More fixes and trying to get 3D rendering done
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17 changed files with 461 additions and 84 deletions
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@ -31,8 +31,6 @@ s16 lbl_1_bss_80;
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void fn_1_3668(void);
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// Scratch is at https://decomp.me/scratch/iirXp
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// Register allocation issues at line 180 with load of 1.0 double constant
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s32 fn_1_2490(void)
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{
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float sp10[2];
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