Label pause screen and tutorial code

This commit is contained in:
gamemasterplc 2023-12-29 13:34:27 -06:00
parent 282e4f6c67
commit 64043934b5
7 changed files with 102 additions and 99 deletions

View file

@ -15,7 +15,7 @@ void fn_1_AEC(void) {
lbl_1_bss_1C = 0;
lbl_1_bss_1E = BoardModelCreate(MAKE_DATA_NUM(DATADIR_W10, 15), &lbl_1_data_78, 0);
BoardModelMotionStart(lbl_1_bss_1E, 1, 0x40000001);
fn_800B42BC(lbl_1_bss_1E);
BoardTutorialHostSet(lbl_1_bss_1E);
BoardModelLayerSet(lbl_1_bss_1E, 6);
lbl_1_bss_18 = HuPrcCreate(fn_1_C20, 0x1FFF, 0x1800, 0);
}
@ -48,7 +48,7 @@ void fn_1_C20(void) {
while (1) {
if (BoardIsKill() != 0) {
BoardModelKill(lbl_1_bss_1E);
fn_800B42BC(-1);
BoardTutorialHostSet(-1);
HuPrcEnd();
}
Hu3D2Dto3D(&lbl_1_data_80[lbl_1_bss_1C], 1, &sp14);