Gamework struct labeling (#563)
* Label most of w01Dll * Add symbols for instdll and resultdll in us * Fix pal symbols for instDll * Build resultdll+symbols for pal * Gamework struct labeling
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16 changed files with 46 additions and 56 deletions
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@ -112,9 +112,9 @@ static inline void ResetFlag(GameStat *game_stat)
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game_stat->story_continue = 0;
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game_stat->party_continue = 0;
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game_stat->open_w06 = 0;
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game_stat->field10E_bit4 = 0;
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game_stat->field10E_bit5 = 0;
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game_stat->field10E_bit6 = 0;
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game_stat->veryHardUnlock = 0;
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game_stat->customPackEnable = 0;
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game_stat->musicAllF = 0;
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}
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static inline void ResetPauseConfig(GameStat *game_stat)
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