Clean up armem.c

This commit is contained in:
gamemasterplc 2023-12-25 16:26:49 -06:00
parent 1afaccd0d2
commit 72c850b0fb
6 changed files with 232 additions and 238 deletions

View file

@ -1,5 +1,6 @@
#include "common.h"
#include "game/data.h"
#include "game/armem.h"
#include "dolphin/dvd.h"
#define PTR_OFFSET(ptr, offset) (void *)(((u8 *)(ptr)+(u32)(offset)))
@ -108,7 +109,7 @@ DataReadStat *HuDataDirRead(s32 data_num)
}
if((status = HuDataReadChk(data_num)) < 0) {
void *dir_aram;
u32 dir_aram;
if(dir_aram = HuARDirCheck(data_num)) {
HuAR_ARAMtoMRAM(dir_aram);
while(HuARDMACheck());
@ -144,7 +145,7 @@ DataReadStat *HuDataDirReadNum(s32 data_num, s32 num)
}
if((status = HuDataReadChk(data_num)) < 0) {
void *dir_aram;
u32 dir_aram;
if((dir_aram = HuARDirCheck(data_num))) {
OSReport("ARAM data num %x\n", data_num);
HuAR_ARAMtoMRAMNum(dir_aram, num);
@ -220,7 +221,7 @@ s32 HuDataDirReadAsync(s32 data_num)
return -1;
}
if((status = HuDataReadChk(data_num)) < 0) {
void *dir_aram;
u32 dir_aram;
if(dir_aram = HuARDirCheck(data_num)) {
OSReport("ARAM data num %x\n", data_num);
HuAR_ARAMtoMRAM(dir_aram);