Improve name of omGetMGIndex

This commit is contained in:
gamemasterplc 2024-01-27 20:26:58 -06:00
parent 8a91c4bc79
commit 7593dad2bd
2 changed files with 2 additions and 2 deletions

View file

@ -952,7 +952,7 @@ THPTestProc = .text:0x8005793C; // type:function size:0x27C scope:local
THPViewFunc = .text:0x80057BB8; // type:function size:0xA4 scope:local THPViewFunc = .text:0x80057BB8; // type:function size:0xA4 scope:local
THPViewSprFunc = .text:0x80057C5C; // type:function size:0x17C scope:local THPViewSprFunc = .text:0x80057C5C; // type:function size:0x17C scope:local
THPDecodeFunc = .text:0x80057DD8; // type:function size:0x4C scope:local THPDecodeFunc = .text:0x80057DD8; // type:function size:0x4C scope:local
omGetMGIndex = .text:0x80057E24; // type:function size:0x5C omMgIndexGet = .text:0x80057E24; // type:function size:0x5C
omGameSysInit = .text:0x80057E80; // type:function size:0xF4 omGameSysInit = .text:0x80057E80; // type:function size:0xF4
omVibrate = .text:0x80057F74; // type:function size:0x9C omVibrate = .text:0x80057F74; // type:function size:0x9C
_CheckFlag = .text:0x80058010; // type:function size:0xA0 _CheckFlag = .text:0x80058010; // type:function size:0xA0

View file

@ -1237,7 +1237,7 @@ s16 mgTicTacToeGrid[3][3];
u8 mgIndexList[256]; u8 mgIndexList[256];
GameStat mgGameStatBackup; GameStat mgGameStatBackup;
s16 omGetMGIndex(s16 overlay) { s16 omMgIndexGet(s16 overlay) {
s32 i; s32 i;
MgInfo *info; MgInfo *info;