Introduce enums for specific data directories
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21 changed files with 603 additions and 535 deletions
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@ -3,7 +3,7 @@
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#include "game/board/window.h"
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s32 lbl_1_data_78[2] = {
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MAKE_DATA_NUM(DATADIR_W10, 16),
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DATA_MAKE_NUM(DATADIR_W10, 16),
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-1
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};
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@ -14,7 +14,7 @@ Vec lbl_1_data_80[2] = {
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void fn_1_AEC(void) {
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lbl_1_bss_1C = 0;
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lbl_1_bss_1E = BoardModelCreate(MAKE_DATA_NUM(DATADIR_W10, 15), lbl_1_data_78, 0);
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lbl_1_bss_1E = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W10, 15), lbl_1_data_78, 0);
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BoardModelMotionStart(lbl_1_bss_1E, 1, 0x40000001);
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BoardTutorialHostSet(lbl_1_bss_1E);
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BoardModelLayerSet(lbl_1_bss_1E, 6);
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