Gamework struct labeling (#563)
* Label most of w01Dll * Add symbols for instdll and resultdll in us * Fix pal symbols for instDll * Build resultdll+symbols for pal * Gamework struct labeling
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16 changed files with 46 additions and 56 deletions
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@ -619,7 +619,7 @@ static void CreateBoard(void)
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s32 guest_status;
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GWSystem.mg_next = -1;
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if(!GWGameStat.field10E_bit5 && GWMGListGet() == 2) {
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if(!GWGameStat.customPackEnable && GWMGListGet() == 2) {
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GWMGListSet(0);
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}
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GWMessSpeedSet(GWMessSpeedGet());
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