Decompile most of board/spaces.c
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12 changed files with 555 additions and 33 deletions
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@ -41,7 +41,10 @@ s32 BoardPlayerIsAllCom(void);
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void BoardPlayerRotSet(s32, f32, f32, f32);
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void BoardPlayerPosGet(s32, Vec*);
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void BoardPlayerCoinsSet(s32 player, s32 value);
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s32 BoardPlayerSizeGet(s32 player);
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void BoardPlayerAutoSizeSet(s32 player, s32 value);
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void BoardPlayerMotionStart(s16, s32, s32);
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void BoardPlayerMotionStart(s32, s32, s32);
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void BoardPlayerMotionShiftSet(s32 player, s32 arg1, float start, float end, u32 attr);
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void BoardPlayerRotYSet(s32 player, float rot_y);
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#endif
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