more wip on w10Dll

This commit is contained in:
Rainchus 2023-11-29 12:43:53 -06:00
parent b2cf3ed0ea
commit 705aaefd28
4 changed files with 110 additions and 95 deletions

View file

@ -1,17 +1,15 @@
#include "include/REL/w10Dll.h"
//BSS
BoardStateSubStruct* lbl_1_bss_0;
void* lbl_1_bss_8;
s16 lbl_1_bss_C;
s16 lbl_1_bss_E;
s16 lbl_1_bss_10[4];
Process* lbl_1_bss_18;
s16 lbl_1_bss_1C;
s16 lbl_1_bss_1E;
s16 lbl_1_bss_20;
s16 lbl_1_bss_22[11];
s16 lbl_1_bss_20;
s16 lbl_1_bss_1E;
s16 lbl_1_bss_1C;
Process* lbl_1_bss_18;
s16 lbl_1_bss_10[4];
s16 lbl_1_bss_E;
s16 lbl_1_bss_C;
void* lbl_1_bss_8;
//DATA
unkw10Dll lbl_1_data_0[1] = {
@ -30,11 +28,12 @@ s16 lbl_1_data_30 = -1;
s16 lbl_1_data_32 = -1;
//unused?
s16 lbl_1_data_34[] = {
0x005F, 0x0000, 0x001A, 0x0000,
0x006D, 0x0000, 0x008A, 0x0000,
0x0085, 0x0000, 0x0011, 0x0000,
0x000D, 0x0000, 0x0081, 0x0000
s32 lbl_1_data_34[] = {
0x005F0000, 0x001A0000,
0x006D0000, 0x008A0000,
0x00850000, 0x00110000,
0x000D0000, 0x00810000,
0
};
s32 lbl_1_data_54[2] = {
@ -67,78 +66,10 @@ Vec3f lbl_1_data_80[2] = {
{70.0f, 175.0f, 200.f},
};
w10DllUnk03 lbl_1_data_C6[11] = {
1, -1, -1,
2, -1, -1,
4, -1, -1,
5, -1, -1,
5, -1, -1,
4, -1, -1,
1, -1, -1,
3, -1, -1,
2, -1, -1,
4, -1, -1,
5, 6, -1,
};
w10DllUnk04 lbl_1_data_108[42] = {
{0x0000, 0000, fn_1_D2C},
{0x0001, 0000, fn_1_D54},
{0x0002, 0000, fn_1_D7C},
{0x0003, 0000, fn_1_DA4},
{0x0003, 0000, fn_1_DCC},
{0x0003, 0000, fn_1_DF4},
{0x0003, 0000, fn_1_E1C},
{0x0004, 0000, fn_1_E44},
{0x0005, 0000, fn_1_E94},
{0x0006, 0000, fn_1_EBC},
{0x0007, 0000, fn_1_EE4},
{0x000A, 0000, fn_1_EE8},
{0x000B, 0000, fn_1_F30},
{0x0010, 0000, fn_1_F6C},
{0x0011, 0000, fn_1_FB8},
{0x000C, 0000, fn_1_1010},
{0x000D, 0000, fn_1_105C},
{0x000E, 0000, fn_1_1098},
{0x000E, 0000, fn_1_10C0},
{0x000F, 0000, fn_1_10F8},
{0x0012, 0000, fn_1_1134},
{0x0014, 0000, fn_1_1178},
{0x0015, 0000, fn_1_11A0},
{0x0016, 0000, fn_1_11EC},
{0x0005, 0000, fn_1_1240},
{0x0017, 0000, fn_1_1278},
{0x0007, 0000, fn_1_12A0},
{0x0005, 0000, fn_1_12DC},
{0x0017, 0000, fn_1_1304},
{0x0018, 0000, fn_1_132C},
{0x0019, 0000, fn_1_1354},
{0x0008, 0000, fn_1_137C},
{0x0009, 0000, fn_1_13A4},
{0x001A, 0000, fn_1_176C},
{0x001B, 0000, fn_1_179C},
{0x001B, 0000, fn_1_17F4},
{0x001B, 0000, fn_1_1834},
{0x001B, 0000, fn_1_18BC},
{0x001C, 0000, fn_1_1908},
{0x001C, 0000, fn_1_1930},
{0x001C, 0000, fn_1_1958},
{-1, 0, 0},
};
s32 lbl_1_data_2A8[11] = {
0x007B0004,
0x007B0005,
0x007B0006,
0x007B0007,
0x007B0008,
0x007B0009,
0x007B000A,
0x007B000B,
0x007B000C,
0x007B000D,
0x007B000E
};
//RODATA
//HACK: Force 0.5 and 3.0 double constants to appear in REL
const double _half = 0.5;
const double _three = 3.0;
// function is probably global. only inlined in rels?
inline s32 get_current_board(void) {
@ -374,6 +305,8 @@ void fn_1_C20(void) {
}
}
const f32 pad = 0.0f;
void fn_1_D2C(void) {
fn_1_BA0(0x2E0001);
}
@ -538,4 +471,4 @@ void fn_1_1354(void) {
void fn_1_137C(void) {
fn_1_BA0(0x2E0022);
}
}

View file

@ -1,5 +1,82 @@
#include "include/REL/w10Dll.h"
char lbl_1_data_98[] = "@@@@@@@@@@@@@@ Tutorial Exit @@@@@@@@@@@@@@\n\000";
w10DllUnk03 lbl_1_data_C6[11] = {
1, -1, -1,
2, -1, -1,
4, -1, -1,
5, -1, -1,
5, -1, -1,
4, -1, -1,
1, -1, -1,
3, -1, -1,
2, -1, -1,
4, -1, -1,
5, 6, -1,
};
w10DllUnk04 lbl_1_data_108[42] = {
{0x0000, 0000, fn_1_D2C},
{0x0001, 0000, fn_1_D54},
{0x0002, 0000, fn_1_D7C},
{0x0003, 0000, fn_1_DA4},
{0x0003, 0000, fn_1_DCC},
{0x0003, 0000, fn_1_DF4},
{0x0003, 0000, fn_1_E1C},
{0x0004, 0000, fn_1_E44},
{0x0005, 0000, fn_1_E94},
{0x0006, 0000, fn_1_EBC},
{0x0007, 0000, fn_1_EE4},
{0x000A, 0000, fn_1_EE8},
{0x000B, 0000, fn_1_F30},
{0x0010, 0000, fn_1_F6C},
{0x0011, 0000, fn_1_FB8},
{0x000C, 0000, fn_1_1010},
{0x000D, 0000, fn_1_105C},
{0x000E, 0000, fn_1_1098},
{0x000E, 0000, fn_1_10C0},
{0x000F, 0000, fn_1_10F8},
{0x0012, 0000, fn_1_1134},
{0x0014, 0000, fn_1_1178},
{0x0015, 0000, fn_1_11A0},
{0x0016, 0000, fn_1_11EC},
{0x0005, 0000, fn_1_1240},
{0x0017, 0000, fn_1_1278},
{0x0007, 0000, fn_1_12A0},
{0x0005, 0000, fn_1_12DC},
{0x0017, 0000, fn_1_1304},
{0x0018, 0000, fn_1_132C},
{0x0019, 0000, fn_1_1354},
{0x0008, 0000, fn_1_137C},
{0x0009, 0000, fn_1_13A4},
{0x001A, 0000, fn_1_176C},
{0x001B, 0000, fn_1_179C},
{0x001B, 0000, fn_1_17F4},
{0x001B, 0000, fn_1_1834},
{0x001B, 0000, fn_1_18BC},
{0x001C, 0000, fn_1_1908},
{0x001C, 0000, fn_1_1930},
{0x001C, 0000, fn_1_1958},
{-1, 0, 0},
};
char lbl_1_data_258[] = "Tutorial Hook P0:%d P1:%d P2:%d P3:%d SCEN:%d CUE:%d PRM:%d DICE:%d MSG:%d\n";
s32 lbl_1_data_2A8[11] = {
0x007B0004,
0x007B0005,
0x007B0006,
0x007B0007,
0x007B0008,
0x007B0009,
0x007B000A,
0x007B000B,
0x007B000C,
0x007B000D,
0x007B000E
};
void fn_1_13A4(void) {
s32 i;
Vec3f sp14;
@ -142,7 +219,7 @@ void fn_1_1984(void) {
}
if (i != 4) {
lbl_1_bss_C = 1;
OSReport("@@@@@@@@@@@@@@ Tutorial Exit @@@@@@@@@@@@@@\n\000");
OSReport(lbl_1_data_98);
fn_80070EE8(0, 0x1F3);
fn_8005B5FC();
fn_800B3FD8(NULL);
@ -171,7 +248,7 @@ int fn_1_1AAC(s16 arg0, s32 arg1) {
}
if (i != 4) {
lbl_1_bss_C = 1;
OSReport("@@@@@@@@@@@@@@ Tutorial Exit @@@@@@@@@@@@@@\n\000");
OSReport(lbl_1_data_98);
fn_80070EE8(0, 0x1F3);
fn_8005B5FC();
fn_800B3FD8(NULL);
@ -182,7 +259,7 @@ int fn_1_1AAC(s16 arg0, s32 arg1) {
return;
}
if (arg0 != 0x1D) {
OSReport("Tutorial Hook P0:%d P1:%d P2:%d P3:%d SCEN:%d CUE:%d PRM:%d DICE:%d MSG:%d\n",
OSReport(lbl_1_data_258,
(gPlayerData[0].characterID >> 5) & 1, (gPlayerData[1].characterID >> 5) & 1,
(gPlayerData[2].characterID >> 5) & 1, (gPlayerData[3].characterID >> 5) & 1,
lbl_1_bss_0->unk0, arg0, arg1, lbl_1_bss_0->unk4, lbl_1_bss_0->unk6);

View file

@ -1,5 +1,8 @@
#include "include/REL/w10Dll.h"
//BSS
BoardStateSubStruct* lbl_1_bss_0;
void fn_1_0(void) {
fn_8005B150(&fn_1_E0, &fn_1_6D8);
}