Clean up armem.c

This commit is contained in:
gamemasterplc 2023-12-25 16:26:49 -06:00
parent 1afaccd0d2
commit 72c850b0fb
6 changed files with 232 additions and 238 deletions

View file

@ -3,19 +3,20 @@
#include "common.h"
#include "game/memory.h"
#include "game/data.h"
void HuARInit(void);
void *HuARMalloc(u32 arg0);
void HuARFree(void *arg0);
u32 HuARMalloc(u32 size);
void HuARFree(u32 amemptr);
void HuAMemDump(void);
void *HuAR_DVDtoARAM(u32 arg0);
void HuAR_MRAMtoARAM(s32 arg0);
void *HuAR_MRAMtoARAM2(void *arg0);
void HuAR_ARAMtoMRAM(void *dst);
void *HuAR_ARAMtoMRAMNum(void *dst, s32 num);
BOOL HuARDMACheck(void);
void *HuARDirCheck(u32 dir);
void HuARDirFree(u32 arg0);
void *HuAR_ARAMtoMRAMFileRead(u32 arg0, u32 arg1, HeapID arg2);
u32 HuAR_DVDtoARAM(u32 dir);
u32 HuAR_MRAMtoARAM(s32 dir);
u32 HuAR_MRAMtoARAM2(void *dir_ptr);
void HuAR_ARAMtoMRAM(u32 amemptr);
void *HuAR_ARAMtoMRAMNum(u32 amemptr, s32 num);
s32 HuARDMACheck(void);
u32 HuARDirCheck(u32 dir);
void HuARDirFree(u32 dir);
void *HuAR_ARAMtoMRAMFileRead(u32 dir, u32 num, HeapID heap);
#endif

View file

@ -63,10 +63,5 @@ void *HuDataReadNumHeapShortForce(s32 data_id, s32 num, HeapID heap);
void HuDecodeData(void *src, void *dst, u32 size, int decode_type);
void *HuARDirCheck(u32 dir);
void HuAR_ARAMtoMRAM(void *dst);
void *HuAR_ARAMtoMRAMNum(void *dst, s32 num);
BOOL HuARDMACheck();
#endif

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@ -1,7 +1,7 @@
#ifndef _GAME_PERF_H
#define _GAME_PERF_H
#include "common.h"
#include "dolphin.h"
void HuPerfInit(void);
s32 HuPerfCreate(char *arg0, u8 arg1, u8 arg2, u8 arg3, u8 arg4);