Minor cleanups and fixes

This commit is contained in:
dbalatoni13 2025-01-18 19:11:52 +01:00
parent 77da4907df
commit 6f7beb4b27
5 changed files with 33 additions and 40 deletions

View file

@ -1,5 +1,5 @@
#ifndef M4303LL_H #ifndef M430DLL_H
#define M4303LL_H #define M430DLL_H
#include "game/object.h" #include "game/object.h"

View file

@ -462,9 +462,6 @@ void fn_1_F48(omObjData *object)
void fn_1_FA8(omObjData *object) void fn_1_FA8(omObjData *object)
{ {
M425DllUnkBss10Struct *var_r31; M425DllUnkBss10Struct *var_r31;
s32 var_ctr;
void *var_r4;
s32 temp_r3;
s32 var_r30; s32 var_r30;
s16 *var_r28; s16 *var_r28;
s32 var_r27; s32 var_r27;
@ -582,11 +579,8 @@ void fn_1_14CC(Mtx arg0, float arg8, float arg9, float argA)
float fn_1_15EC(float arg8, float arg9) float fn_1_15EC(float arg8, float arg9)
{ {
float var_f31; float var_f30 = 360.0f;
float var_f30; float var_f31 = 180.0 * (atan2f(arg9, arg8) / M_PI);
var_f30 = 360.0f;
var_f31 = 180.0 * (atan2f(arg9, arg8) / M_PI);
if (var_f31 < 0.0f) { if (var_f31 < 0.0f) {
var_f31 += var_f30; var_f31 += var_f30;
} }
@ -684,6 +678,18 @@ void fn_1_1B40(omObjData *object)
int x = 12; int x = 12;
int y = 24; int y = 24;
char *str = "%f"; char *str = "%f";
(void)x;
(void)x;
(void)x;
(void)x;
(void)y;
(void)y;
(void)y;
(void)y;
(void)str;
(void)str;
(void)str;
(void)str;
print8(x, y, 1.5f, str, sqrtf(fn_1_15EC(object->trans.x, object->trans.y))); print8(x, y, 1.5f, str, sqrtf(fn_1_15EC(object->trans.x, object->trans.y)));
} }
var_r31->unk_38 = var_r31->unk_04 * sind(var_r31->unk_18); var_r31->unk_38 = var_r31->unk_04 * sind(var_r31->unk_18);

View file

@ -119,7 +119,7 @@ typedef struct M438MainWork3 {
float unk_170[3]; float unk_170[3];
float unk_17C[3]; float unk_17C[3];
u16 unk_188[3]; u16 unk_188[3];
} M438MainWork3; /* size = */ } M438MainWork3; /* size = 0x190 */
typedef struct M438StructBss298 { typedef struct M438StructBss298 {
/* 0x00 */ u8 unk_00; /* 0x00 */ u8 unk_00;

View file

@ -1630,20 +1630,7 @@ void fn_1_5670(float arg8, float *arg0, float *arg1, float (*arg2)[3], float (*a
sp48[var_r30] = arg2[var_r30][var_r29]; sp48[var_r30] = arg2[var_r30][var_r29];
sp8[var_r30] = arg3[var_r30][var_r29]; sp8[var_r30] = arg3[var_r30][var_r29];
} }
var_f30 = arg8; arg0[var_r29] = fn_1_513C(arg8, arg1, sp48, sp8, 3);
var_r31 = var_f30;
var_f30 -= var_r31;
var_f31 = arg1[var_r31 + 1] - arg1[var_r31];
var_f29 = var_f31 * var_f30;
var_f28 = sp48[var_r31]
+ (var_f29
* ((var_f29 * ((3.0f * sp8[var_r31]) + ((var_f29 * (sp8[var_r31 + 1] - sp8[var_r31])) / var_f31)))
+ (((sp48[var_r31 + 1] - sp48[var_r31]) / var_f31) - (var_f31 * ((2.0f * sp8[var_r31]) + sp8[var_r31 + 1])))));
if (var_f31 == 0.0f) {
var_f28 = sp48[var_r31];
}
var_f27 = var_f28;
arg0[var_r29] = var_f27;
} }
} }

View file

@ -197,12 +197,12 @@ static omObjData *CreateHand(void)
return hand; return hand;
} }
static void KillHand(omObjData *hand) static void KillHand(omObjData *object)
{ {
s32 i; s32 i;
for (i = 0; i < 1; i++) { for (i = 0; i < 1; i++) {
Hu3DModelKill(hand->model[i]); Hu3DModelKill(object->model[i]);
} }
} }
@ -222,21 +222,21 @@ static omObjData *CreateSystem(void)
return system; return system;
} }
static void KillSystem(omObjData *system) static void KillSystem(omObjData *object)
{ {
s32 i; s32 i;
for (i = 0; i < 1; i++) { for (i = 0; i < 1; i++) {
Hu3DModelKill(system->model[i]); Hu3DModelKill(object->model[i]);
} }
} }
static void StartSystemMotion(omObjData *system, s32 rumbleF, BOOL slowF) static void StartSystemMotion(omObjData *object, s32 rumbleF, BOOL slowF)
{ {
s16 model = system->model[0]; s16 model = object->model[0];
Hu3DModelAttrReset(system->model[0], HU3D_MOTATTR_PAUSE); Hu3DModelAttrReset(object->model[0], HU3D_MOTATTR_PAUSE);
Hu3DModelAttrReset(system->model[0], HU3D_MOTATTR_LOOP); Hu3DModelAttrReset(object->model[0], HU3D_MOTATTR_LOOP);
if (rumbleF) { if (rumbleF) {
Hu3DMotionStartEndSet(model, 60.0f, 120.0f); Hu3DMotionStartEndSet(model, 60.0f, 120.0f);
if (slowF) { if (slowF) {
@ -267,24 +267,24 @@ static omObjData *CreatePad(void)
return pad; return pad;
} }
static void KillPad(omObjData *pad) static void KillPad(omObjData *object)
{ {
s32 i; s32 i;
for (i = 0; i < 1; i++) { for (i = 0; i < 1; i++) {
Hu3DModelKill(pad->model[i]); Hu3DModelKill(object->model[i]);
} }
} }
static void ShakePad(omObjData *pad, BOOL on) static void ShakePad(omObjData *object, BOOL on)
{ {
if (on) { if (on) {
Hu3DModelAttrReset(pad->model[0], HU3D_MOTATTR_PAUSE); Hu3DModelAttrReset(object->model[0], HU3D_MOTATTR_PAUSE);
Hu3DModelAttrSet(pad->model[0], HU3D_MOTATTR_LOOP); Hu3DModelAttrSet(object->model[0], HU3D_MOTATTR_LOOP);
} }
else { else {
Hu3DModelAttrSet(pad->model[0], HU3D_MOTATTR_PAUSE); Hu3DModelAttrSet(object->model[0], HU3D_MOTATTR_PAUSE);
Hu3DModelAttrReset(pad->model[0], HU3D_MOTATTR_LOOP); Hu3DModelAttrReset(object->model[0], HU3D_MOTATTR_LOOP);
} }
} }