Matched REL/mess + some data cleanup
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parent
d3aae72c3b
commit
6d754f108e
11 changed files with 612 additions and 227 deletions
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@ -180,7 +180,7 @@ static omObjData *fn_1_37AC(void) {
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omObjData *temp_r31;
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temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
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temp_r31->model[0] = Hu3DModelCreateFile(0x69000F);
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temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 15));
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Hu3DModelLayerSet(temp_r31->model[0], 3);
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omSetRot(temp_r31, 0.0f, 180.0f, 0.0f);
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Hu3DModelAttrSet(temp_r31->model[0], 1);
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@ -199,7 +199,7 @@ static omObjData *fn_1_38BC(void) {
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omObjData *temp_r31;
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temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
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temp_r31->model[0] = Hu3DModelCreateFile(0x690002);
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temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 2));
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Hu3DModelAttrSet(temp_r31->model[0], 0x40000002);
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if (GWGameStat.rumble != 0) {
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Hu3DMotionTimeSet(temp_r31->model[0], 60.0f);
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@ -243,7 +243,7 @@ static omObjData *fn_1_3B08(void) {
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omObjData *temp_r31;
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temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
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temp_r31->model[0] = Hu3DModelCreateFile(0x690009);
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temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 9));
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Hu3DModelAttrSet(temp_r31->model[0], 0x40000001);
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return temp_r31;
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}
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@ -270,7 +270,7 @@ static omObjData *fn_1_3C6C(void) {
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omObjData *temp_r31;
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temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
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temp_r31->model[0] = Hu3DModelCreateFile(0x69000A);
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temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 10));
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Hu3DModelAttrSet(temp_r31->model[0], 0x40000002);
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Hu3DModelLayerSet(temp_r31->model[0], 2);
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return temp_r31;
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@ -318,7 +318,7 @@ static omObjData *fn_1_3F28(void) {
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omObjData *temp_r31;
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temp_r31 = omAddObjEx(lbl_1_bss_8, 1003, 1, 0, 1, NULL);
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temp_r31->model[0] = Hu3DModelCreateFile(0x69000B);
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temp_r31->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 11));
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if (GWGameStat.rumble != 0) {
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Hu3DModelAttrReset(temp_r31->model[0], 1);
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} else {
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