Matched REL/mess + some data cleanup
This commit is contained in:
parent
d3aae72c3b
commit
6d754f108e
11 changed files with 612 additions and 227 deletions
331
src/REL/messDll/main.c
Executable file
331
src/REL/messDll/main.c
Executable file
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#include "REL/executor.h"
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#include "game/gamework_data.h"
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#include "game/hsfman.h"
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#include "game/object.h"
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#include "game/pad.h"
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#include "game/process.h"
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#include "game/window.h"
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#include "game/wipe.h"
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#include "dolphin.h"
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#include "math.h"
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#include "rel_sqrt_consts.h"
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extern s32 sprintf(char*, const char*, s32);
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static void fn_1_2BC(omObjData *arg0);
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static void fn_1_300(omObjData *arg0);
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static void fn_1_E88(void);
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static s32 fn_1_11B0(s16 arg0, s16 arg1);
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static Process *lbl_1_bss_34;
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static omObjData *lbl_1_bss_30;
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static omObjData *lbl_1_bss_2C;
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static u8 lbl_1_bss_C_pad[0x20];
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static Process *lbl_1_bss_8;
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static u8 lbl_1_bss_4_pad[4];
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static s16 lbl_1_bss_2;
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static s16 lbl_1_bss_0;
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void ModuleProlog(void) {
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OSReport("******* SAFObjectSetup *********\n");
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lbl_1_bss_34 = omInitObjMan(0x32, 0x2000);
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CRot.x = -20.0f;
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CRot.y = 0.0f;
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CRot.z = 0.0f;
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Center.x = 0.0f;
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Center.y = 120.0f;
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Center.z = 0.0f;
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CZoom = 500.0f;
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Hu3DCameraCreate(1);
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Hu3DCameraPerspectiveSet(1, 45.0f, 20.0f, 15000.0f, 1.2f);
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Hu3DCameraViewportSet(1, 0.0f, 0.0f, 640.0f, 480.0f, 0.0f, 1.0f);
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lbl_1_bss_30 = omAddObjEx(lbl_1_bss_34, 0, 0x40, 0, -1, fn_1_2BC);
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lbl_1_bss_2C = omAddObjEx(lbl_1_bss_34, 0x7FDA, 0, 0, -1, omOutView);
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HuWinInit(1);
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lbl_1_bss_8 = HuPrcChildCreate(fn_1_E88, 100, 0x3000, 0, lbl_1_bss_34);
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}
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static void fn_1_2BC(omObjData *arg0) {
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WipeCreate(1, 0, 10);
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arg0->func = fn_1_300;
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}
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static void fn_1_300(omObjData *arg0) {
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Vec sp2C;
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Vec sp20;
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Vec sp14;
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Vec sp8;
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float temp_f31;
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s8 temp_r31;
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if (HuPadBtnDown[0] & 0x1000) {
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GWSystem.mg_next = 1;
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omOvlReturnEx(1, 1);
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return;
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}
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CRot.x += -HuPadSubStkY[0] / 20;
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CRot.y += HuPadSubStkX[0] / 20;
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CZoom += HuPadTrigL[0] / 2;
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CZoom -= HuPadTrigR[0] / 2;
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sp2C.x = Center.x + CZoom * (sin(CRot.y * M_PI / 180.0) * cos(CRot.x * M_PI / 180.0));
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sp2C.y = Center.y + CZoom * -sin(CRot.x * M_PI / 180.0);
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sp2C.z = Center.z + CZoom * (cos(CRot.y * M_PI / 180.0) * cos(CRot.x * M_PI / 180.0));
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sp20.x = Center.x - sp2C.x;
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sp20.y = Center.y - sp2C.y;
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sp20.z = Center.z - sp2C.z;
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sp14.x = sin(CRot.y * M_PI / 180.0) * sin(CRot.x * M_PI / 180.0);
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sp14.y = cos(CRot.x * M_PI / 180.0);
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sp14.z = cos(CRot.y * M_PI / 180.0) * sin(CRot.x * M_PI / 180.0);
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temp_f31 = CRot.z;
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sp8.x = sp14.x * (sp20.x * sp20.x + (1.0f - sp20.x * sp20.x) * cos(temp_f31 * M_PI / 180.0))
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+ sp14.y * (sp20.x * sp20.y * (1.0 - cos(temp_f31 * M_PI / 180.0)) - sp20.z * sin(temp_f31 * M_PI / 180.0))
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+ sp14.z * (sp20.x * sp20.z * (1.0 - cos(temp_f31 * M_PI / 180.0)) + sp20.y * sin(temp_f31 * M_PI / 180.0));
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sp8.y = sp14.x * (sp20.x * sp20.y * (1.0 - cos(temp_f31 * M_PI / 180.0)) + sp20.z * sin(temp_f31 * M_PI / 180.0))
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+ sp14.y * (sp20.y * sp20.y + (1.0f - sp20.y * sp20.y) * cos(temp_f31 * M_PI / 180.0))
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+ sp14.z * (sp20.y * sp20.z * (1.0 - cos(temp_f31 * M_PI / 180.0)) - sp20.x * sin(temp_f31 * M_PI / 180.0));
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sp8.z = sp14.x * (sp20.x * sp20.z * (1.0 - cos(temp_f31 * M_PI / 180.0)) - sp20.y * sin(temp_f31 * M_PI / 180.0))
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+ sp14.y * (sp20.y * sp20.z * (1.0 - cos(temp_f31 * M_PI / 180.0)) + sp20.x * sin(temp_f31 * M_PI / 180.0))
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+ sp14.z * (sp20.z * sp20.z + (1.0f - sp20.z * sp20.z) * cos(temp_f31 * M_PI / 180.0));
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PSVECCrossProduct(&sp14, &sp20, &sp20);
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PSVECNormalize(&sp20, &sp20);
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temp_r31 = HuPadSubStkX[0] & 0xF8;
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if (temp_r31 != 0) {
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Center.x += sp20.x * temp_r31 * 0.05f;
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Center.y += sp20.y * temp_r31 * 0.05f;
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Center.z += sp20.z * temp_r31 * 0.05f;
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}
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PSVECNormalize(&sp8, &sp20);
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temp_r31 = -(HuPadSubStkY[0] & 0xF8);
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if (temp_r31 != 0) {
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Center.x += sp20.x * temp_r31 * 0.05f;
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Center.y += sp20.y * temp_r31 * 0.05f;
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Center.z += sp20.z * temp_r31 * 0.05f;
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}
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}
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static char *lbl_1_data_32C[] = {
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"001_Character_Name_ss",
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"002_Hidden_Block",
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"003_Battle_M",
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"004_Bowser_M",
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"005_Warp_M",
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"006_Mushroom_M",
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"007_Lot_house",
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"008_Boo_house",
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"009_ItemName",
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"010_Bord",
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"011_RoundItem",
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"012_Spaceamida",
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"013_Star_M",
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"014_RollerCoaster",
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"015_Last5",
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"016_ItemShop",
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"017_System",
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"018_ModeSelect",
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"019_Item",
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"020_Map2_event",
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"021_Lucky_Minigame",
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"022_Bord_Start",
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"023_Map3_event",
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"024_Minigame_Name",
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"025_mg_446",
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"026_debugmes",
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"027_Party_Mode",
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"028_SETUP",
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"029_Miracle",
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"030_mg_kuppa",
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"031_Story_Mode",
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"032_Bowser_Story",
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"033_Map4_event",
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"034_mg_inst",
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"035_E3_only",
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"036_saf",
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"037_Mg_inst_sys_",
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"038_Bord_Results",
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"039_Bord_Results2",
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"040_Map5_event",
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"041_Mg_Mode",
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"042_mg_445",
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"043_mg_447",
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"044_mg_448",
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"045_mg_449",
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"046_mg_450",
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"047_tutorial",
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"048_Option_Rooml",
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"049_Map6_event",
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"050_charley",
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"051_Present_Room",
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"052_Extra_Room",
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"053_Staff_Post",
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"054_Staff_Name",
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"055_Opening_Demo",
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"056_mgex_inst",
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NULL
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};
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static s16 lbl_1_data_410 = -1;
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static void fn_1_E88(void) {
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s16 sp10[256]; // unknown size
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char spC[4];
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char sp8[4];
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s16 temp_r3;
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s16 var_r25;
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s16 var_r27;
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s16 var_r28;
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s32 var_r30;
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s32 var_r31;
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s32 temp_r3_2;
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char *var_r29;
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var_r28 = var_r27 = 0;
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while (lbl_1_data_32C[var_r28] != 0) {
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var_r29 = lbl_1_data_32C[var_r28];
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while (*var_r29 != 0) {
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if (*var_r29 == '_') {
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*var_r29 = 0x86;
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}
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var_r29++;
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}
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sp10[var_r28] = 0;
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var_r30 = (var_r28 << 16);
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var_r25 = 0;
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while (1) {
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if ((s32) MessData_MesPtrGet(messDataPtr, var_r30 + var_r25) == 0) {
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break;
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}
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sp10[var_r28]++;
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var_r25++;
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}
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var_r27++;
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var_r28++;
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}
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temp_r3 = HuWinExCreateStyled(-10000.0f, 32.0f, 316, 40, -1, 0);
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HuWinExAnimIn(temp_r3);
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HuWinAttrSet(temp_r3, 0x800);
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HuWinMesSpeedSet(temp_r3, 0);
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HuWinMesSet(temp_r3, MAKE_MESSID_PTR(lbl_1_data_32C[0]));
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lbl_1_bss_0 = HuWinCreate(460.0f, 32.0f, 100, 40, 0);
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HuWinAttrSet(lbl_1_bss_0, 0x800);
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HuWinMesSpeedSet(lbl_1_bss_0, 0);
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HuWinMesSet(lbl_1_bss_0, MAKE_MESSID_PTR("\x1F\x01_\x1F\x02"));
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var_r31 = 0;
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var_r30 = 0;
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while (1) {
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HuWinHomeClear(lbl_1_bss_0);
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sprintf(spC, "%03d", var_r30 + 1);
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HuWinInsertMesSet(lbl_1_bss_0, MAKE_MESSID_PTR(spC), 0);
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sprintf(sp8, "%03d", sp10[var_r31]);
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HuWinInsertMesSet(lbl_1_bss_0, MAKE_MESSID_PTR(sp8), 1);
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HuWinMesSet(lbl_1_bss_0, MAKE_MESSID_PTR("\x1F\x01_\x1F\x02"));
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temp_r3_2 = fn_1_11B0(var_r31, var_r30);
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if (temp_r3_2 & 0x20) {
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var_r31++;
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if (var_r31 >= var_r27) {
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var_r31 = 0;
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}
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var_r30 = 0;
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} else if (temp_r3_2 & 0x40) {
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var_r31--;
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if (var_r31 < 0) {
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var_r31 = var_r27 - 1;
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}
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var_r30 = 0;
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} else if (temp_r3_2 & 0x200) {
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var_r30--;
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if (var_r30 < 0) {
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var_r31--;
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if (var_r31 < 0) {
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var_r31 = var_r27 - 1;
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}
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var_r30 = sp10[var_r31] - 1;
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}
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} else {
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var_r30++;
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if (var_r30 >= sp10[var_r31]) {
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var_r31++;
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if (var_r31 >= var_r27) {
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var_r31 = 0;
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}
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var_r30 = 0;
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}
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}
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HuPrcVSleep();
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}
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}
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static char *lbl_1_data_440[] = {
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"]1^",
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"]2^",
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"]3^",
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"]4^",
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"]5^",
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"]6^",
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"]7^",
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"]8^"
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};
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static s32 fn_1_11B0(s16 arg0, s16 arg1) {
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WindowData *temp_r30;
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float sp10;
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float spC;
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s32 temp_r28;
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s32 var_r27;
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s32 var_r26;
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u8 *var_r29;
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s16 i;
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var_r27 = 0;
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var_r26 = 0;
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HuWinHomeClear(lbl_1_bss_2);
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HuWinMesSet(lbl_1_bss_2, MAKE_MESSID_PTR(lbl_1_data_32C[arg0]));
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HuPrcVSleep();
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if (lbl_1_data_410 != -1) {
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HuWinKill(lbl_1_data_410);
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}
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temp_r28 = MAKE_MESSID(arg0, arg1);
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for (i = 0; i < 8; i++) {
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HuWinInsertMesSizeGet(MAKE_MESSID_PTR(lbl_1_data_440[i]), (s16) i);
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}
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HuWinMesMaxSizeGet(1, &spC, temp_r28);
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if (spC <= 16.0f) {
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spC = 32.0f;
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}
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lbl_1_data_410 = HuWinCreate(-10000.0f, -10000.0f, spC, sp10, 0);
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for (i = 0; i < 8; i++) {
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HuWinInsertMesSet(lbl_1_data_410, MAKE_MESSID_PTR(lbl_1_data_440[i]), (s16) i);
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}
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temp_r30 = &winData[lbl_1_data_410];
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temp_r30->push_key |= 0x360;
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temp_r30->key_auto = 0x60;
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HuWinMesSet(lbl_1_data_410, temp_r28);
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var_r29 = MessData_MesPtrGet(messDataPtr, temp_r28);
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while (*var_r29 != 0) {
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if (*var_r29 == 0xF) {
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var_r27 = 1;
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}
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if (*var_r29 == 0) {
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var_r26 = 1;
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}
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var_r29++;
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}
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if (var_r27 != 0) {
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HuWinMesWait(lbl_1_data_410);
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HuWinChoiceGet(lbl_1_data_410, 0);
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return temp_r30->key_down;
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}
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if (var_r26 == 0) {
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while (!(HuPadBtnRep[0] & 0x360)) {
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HuPrcVSleep();
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}
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return HuPadBtnRep[0];
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}
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while (temp_r30->stat != 0) {
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if (HuPadBtnRep[0] & 0x60) {
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return HuPadBtnDown[0];
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}
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HuPrcVSleep();
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}
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return temp_r30->key_down;
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}
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@ -67,7 +67,7 @@ omObjData *fn_1_21F8(void) {
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temp_r30->unk2C = 0.0f;
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temp_r30->unk34 = 0.0f;
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temp_r30->unk30 = 0.0f;
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var_r31->model[0] = Hu3DModelCreateFile(0x69000C);
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var_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 12));
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Hu3DModelLayerSet(var_r31->model[0], 1);
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for (i = 0; i < 3; i++) {
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var_r31->motion[i] = Hu3DJointMotion(var_r31->model[0], HuDataSelHeapReadNum(lbl_1_rodata_E0[i], MEMORY_DEFAULT_NUM, HEAP_DATA));
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@ -279,7 +279,7 @@ static omObjData *fn_1_8A88(void) {
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omObjData *temp_r31;
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temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
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temp_r31->model[0] = Hu3DModelCreateFile(0x690001);
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temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 1));
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Hu3DModelAttrSet(temp_r31->model[0], 0x40000002);
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Hu3DModelLayerSet(temp_r31->model[0], 0);
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Hu3DMotionStartEndSet(temp_r31->model[0], 0.0f, 6.0f);
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@ -315,7 +315,7 @@ static omObjData *fn_1_8C84(void) {
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omObjData *temp_r31;
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temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
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temp_r31->model[0] = Hu3DModelCreateFile(0x69000E);
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temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 14));
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Hu3DModelLayerSet(temp_r31->model[0], 2);
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Hu3DModelAttrSet(temp_r31->model[0], 0x40000001);
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omSetRot(temp_r31, 30.0f, 190.0f, 0.0f);
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@ -222,7 +222,7 @@ static omObjData *fn_1_2088(void) {
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omObjData *temp_r31;
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temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
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temp_r31->model[0] = Hu3DModelCreateFile(0x690000);
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temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 0));
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Hu3DModelLayerSet(temp_r31->model[0], 0);
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Hu3DModelShadowMapSet(temp_r31->model[0]);
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return temp_r31;
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@ -237,7 +237,7 @@ static omObjData *fn_1_2144(void) {
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temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
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Hu3DModelLayerSet(temp_r31->model[0], 0);
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temp_r31->model[0] = Hu3DModelCreateFile(0x690006);
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temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 6));
|
||||
return temp_r31;
|
||||
}
|
||||
|
||||
|
|
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|||
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|
@ -180,7 +180,7 @@ static omObjData *fn_1_37AC(void) {
|
|||
omObjData *temp_r31;
|
||||
|
||||
temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x69000F);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 15));
|
||||
Hu3DModelLayerSet(temp_r31->model[0], 3);
|
||||
omSetRot(temp_r31, 0.0f, 180.0f, 0.0f);
|
||||
Hu3DModelAttrSet(temp_r31->model[0], 1);
|
||||
|
|
@ -199,7 +199,7 @@ static omObjData *fn_1_38BC(void) {
|
|||
omObjData *temp_r31;
|
||||
|
||||
temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x690002);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 2));
|
||||
Hu3DModelAttrSet(temp_r31->model[0], 0x40000002);
|
||||
if (GWGameStat.rumble != 0) {
|
||||
Hu3DMotionTimeSet(temp_r31->model[0], 60.0f);
|
||||
|
|
@ -243,7 +243,7 @@ static omObjData *fn_1_3B08(void) {
|
|||
omObjData *temp_r31;
|
||||
|
||||
temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x690009);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 9));
|
||||
Hu3DModelAttrSet(temp_r31->model[0], 0x40000001);
|
||||
return temp_r31;
|
||||
}
|
||||
|
|
@ -270,7 +270,7 @@ static omObjData *fn_1_3C6C(void) {
|
|||
omObjData *temp_r31;
|
||||
|
||||
temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x69000A);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 10));
|
||||
Hu3DModelAttrSet(temp_r31->model[0], 0x40000002);
|
||||
Hu3DModelLayerSet(temp_r31->model[0], 2);
|
||||
return temp_r31;
|
||||
|
|
@ -318,7 +318,7 @@ static omObjData *fn_1_3F28(void) {
|
|||
omObjData *temp_r31;
|
||||
|
||||
temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x69000B);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 11));
|
||||
if (GWGameStat.rumble != 0) {
|
||||
Hu3DModelAttrReset(temp_r31->model[0], 1);
|
||||
} else {
|
||||
|
|
|
|||
|
|
@ -1156,7 +1156,7 @@ static omObjData *fn_1_61A0(void) {
|
|||
omObjData *temp_r31;
|
||||
|
||||
temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x69000D);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 13));
|
||||
Hu3DModelLayerSet(temp_r31->model[0], 2);
|
||||
Hu3DModelAttrSet(temp_r31->model[0], 0x40000001);
|
||||
omSetRot(temp_r31, -80.0f, 45.0f, 0.0f);
|
||||
|
|
@ -1177,7 +1177,7 @@ static omObjData *fn_1_62F0(void) {
|
|||
omObjData *temp_r31;
|
||||
|
||||
temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x69000E);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 14));
|
||||
Hu3DModelLayerSet(temp_r31->model[0], 2);
|
||||
Hu3DModelAttrSet(temp_r31->model[0], 0x40000001);
|
||||
omSetRot(temp_r31, 0.0f, -90.0f, 0.0f);
|
||||
|
|
@ -1198,7 +1198,7 @@ static omObjData *fn_1_6440(void) {
|
|||
omObjData *temp_r31;
|
||||
|
||||
temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x690003);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 3));
|
||||
Hu3DModelAttrSet(temp_r31->model[0], 0x40000001);
|
||||
Hu3DModelLayerSet(temp_r31->model[0], 0);
|
||||
return temp_r31;
|
||||
|
|
@ -1223,9 +1223,9 @@ static omObjData *fn_1_6528(s32 arg0, s32 arg1) {
|
|||
|
||||
temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
|
||||
if (arg1 != 0) {
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x690005);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 5));
|
||||
} else {
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(0x690004);
|
||||
temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 4));
|
||||
}
|
||||
Hu3DModelAttrSet(temp_r31->model[0], 0x40000001);
|
||||
Hu3DModelLayerSet(temp_r31->model[0], 0);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue