Adapted SeqWork into mpexDll/mgname.c

This commit is contained in:
dbalatoni13 2024-09-16 03:47:36 +02:00
parent bf92722e65
commit 74bae4a2ff
3 changed files with 11 additions and 19 deletions

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@ -26,15 +26,6 @@ typedef struct MpexDllUnkStruct2 {
/* 0x58 */ u32 unk_58;
} MpexDllUnkStruct2; /* size = unknown */
typedef struct MpexDllUnkStruct3 {
/* 0x00 */ char unk00[0x30];
/* 0x30 */ s16 unk_30;
/* 0x32 */ s16 unk_32;
/* 0x34 */ char unk34[6];
/* 0x3A */ s16 unk_3A[0x10];
/* 0x5A */ s16 unk_5A[0x10];
} MpexDllUnkStruct3; /* size = unknown */
s32 fn_1_3044(Process *arg0);
// s32 fn_1_1B52C(float, float, float, float); seems implicit in main.c