Introduce enums for specific data directories
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parent
ce056b82a0
commit
6d67132ca4
21 changed files with 603 additions and 535 deletions
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@ -3,7 +3,7 @@
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#include "game/board/window.h"
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s32 lbl_1_data_78[2] = {
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MAKE_DATA_NUM(DATADIR_W10, 16),
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DATA_MAKE_NUM(DATADIR_W10, 16),
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-1
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};
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@ -14,7 +14,7 @@ Vec lbl_1_data_80[2] = {
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void fn_1_AEC(void) {
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lbl_1_bss_1C = 0;
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lbl_1_bss_1E = BoardModelCreate(MAKE_DATA_NUM(DATADIR_W10, 15), lbl_1_data_78, 0);
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lbl_1_bss_1E = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W10, 15), lbl_1_data_78, 0);
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BoardModelMotionStart(lbl_1_bss_1E, 1, 0x40000001);
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BoardTutorialHostSet(lbl_1_bss_1E);
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BoardModelLayerSet(lbl_1_bss_1E, 6);
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@ -22,7 +22,7 @@ unkw10Dll lbl_1_data_0[1] = {
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3300.0f, 100.0f, -900.0f,
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0.0f, 0.0f, 0.0f,
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1.0f, 1.0f, 1.0f,
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MAKE_DATA_NUM(DATADIR_W10, 3)
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DATA_MAKE_NUM(DATADIR_W10, 3)
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};
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@ -42,22 +42,22 @@ s32 lbl_1_data_34[] = {
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};
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s32 lbl_1_data_54[2] = {
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MAKE_DATA_NUM(DATADIR_W10, 18),
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DATA_MAKE_NUM(DATADIR_W10, 18),
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DATA_NUM_LISTEND
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};
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s32 lbl_1_data_5C[2] = {
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MAKE_DATA_NUM(DATADIR_BGUEST, 9),
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DATA_MAKE_NUM(DATADIR_BGUEST, 9),
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DATA_NUM_LISTEND
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};
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s32 lbl_1_data_64[2] = {
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MAKE_DATA_NUM(DATADIR_BGUEST, 24),
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DATA_MAKE_NUM(DATADIR_BGUEST, 24),
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DATA_NUM_LISTEND
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};
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s32 lbl_1_data_6C[2] = {
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MAKE_DATA_NUM(DATADIR_BGUEST, 14),
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DATA_MAKE_NUM(DATADIR_BGUEST, 14),
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DATA_NUM_LISTEND
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};
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@ -85,26 +85,26 @@ void BoardCreate(void) {
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fn_1_AEC();
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fn_1_1D68();
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lbl_1_bss_C = 0;
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BoardSpaceInit(MAKE_DATA_NUM(DATADIR_W10, 0));
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BoardSpaceInit(DATA_MAKE_NUM(DATADIR_W10, 0));
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temp = BoardSpaceFlagSearch(0, 1);
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BoardTutorialBlockSetPos(temp, 1);
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lbl_1_data_28 = BoardModelCreate(MAKE_DATA_NUM(DATADIR_W10, 1), NULL, 0);
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lbl_1_data_28 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W10, 1), NULL, 0);
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fn_8006DDE8(lbl_1_data_28, -1.0f);
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BoardModelPosSet(lbl_1_data_28, 0.0f, 0.0f, 0.0f);
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BoardModelMotionStart(lbl_1_data_28, 0, 0x40000001);
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BoardModelMotionSpeedSet(lbl_1_data_28, 1.0f);
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lbl_1_data_2A = BoardModelCreate(MAKE_DATA_NUM(DATADIR_W10, 2), NULL, 0);
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lbl_1_data_2A = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W10, 2), NULL, 0);
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fn_8006DDE8(lbl_1_data_2A, -1.0f);
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BoardModelPosSet(lbl_1_data_2A, 0.0f, 0.0f, 0.0f);
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BoardModelMotionStart(lbl_1_data_2A, 0, 0x40000001);
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lbl_1_data_2C = BoardModelCreate(MAKE_DATA_NUM(DATADIR_W10, 17), lbl_1_data_54, 0);
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lbl_1_data_2C = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W10, 17), lbl_1_data_54, 0);
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BoardModelPosSet(lbl_1_data_2C, 0.0f, 0.0f, 0.0f);
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BoardModelMotionStart(lbl_1_data_2C, 1, 0x40000001);
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lbl_1_data_2E = BoardModelCreate(MAKE_DATA_NUM(DATADIR_BGUEST, 5), lbl_1_data_5C, 0);
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lbl_1_data_2E = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BGUEST, 5), lbl_1_data_5C, 0);
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BoardModelMotionStart(lbl_1_data_2E, 1, 0x40000001);
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lbl_1_data_32 = BoardModelCreate(MAKE_DATA_NUM(DATADIR_BGUEST, 18), lbl_1_data_64, 0);
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lbl_1_data_32 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BGUEST, 18), lbl_1_data_64, 0);
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BoardModelMotionStart(lbl_1_data_32, 1, 0x40000001);
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lbl_1_data_30 = BoardModelCreate(MAKE_DATA_NUM(DATADIR_BGUEST, 13), lbl_1_data_6C, 0);
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lbl_1_data_30 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BGUEST, 13), lbl_1_data_6C, 0);
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BoardModelMotionStart(lbl_1_data_30, 1, 0x40000001);
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BoardLightHookSet(&fn_1_8C0, &fn_1_904);
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for (i = 0; i < ARRAY_COUNT(lbl_1_data_0); i++) {
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@ -68,17 +68,17 @@ w10DllUnk04 lbl_1_data_108[42] = {
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char lbl_1_data_258[] = "Tutorial Hook P0:%d P1:%d P2:%d P3:%d SCEN:%d CUE:%d PRM:%d DICE:%d MSG:%d\n";
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s32 lbl_1_data_2A8[11] = {
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MAKE_DATA_NUM(DATADIR_W10, 4),
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MAKE_DATA_NUM(DATADIR_W10, 5),
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MAKE_DATA_NUM(DATADIR_W10, 6),
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MAKE_DATA_NUM(DATADIR_W10, 7),
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MAKE_DATA_NUM(DATADIR_W10, 8),
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MAKE_DATA_NUM(DATADIR_W10, 9),
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MAKE_DATA_NUM(DATADIR_W10, 10),
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MAKE_DATA_NUM(DATADIR_W10, 11),
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MAKE_DATA_NUM(DATADIR_W10, 12),
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MAKE_DATA_NUM(DATADIR_W10, 13),
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MAKE_DATA_NUM(DATADIR_W10, 14)
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DATA_MAKE_NUM(DATADIR_W10, 4),
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DATA_MAKE_NUM(DATADIR_W10, 5),
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DATA_MAKE_NUM(DATADIR_W10, 6),
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DATA_MAKE_NUM(DATADIR_W10, 7),
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DATA_MAKE_NUM(DATADIR_W10, 8),
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DATA_MAKE_NUM(DATADIR_W10, 9),
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DATA_MAKE_NUM(DATADIR_W10, 10),
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DATA_MAKE_NUM(DATADIR_W10, 11),
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DATA_MAKE_NUM(DATADIR_W10, 12),
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DATA_MAKE_NUM(DATADIR_W10, 13),
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DATA_MAKE_NUM(DATADIR_W10, 14)
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};
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void fn_1_176C(void) {
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