Gamework struct labeling (#563)

* Label most of w01Dll

* Add symbols for instdll and resultdll in us

* Fix pal symbols for instDll

* Build resultdll+symbols for pal

* Gamework struct labeling
This commit is contained in:
Liam Coleman 2025-02-06 15:45:43 -06:00 committed by GitHub
parent 560a592518
commit 64f087c2c9
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GPG key ID: B5690EEEBB952194
16 changed files with 46 additions and 56 deletions

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@ -112,9 +112,9 @@ static inline void ResetFlag(GameStat *game_stat)
game_stat->story_continue = 0;
game_stat->party_continue = 0;
game_stat->open_w06 = 0;
game_stat->field10E_bit4 = 0;
game_stat->field10E_bit5 = 0;
game_stat->field10E_bit6 = 0;
game_stat->veryHardUnlock = 0;
game_stat->customPackEnable = 0;
game_stat->musicAllF = 0;
}
static inline void ResetPauseConfig(GameStat *game_stat)