Split rest of board code

This commit is contained in:
gamemasterplc 2024-11-16 11:18:27 -06:00
parent 9c3ad6ccfe
commit 7982824594
5 changed files with 438 additions and 340 deletions

View file

@ -1841,10 +1841,10 @@ BallBooFlash = .text:0x800A1024; // type:function size:0x178 scope:local
TakeBallCoin = .text:0x800A119C; // type:function size:0x1B0 scope:local
ExecTakeBallCoin = .text:0x800A134C; // type:function size:0xDC scope:local
TakeBallCoinPosSet = .text:0x800A1428; // type:function size:0x9C scope:local
CheckBallCoinDone = .text:0x800A14C4; // type:function size:0x68
TakeBallStar = .text:0x800A152C; // type:function size:0x168
ExecTakeBallStar = .text:0x800A1694; // type:function size:0x184
CheckTakeBallStarDone = .text:0x800A1818; // type:function size:0x1C
CheckBallCoinDone = .text:0x800A14C4; // type:function size:0x68 scope:local
TakeBallStar = .text:0x800A152C; // type:function size:0x168 scope:local
ExecTakeBallStar = .text:0x800A1694; // type:function size:0x184 scope:local
CheckTakeBallStarDone = .text:0x800A1818; // type:function size:0x1C scope:local
BoardBooStealValueGet = .text:0x800A1834; // type:function size:0x30
BoardBooStealLightCheck = .text:0x800A1864; // type:function size:0x20
UpdatePlayerCoins = .text:0x800A1884; // type:function size:0x1B0 scope:local
@ -4291,7 +4291,9 @@ statusLayout1Vs3 = .data:0x8013AD64; // type:object size:0x30 scope:local data:f
statusLayout2Vs2 = .data:0x8013AD94; // type:object size:0x30 scope:local data:float
luckyMessTbl = .data:0x8013ADC4; // type:object size:0x24 scope:local
jumptable_8013ADE8 = .data:0x8013ADE8; // type:object size:0x20 scope:local
hiliteYTbl = .data:0x8013AE08; // type:object size:0x10 scope:local
cursorYTbl = .data:0x8013AE08; // type:object size:0x10 scope:local
hiliteYTbl = .data:0x8013AE18; // type:object size:0x10 scope:local
hiliteColTbl = .data:0x8013AE28; // type:object size:0xC scope:local
hostMesTbl = .data:0x8013AE38; // type:object size:0x90 scope:local
houseMdlTbl = .data:0x8013AEC8; // type:object size:0x30 scope:local
@ -4701,7 +4703,7 @@ spacePos = .bss:0x801A4CF0; // type:object size:0xC scope:local data:float
focusPos = .bss:0x801A4CFC; // type:object size:0xC scope:local data:float
hostPos = .bss:0x801A4D08; // type:object size:0xC scope:local
hostMot = .bss:0x801A4D14; // type:object size:0x10 scope:local data:2byte
lotteryTicketObj = .bss:0x801A4D24; // type:object size:0x14 scope:local data:4byte
lotteryTicketObj = .bss:0x801A4D24; // type:object size:0x10 scope:local data:4byte
boxRot = .bss:0x801A4D38; // type:object size:0x20 scope:local
padBoxPos = .bss:0x801A4D58; // type:object size:0xC scope:local data:float
pathNodeData = .bss:0x801A4D68; // type:object size:0x500 scope:local data:byte
@ -5023,9 +5025,9 @@ houseShowMot = .sdata:0x801D37F0; // type:object size:0x2 scope:local data:2byte
houseHideMot = .sdata:0x801D37F2; // type:object size:0x2 scope:local data:2byte
ballMdl = .sdata:0x801D37F4; // type:object size:0x2 scope:local data:2byte
booMdl = .sdata:0x801D37F6; // type:object size:0x2 scope:local data:2byte
lbl_801D37F8 = .sdata:0x801D37F8; // type:object size:0x2 scope:local data:2byte
smokeMdl = .sdata:0x801D37F8; // type:object size:0x2 scope:local data:2byte
hostMdl = .sdata:0x801D37FA; // type:object size:0x2 scope:local data:2byte
houseMot = .sdata:0x801D37FC; // type:object size:0x6 scope:local data:2byte
hostMot = .sdata:0x801D37FC; // type:object size:0x6 scope:local data:2byte
lbl_801D3802 = .sdata:0x801D3802; // type:object size:0x7 data:string
lbl_801D3809 = .sdata:0x801D3809; // type:object size:0x7 data:string
lbl_801D3810 = .sdata:0x801D3810; // type:object size:0x7 data:string