Gamework struct labeling (#563)
* Label most of w01Dll * Add symbols for instdll and resultdll in us * Fix pal symbols for instDll * Build resultdll+symbols for pal * Gamework struct labeling
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16 changed files with 46 additions and 56 deletions
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@ -513,9 +513,9 @@ omObjData *OptionSoundCreate(void)
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for (i = 0; i < NUM_BOARDS; i++) {
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musicPageOn[i + 3] = (GWGameStat.board_play_count[i] != 0) ? TRUE : FALSE;
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}
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musicPageOn[11] = (GWGameStat.field10E_bit6 != 0) ? TRUE : FALSE;
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musicPageOn[12] = (GWGameStat.field10E_bit6 != 0) ? TRUE : FALSE;
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musicPageOn[13] = (GWGameStat.field10E_bit6 != 0) ? TRUE : FALSE;
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musicPageOn[11] = (GWGameStat.musicAllF != 0) ? TRUE : FALSE;
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musicPageOn[12] = (GWGameStat.musicAllF != 0) ? TRUE : FALSE;
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musicPageOn[13] = (GWGameStat.musicAllF != 0) ? TRUE : FALSE;
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return object;
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}
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