Label 3 board translation units

com.c, view.c (formerly overhead.c), and shop.c are now labeled.
This commit is contained in:
gamemasterplc 2024-01-16 14:27:48 -06:00
parent f25b020de5
commit 680038c344
8 changed files with 113 additions and 109 deletions

View file

@ -7,7 +7,7 @@ void BoardCameraTargetModelSet(s16 model);
void BoardCameraMotionStartEx(s16, Vec *, Vec *, f32, f32, s16);
void BoardCameraMotionWait(void);
void BoardSpacePosGet(s32, s32, Vec*);
void fn_8007A360(s32);
void BoardShopTutorialExec(s32);
void fn_8007F894(void);
s16 BoardStarHostMdlGet(void);
void BoardStatusShowSetAll(s32);
@ -40,7 +40,7 @@ void BoardSpaceLandEventFuncSet(void*);
s32 BoardSpaceFlagSearch(s32, s32);
void BoardSpaceInit(s32);
void BoardSpaceDestroy(void);
void fn_80077AAC(s16);
void BoardShopHostSet(s16);
void fn_8007A83C(s16);
void fn_80083EDC(s16);
void fn_800A4F6C(s16);

View file

@ -17,8 +17,8 @@ void BoardWinCreate(s32 pos, u32 mess, s32 portrait);
void BoardWinInsertMesSet(u32 value, s32 index);
void BoardWinWait(void);
void BoardWinKill(void);
void BoardWinSetAttr(s32 attr);
void BoardWinResetAttr(s32 attr);
void BoardWinAttrSet(s32 attr);
void BoardWinAttrReset(s32 attr);
void BoardWinChoiceDisable(s32 choice);
void BoardWinKeyWait(void);
int BoardWinSpeedGet(void);