Introduce enums for specific data directories

This commit is contained in:
gamemasterplc 2024-02-03 16:06:31 -06:00
parent ce056b82a0
commit 6d67132ca4
21 changed files with 603 additions and 535 deletions

View file

@ -3,7 +3,7 @@
#include "game/board/window.h"
s32 lbl_1_data_78[2] = {
MAKE_DATA_NUM(DATADIR_W10, 16),
DATA_MAKE_NUM(DATADIR_W10, 16),
-1
};
@ -14,7 +14,7 @@ Vec lbl_1_data_80[2] = {
void fn_1_AEC(void) {
lbl_1_bss_1C = 0;
lbl_1_bss_1E = BoardModelCreate(MAKE_DATA_NUM(DATADIR_W10, 15), lbl_1_data_78, 0);
lbl_1_bss_1E = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W10, 15), lbl_1_data_78, 0);
BoardModelMotionStart(lbl_1_bss_1E, 1, 0x40000001);
BoardTutorialHostSet(lbl_1_bss_1E);
BoardModelLayerSet(lbl_1_bss_1E, 6);