Gamework struct labeling (#563)

* Label most of w01Dll

* Add symbols for instdll and resultdll in us

* Fix pal symbols for instDll

* Build resultdll+symbols for pal

* Gamework struct labeling
This commit is contained in:
Liam Coleman 2025-02-06 15:45:43 -06:00 committed by GitHub
parent 560a592518
commit 64f087c2c9
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GPG key ID: B5690EEEBB952194
16 changed files with 46 additions and 56 deletions

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@ -619,7 +619,7 @@ static void CreateBoard(void)
s32 guest_status;
GWSystem.mg_next = -1;
if(!GWGameStat.field10E_bit5 && GWMGListGet() == 2) {
if(!GWGameStat.customPackEnable && GWMGListGet() == 2) {
GWMGListSet(0);
}
GWMessSpeedSet(GWMessSpeedGet());