Decompile most of board/main.c

BoardLast5GfxInit has issues with an unnecessary extsb
This commit is contained in:
gamemasterplc 2024-01-19 15:54:40 -06:00
parent 3de64e54ef
commit 7301270cd2
7 changed files with 635 additions and 46 deletions

View file

@ -1075,26 +1075,26 @@ BoardRandMod = .text:0x8005FB40; // type:function size:0x50
BoardRandFloat = .text:0x8005FB90; // type:function size:0x58
BoardVecDistXZCalc = .text:0x8005FBE8; // type:function size:0x134
BoardVecMaxDistXZCheck = .text:0x8005FD1C; // type:function size:0x15C
BoardVecCalcDAngleVec = .text:0x8005FE78; // type:function size:0x7C
BoardVecCalcDAngle = .text:0x8005FEF4; // type:function size:0x34
BoardVecCalcDAngleMod = .text:0x8005FF28; // type:function size:0x1C0
BoardVecDAngleCalcVec = .text:0x8005FE78; // type:function size:0x7C
BoardVecDAngleCalc = .text:0x8005FEF4; // type:function size:0x34
BoardVecDAngleCalcRange = .text:0x8005FF28; // type:function size:0x1C0
BoardVecMinDistCheck = .text:0x800600E8; // type:function size:0x6C
BoardFilterFadeOut = .text:0x80060154; // type:function size:0xD4
BoardFilterFadeInit = .text:0x80060228; // type:function size:0x174
BoardFilterFadeDoneCheck = .text:0x8006039C; // type:function size:0x5C
BoardFilterFadeExistCheck = .text:0x800603F8; // type:function size:0x34
BoardFilterFadePauseCheck = .text:0x8006039C; // type:function size:0x5C
BoardFilterFadeCheck = .text:0x800603F8; // type:function size:0x34
UpdateFilter = .text:0x8006042C; // type:function size:0x178 scope:local
DrawFilter = .text:0x800605A4; // type:function size:0x350 scope:local
BoardConfettiCreate = .text:0x800608F4; // type:function size:0x164
BoardConfettiStop = .text:0x80060A58; // type:function size:0x24
BoardConfettiKill = .text:0x80060A7C; // type:function size:0x88
BoardConfettiKill = .text:0x80060A58; // type:function size:0x24
BoardConfettiStop = .text:0x80060A7C; // type:function size:0x88
UpdateConfetti = .text:0x80060B04; // type:function size:0xB8 scope:local
SpawnConfetti = .text:0x80060BBC; // type:function size:0x564 scope:local
MoveConfetti = .text:0x80061120; // type:function size:0x14C scope:local
DrawConfetti = .text:0x8006126C; // type:function size:0x254 scope:local
BoardLast5GfxInit = .text:0x800614C0; // type:function size:0x2B4
BoardLast5GfxUpdate = .text:0x80061774; // type:function size:0x2AC
BoardLast5GfxHide = .text:0x80061A20; // type:function size:0xAC
UpdateLast5Gfx = .text:0x80061774; // type:function size:0x2AC scope:local
BoardLast5GfxShowSet = .text:0x80061A20; // type:function size:0xAC
BoardTauntInit = .text:0x80061ACC; // type:function size:0x80
BoardTauntKill = .text:0x80061B4C; // type:function size:0x54
TauntUpdate = .text:0x80061BA0; // type:function size:0x3A4 scope:local
@ -5855,7 +5855,7 @@ SR_PushTime = .sdata:0x801D3658; // type:object size:0x8 scope:local data:2byte
SR_ResetPad = .sdata:0x801D3660; // type:object size:0x1 scope:local data:byte
Xfb = .sdata:0x801D3664; // type:object size:0x8 scope:local data:4byte
nextOvl = .sdata:0x801D3670; // type:object size:0x4 scope:local data:4byte
filterColor = .sdata:0x801D3674; // type:object size:0x4 scope:local data:byte
colorN$488 = .sdata:0x801D3674; // type:object size:0x4 scope:local data:byte
lbl_801D3678 = .sdata:0x801D3678; // type:object size:0x8
suitMdl = .sdata:0x801D3680; // type:object size:0x2 scope:local data:2byte
suitPlayerMdl = .sdata:0x801D3682; // type:object size:0x2 scope:local data:2byte