Decompile most of board/main.c

BoardLast5GfxInit has issues with an unnecessary extsb
This commit is contained in:
gamemasterplc 2024-01-19 15:54:40 -06:00
parent 3de64e54ef
commit 7301270cd2
7 changed files with 635 additions and 46 deletions

View file

@ -366,7 +366,7 @@ void fn_1_DEC(void) {
temp_r3 = omAddObjEx(boardObjMan, 0x101, 0, 0, -1, &fn_1_10E4);
lbl_1_bss_4 = temp_r3;
temp_r29 = (w03UnkStruct2*)&temp_r3->work[0];
temp_r29 = OM_GET_WORK_PTR(temp_r3, w03UnkStruct2);
temp_r29->unk0 = 0;
lbl_1_bss_8 = 0;
BoardCameraPosGet(&sp20);
@ -404,7 +404,7 @@ void fn_1_DEC(void) {
void fn_1_10B0(void) {
if (lbl_1_bss_4) {
((w03UnkStruct2*)&lbl_1_bss_4->work[0])->unk0 = 1;
OM_GET_WORK_PTR(lbl_1_bss_4, w03UnkStruct2)->unk0 = 1;
}
}
@ -414,7 +414,7 @@ void fn_1_10E4(omObjData* arg0) {
s32 i;
w03UnkStruct2* temp_r29;
temp_r29 = (w03UnkStruct2*)&arg0->work[0];
temp_r29 = OM_GET_WORK_PTR(arg0, w03UnkStruct2);
if (temp_r29->unk0 != 0 || (BoardIsKill() != 0)) {
for (i = 0; i < ARRAY_COUNT(lbl_1_data_21C); i++) {
if (lbl_1_data_21C[i] != -1) {

View file

@ -24,7 +24,7 @@ void fn_1_2AC0(void);
void fn_1_2818(void);
void fn_1_2A40(void);
void fn_1_2B44(void);
s32 BoardVecCalcDAngleMod(f32*, f32, f32);
s32 BoardVecDAngleCalcRange(f32*, f32, f32);
s32 BoardPlayerMotBlendCheck(s32);
void BoardPlayerMotBlendSet(s32, s32, s32);
f32 BoardPlayerRotYGet(s32);
@ -145,7 +145,7 @@ void fn_1_1358(void) {
}
void fn_1_152C(void) {
BoardConfettiStop();
BoardConfettiKill();
if (lbl_1_data_282 != -1) {
BoardPlayerMotionKill(GWSystem.player_curr, lbl_1_data_282);
lbl_1_data_282 = -1;
@ -232,7 +232,7 @@ s32 fn_1_1650(s32 arg0) {
HuAudFXPlay(0x435);
sp8.y = BoardModelRotYGet(lbl_1_bss_6C);
while (BoardVecCalcDAngleMod(&sp8.y, 180.0f, 2.0f) == 0) {
while (BoardVecDAngleCalcRange(&sp8.y, 180.0f, 2.0f) == 0) {
BoardModelRotYSet(lbl_1_bss_6C, sp8.y);
HuPrcVSleep();
}
@ -367,7 +367,7 @@ void fn_1_1ED4(s32 arg0) {
BoardConfettiCreate(&spC, 0x64, 300.0f);
sp8 = BoardModelRotYGet(lbl_1_bss_6C);
while (BoardVecCalcDAngleMod(&sp8, 0.0f, 30.0f) == 0) {
while (BoardVecDAngleCalcRange(&sp8, 0.0f, 30.0f) == 0) {
BoardModelRotYSet(lbl_1_data_284, sp8);
HuPrcVSleep();
}
@ -377,7 +377,7 @@ void fn_1_1ED4(s32 arg0) {
BoardModelRotYSet(lbl_1_data_284, 0.0f);
BoardModelRotYSet(lbl_1_bss_6C, 0.0f);
while (BoardFilterFadeDoneCheck() == 0) {
while (BoardFilterFadePauseCheck() == 0) {
HuPrcVSleep();
}
BoardRotateDiceNumbers(arg0);
@ -389,7 +389,7 @@ void fn_1_1ED4(s32 arg0) {
BoardWinCreate(2, 0x160004, 2);
BoardWinWait();
BoardWinKill();
BoardConfettiKill();
BoardConfettiStop();
}
void fn_1_20E0(s32 arg0) {
@ -408,7 +408,7 @@ void fn_1_20E0(s32 arg0) {
BoardModelPosSetV(lbl_1_data_284, &spC);
BoardFilterFadeOut(0x1E);
sp8 = BoardModelRotYGet(lbl_1_bss_6C);
while (BoardVecCalcDAngleMod(&sp8, 0.0f, 30.0f) == 0) {
while (BoardVecDAngleCalcRange(&sp8, 0.0f, 30.0f) == 0) {
BoardModelRotYSet(lbl_1_data_284, sp8);
HuPrcVSleep();
}
@ -416,7 +416,7 @@ void fn_1_20E0(s32 arg0) {
BoardModelRotYSet(lbl_1_data_284, 0.0f);
BoardModelRotYSet(lbl_1_bss_6C, 0.0f);
while (BoardFilterFadeDoneCheck() == 0) {
while (BoardFilterFadePauseCheck() == 0) {
HuPrcVSleep();
}