Matched mstory3Dll (US) (#538)
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10 changed files with 6325 additions and 310 deletions
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@ -15,10 +15,10 @@ void GWCharColorGet(s32 character, GXColor *color);
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void GWBoardPlayCountSet(s32 board, u8 value);
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void GWBoardPlayCountAdd(s32 board, u8 value);
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u8 GWBoardPlayCountGet(s32 board);
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void GWBoardMaxStarsSet(s32 board, s32 value);
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u16 GWBoardMaxStarsGet(s32 board);
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void GWBoardMaxStarsSet(s32 board, s16 value);
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s32 GWBoardMaxStarsGet(s32 board);
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void GWBoardMaxCoinsSet(s32 board, s32 value);
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u16 GWBoardMaxCoinsGet(s32 board);
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s32 GWBoardMaxCoinsGet(s32 board);
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s32 GWBoardWinCountInc(s32 character, s32 board);
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s32 GWBoardWinCountGet(s32 character, s32 board);
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void GWBoardWinCountSet(s32 character, s32 board, s32 value);
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@ -325,6 +325,11 @@ static inline s32 GWPlayerTeamGet(s32 player)
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return GWPlayer[player].team;
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}
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static inline s32 GWPlayerHandicapGet(s32 player)
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{
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return GWPlayer[player].handicap;
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}
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static inline s32 GWLuckyValueGet(void)
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{
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return GWSystem.lucky_value;
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