Decompile most of board/spaces.c

This commit is contained in:
gamemasterplc 2024-01-07 17:12:43 -06:00
parent a70d490dea
commit 72c928e121
12 changed files with 555 additions and 33 deletions

View file

@ -58,8 +58,7 @@ static inline s32 BoardCurrGet()
static inline s32 BoardPartyFlagGet()
{
s32 value = GWSystem.party;
return value;
return GWSystem.party;
}
extern BoardCameraData boardCamera;
@ -117,6 +116,7 @@ s32 BoardCameraCullCheck(Vec *point, float radius);
s32 BoardCameraMotionIsDone(void);
void BoardCameraMotionWait(void);
void BoardCameraInit(void);
void BoardMGCreate(u16 param);
float BoardArcSin(float value);
float BoardArcCos(float value);
void BoardRandInit(void);

View file

@ -41,7 +41,10 @@ s32 BoardPlayerIsAllCom(void);
void BoardPlayerRotSet(s32, f32, f32, f32);
void BoardPlayerPosGet(s32, Vec*);
void BoardPlayerCoinsSet(s32 player, s32 value);
s32 BoardPlayerSizeGet(s32 player);
void BoardPlayerAutoSizeSet(s32 player, s32 value);
void BoardPlayerMotionStart(s16, s32, s32);
void BoardPlayerMotionStart(s32, s32, s32);
void BoardPlayerMotionShiftSet(s32 player, s32 arg1, float start, float end, u32 attr);
void BoardPlayerRotYSet(s32 player, float rot_y);
#endif

View file

@ -32,6 +32,7 @@ s32 BoardSpaceTypeGet(s32 layer, s32 index);
void BoardSpaceTypeSet(s32 layer, s32 index, s32 type);
s32 BoardSpacePosGet(s32 layer, s32 index, Vec *pos);
void BoardSpaceCornerPosGet(s32 index, s32 corner, Vec *pos);
s32 BoardSpaceRotGet(s32 layer, s32 index, Vec *rot);
s32 BoardSpaceFlagSearch(s32 layer, u32 flag);
s32 BoardSpaceFlagPosGet(s32 layer, u32 flag, Vec *pos);
s32 BoardSpaceLinkFlagSearch(s32 layer, s32 index, u32 flag);
@ -48,5 +49,6 @@ s32 BoardSpaceStarGet(s32 index);
s32 BoardSpaceStarGetCurr(void);
s32 BoardSpaceStarCheck(s32 index);
void BoardSpaceLandExec(s32 player, s32 space);
void BoardSpaceBlockPosSet(void);
#endif

View file

@ -46,7 +46,7 @@ typedef struct system_state {
/* 0x32 */ s8 unk_32;
/* 0x34 */ u16 mg_next;
/* 0x36 */ s16 mg_next_extra;
/* 0x38 */ s16 unk_38;
/* 0x38 */ u16 unk_38;
/* 0x3A */ u8 flag[3][16];
/* 0x6A */ u8 unk_6A[0x72];
} SystemState; //8018fcf8, sizeof 0xDC

View file

@ -15,6 +15,8 @@
typedef struct particle_data ParticleData;
typedef void (*ModelHookFunc)(struct model_data *, Mtx);
typedef struct model_data {
u8 unk_00;
u8 unk_01;
@ -46,7 +48,10 @@ typedef struct model_data {
char unk_78[0x1C];
f32 unk_94;
char unk_98[0x2C];
HsfData *hsfData;
union {
HsfData *hsfData;
ModelHookFunc hook;
};
HsfData *unk_C8;
Vec pos;
Vec rot;
@ -169,7 +174,7 @@ void Hu3DPauseSet(s32);
void Hu3DNoSyncSet(s32);
s16 Hu3DModelCreate(void *);
s16 Hu3DModelLink(s16);
s16 Hu3DHookFuncCreate(HsfData*);
s16 Hu3DHookFuncCreate(ModelHookFunc);
void Hu3DModelAllKill(void);
void Hu3DModelPosSet(s16, f32, f32, f32);
void Hu3DModelPosSetV(s16, Vec);