Decompile most of board/spaces.c
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12 changed files with 555 additions and 33 deletions
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@ -64,7 +64,7 @@ static s32 coinDigitMdl[10] = {
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MAKE_DATA_NUM(DATADIR_BOARD, 21),
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};
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void BoardLandBlueExec(s32 player, s16 space) {
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void BoardLandBlueExec(s32 player, s32 space) {
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Vec pos;
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s32 i;
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s8 coin_chg;
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@ -105,7 +105,7 @@ void BoardLandBlueExec(s32 player, s16 space) {
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BoardRotateDiceNumbers(player);
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}
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void BoardLandRedExec(s32 player, s16 space) {
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void BoardLandRedExec(s32 player, s32 space) {
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Vec pos;
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s32 i;
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s8 coin_chg;
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