Clean up frand usages
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parent
fa1cdf24db
commit
6859839770
14 changed files with 79 additions and 67 deletions
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@ -12,6 +12,7 @@
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#include "game/board/main.h"
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#include "game/armem.h"
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#include "game/audio.h"
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#include "game/frand.h"
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#include "rel_sqrt_consts.h"
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@ -456,14 +457,14 @@ static void SMGroupGen(s32 index)
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for(i=0; i<4; i++) {
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team_players[smPlayerCfg[i].group][team_cnt[smPlayerCfg[i].group]++] = i;
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}
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if(frand() & 1) {
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if(frandBool()) {
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GWPlayerCfg[team_players[0][0]].group = 0;
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GWPlayerCfg[team_players[0][1]].group = 1;
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} else {
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GWPlayerCfg[team_players[0][0]].group = 1;
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GWPlayerCfg[team_players[0][1]].group = 0;
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}
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if(frand() & 1) {
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if(frandBool()) {
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GWPlayerCfg[team_players[1][0]].group = 2;
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GWPlayerCfg[team_players[1][1]].group = 3;
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} else {
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