Clean up frand usages
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14 changed files with 79 additions and 67 deletions
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@ -1,4 +1,5 @@
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#include "REL/w02Dll.h"
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#include "game/frand.h"
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// Temporary defines
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#define BOARD_ITEM_MINI 0x0
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@ -76,8 +77,6 @@ s8 BoardComPreferItemCheck(s32, s8, s8, s8);
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extern void BoardComKeySetLeft();
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extern void BoardComKeySetRight();
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extern void CharModelDataClose(s16);
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extern u32 frand();
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extern u32 frandmod(u32);
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// function is probably global. only inlined in rels?
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inline s32 get_current_board(void) {
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