Some PAL symbols, ported m457Dll, naming progress on m457Dll (#568)

* Add missing imports and mark uninitialized variables

* Work on PAL symbols

* Ported m457Dll to all versions

* Some naming progress on m457Dll
Changed some names in present and option
This commit is contained in:
dbalatoni13 2025-03-14 22:09:49 +01:00 committed by GitHub
parent 75d49a9e05
commit 62803cc21f
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
52 changed files with 5922 additions and 5837 deletions

View file

@ -7,9 +7,9 @@
#include "game/object.h"
#include "game/objsub.h"
#include "game/pad.h"
#include "game/sprite.h"
#include "game/window.h"
#include "game/pad.h"
typedef struct datalist_model {
s32 datanum;
@ -33,7 +33,7 @@ typedef struct datalist_sprite {
typedef struct struct_bss8_24 {
omObjData *unk0;
void (*unk4)(omObjData*, ...);
void (*unk4)(omObjData *, ...);
u8 unk8[0x50];
s32 unk58;
s32 unk5C;
@ -72,7 +72,7 @@ extern s16 lbl_1_bss_20C0[10][70];
extern s16 lbl_1_bss_20AC[10];
extern s16 lbl_1_bss_20AA;
extern Process *lbl_1_bss_2D8;
extern Process *objman;
extern s16 lbl_1_bss_2E4;
@ -80,7 +80,7 @@ extern s16 lbl_1_bss_2A6;
extern s16 lbl_1_bss_2A4;
extern StructBss8 lbl_1_bss_8;
extern s16 lbl_1_bss_4;
extern s16 mgModeEvtNo;
extern s16 lbl_1_data_A2[];
extern DataListModel lbl_1_data_490[];
@ -112,4 +112,4 @@ s16 fn_1_271B4(s16 mgNo, s16 x, s16 y);
void fn_1_27418(void);
void fn_1_279FC(s32 coinSkipF);
#endif
#endif