Fix record value type to be unsigned

This commit is contained in:
gamemasterplc 2024-08-18 07:59:47 -05:00
parent cc34ad9bdb
commit 61fb321477
5 changed files with 9 additions and 13 deletions

View file

@ -213,7 +213,7 @@ void ObjectSetup(void) {
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 60);
HuAudSndGrpSet(0x1C);
lbl_1_bss_2 = 0;
if (GWMGRecordGet(9) == 0U) {
if (GWMGRecordGet(9) == 0) {
GWMGRecordSet(9, 5);
}
}

View file

@ -2288,10 +2288,7 @@ void fn_1_9288(omObjData *arg0) {
}
if (lbl_1_bss_7C >= 0 && !GWPlayerCfg[lbl_1_bss_7C].iscom && lbl_1_bss_738 > lbl_1_bss_73C) {
arg0->work[0] = 1007;
lbl_1_bss_728 = 0.0f;
lbl_1_bss_738 = lbl_1_bss_73C;
GWMGRecordSet(0, lbl_1_bss_738);
fn_1_580(lbl_1_bss_6E8, 7, lbl_1_bss_73C);
fn_1_798(0);
}
lbl_1_bss_736 = -1;
lbl_1_bss_80 = 0.0f;

View file

@ -2,6 +2,8 @@
#include "ext_math.h"
#include "game/audio.h"
#include "game/chrman.h"
#include "game/gamework.h"
#include "game/gamework_data.h"
#include "game/hsfdraw.h"
#include "game/hsfmotion.h"
@ -123,9 +125,6 @@ typedef struct M442MainWork2 {
/* 0x18 */ float unk_18;
} M442MainWork2; /* size = 0x1C */
void GWMGRecordSet(s32 index, s32 value);
u32 GWMGRecordGet(s32 index);
void fn_1_A30(omObjData *object);
void fn_1_A90(Process *arg0);
void fn_1_D9C(void);
@ -250,7 +249,7 @@ void ObjectSetup(void)
fn_1_A90(var_r31);
fn_1_3E64(var_r31);
fn_1_6BB4(var_r31);
if (!GWMGRecordGet(4)) {
if (GWMGRecordGet(4) == 0) {
GWMGRecordSet(4, 0);
}
fn_1_91AC(var_r31, GWMGRecordGet(4));

View file

@ -147,14 +147,14 @@ s32 GWMessDelayGet(void)
return GWSystem.mess_delay;
}
void GWMGRecordSet(s32 index, s32 value)
void GWMGRecordSet(s32 index, u32 value)
{
if(!_CheckFlag(FLAG_ID_MAKE(1, 12))) {
GWGameStat.mg_record[index] = value;
}
}
s32 GWMGRecordGet(s32 index)
u32 GWMGRecordGet(s32 index)
{
return GWGameStat.mg_record[index];
}