Change vector2 type name
This commit is contained in:
parent
1e83c979fb
commit
7703c88607
2 changed files with 17 additions and 17 deletions
|
|
@ -4,10 +4,10 @@
|
|||
#include "math.h"
|
||||
#include "dolphin/mtx.h"
|
||||
|
||||
typedef struct vector2 {
|
||||
typedef struct vec2f {
|
||||
float x;
|
||||
float y;
|
||||
} Vector2;
|
||||
} Vec2f;
|
||||
|
||||
#define ABS(x) (((x) < 0) ? -(x) : (x))
|
||||
|
||||
|
|
|
|||
|
|
@ -437,7 +437,7 @@ typedef struct e3_player_cnt_work {
|
|||
AnimData *frame[3];
|
||||
AnimData *arrow;
|
||||
AnimData *arrowHilite;
|
||||
Vector2 winSize;
|
||||
Vec2f winSize;
|
||||
s16 frameGroup;
|
||||
s16 arrowGroupL;
|
||||
s16 arrowGroupR;
|
||||
|
|
@ -550,8 +550,8 @@ static void InitPlayerCnt(omObjData *object)
|
|||
s16 group;
|
||||
AnimData *anim;
|
||||
u32 mess;
|
||||
float sizeMax[2]; //FIXME: Change to Vector2
|
||||
float size[2]; //FIXME: Change to Vector2
|
||||
float sizeMax[2]; //FIXME: Change to Vec2f
|
||||
float size[2]; //FIXME: Change to Vec2f
|
||||
|
||||
omSetStatBit(object, 0x100);
|
||||
object->data = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(E3PlayerCntWork), MEMORY_DEFAULT_NUM);
|
||||
|
|
@ -614,7 +614,7 @@ static void InitPlayerCnt(omObjData *object)
|
|||
HuWinMesMaxSizeGet(4, sizeMax, 0x220001, 0x220002, 0x220003, 0x220004);
|
||||
index2 = HuWinCreate(-10000, 58, sizeMax[0], sizeMax[1], 0);
|
||||
work->winPlayer = index2;
|
||||
work->winSize = *(Vector2 *)(sizeMax); //FIXME: Remove Cast
|
||||
work->winSize = *(Vec2f *)(sizeMax); //FIXME: Remove Cast
|
||||
HuWinBGTPLvlSet(index2, 0);
|
||||
HuWinMesSpeedSet(index2, 0);
|
||||
HuWinMesMaxSizeGet(1, size, mess);
|
||||
|
|
@ -649,7 +649,7 @@ typedef struct e3_char_sel_work {
|
|||
s16 currPlayer;
|
||||
} E3CharSelWork;
|
||||
|
||||
static Vector2 charPosTbl[] = {
|
||||
static Vec2f charPosTbl[] = {
|
||||
85, 248,
|
||||
143, 248,
|
||||
201, 248,
|
||||
|
|
@ -1131,7 +1131,7 @@ typedef struct e3_rumble_cfg_work {
|
|||
AnimData *frame[3];
|
||||
AnimData *arrow;
|
||||
AnimData *arrowHilite;
|
||||
Vector2 winSize;
|
||||
Vec2f winSize;
|
||||
s16 frameGroup;
|
||||
s16 arrowGroupL;
|
||||
s16 arrowGroupR;
|
||||
|
|
@ -1231,8 +1231,8 @@ static void InitRumbleCfg(omObjData *object)
|
|||
s32 index;
|
||||
AnimData *anim;
|
||||
u32 mess;
|
||||
float sizeMax[2]; //FIXME: Change to Vector2
|
||||
float size[2]; //FIXME: Change to Vector2
|
||||
float sizeMax[2]; //FIXME: Change to Vec2f
|
||||
float size[2]; //FIXME: Change to Vec2f
|
||||
|
||||
omSetStatBit(object, 0x100);
|
||||
object->data = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(E3RumbleCfgWork), MEMORY_DEFAULT_NUM);
|
||||
|
|
@ -1295,7 +1295,7 @@ static void InitRumbleCfg(omObjData *object)
|
|||
HuWinMesMaxSizeGet(2, sizeMax, 0x220007, 0x220008);
|
||||
index2 = HuWinCreate(-10000, 299, sizeMax[0], sizeMax[1], 0);
|
||||
work->winValue = index2;
|
||||
work->winSize = *(Vector2 *)(sizeMax); //FIXME: Remove Cast
|
||||
work->winSize = *(Vec2f *)(sizeMax); //FIXME: Remove Cast
|
||||
HuWinBGTPLvlSet(index2, 0);
|
||||
HuWinMesSpeedSet(index2, 0);
|
||||
HuWinMesMaxSizeGet(1, size, mess);
|
||||
|
|
@ -1310,8 +1310,8 @@ static void InitRumbleCfg(omObjData *object)
|
|||
|
||||
typedef struct e3_mode_sel_work {
|
||||
AnimData *frame[7];
|
||||
Vector2 winSizeMode;
|
||||
Vector2 winSizeBoard;
|
||||
Vec2f winSizeMode;
|
||||
Vec2f winSizeBoard;
|
||||
s16 frameGroup;
|
||||
s16 arrowGroupL;
|
||||
s16 arrowGroupR;
|
||||
|
|
@ -1325,12 +1325,12 @@ typedef struct e3_mode_sel_work {
|
|||
s16 boardOld;
|
||||
} E3ModeSelWork;
|
||||
|
||||
static Vector2 modeSelCursorPosTbl[] = {
|
||||
static Vec2f modeSelCursorPosTbl[] = {
|
||||
144, 418,
|
||||
288, 418
|
||||
};
|
||||
|
||||
static Vector2 boardSelCursorPosTbl[] = {
|
||||
static Vec2f boardSelCursorPosTbl[] = {
|
||||
94, 418,
|
||||
284, 418
|
||||
};
|
||||
|
|
@ -1459,7 +1459,7 @@ static void InitModeSel(omObjData *object)
|
|||
s32 index;
|
||||
s16 group;
|
||||
AnimData *anim;
|
||||
float size[2]; //FIXME: Change to Vector2
|
||||
float size[2]; //FIXME: Change to Vec2f
|
||||
|
||||
omSetStatBit(object, 0x100);
|
||||
object->data = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(E3ModeSelWork), MEMORY_DEFAULT_NUM);
|
||||
|
|
@ -1536,7 +1536,7 @@ static void InitModeSel(omObjData *object)
|
|||
#define E3_BG_MAX_TILE (E3_BG_TILE_COL*E3_BG_TILE_ROW)
|
||||
|
||||
typedef struct e3_bg_tile {
|
||||
Vector2 pos;
|
||||
Vec2f pos;
|
||||
s16 sprite;
|
||||
} E3BGTile;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue