Decompile most of board/spaces.c
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12 changed files with 555 additions and 33 deletions
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@ -32,6 +32,7 @@ s32 BoardSpaceTypeGet(s32 layer, s32 index);
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void BoardSpaceTypeSet(s32 layer, s32 index, s32 type);
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s32 BoardSpacePosGet(s32 layer, s32 index, Vec *pos);
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void BoardSpaceCornerPosGet(s32 index, s32 corner, Vec *pos);
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s32 BoardSpaceRotGet(s32 layer, s32 index, Vec *rot);
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s32 BoardSpaceFlagSearch(s32 layer, u32 flag);
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s32 BoardSpaceFlagPosGet(s32 layer, u32 flag, Vec *pos);
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s32 BoardSpaceLinkFlagSearch(s32 layer, s32 index, u32 flag);
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@ -48,5 +49,6 @@ s32 BoardSpaceStarGet(s32 index);
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s32 BoardSpaceStarGetCurr(void);
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s32 BoardSpaceStarCheck(s32 index);
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void BoardSpaceLandExec(s32 player, s32 space);
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void BoardSpaceBlockPosSet(void);
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#endif
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