Introduce math.h
Makes fix for introducing 0.5 and 3.0 double constants into rels less hacky
This commit is contained in:
parent
faf3b6d773
commit
79a78f4c5f
4 changed files with 46 additions and 9 deletions
|
|
@ -3,9 +3,7 @@
|
|||
#include "game/printfunc.h"
|
||||
#include "dolphin/pad.h"
|
||||
|
||||
//HACK: Force 0.5 and 3.0 double constants to appear in REL
|
||||
const double _half = 0.5;
|
||||
const double _three = 3.0;
|
||||
#include "math.h"
|
||||
|
||||
static void SubchrMain(void);
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,8 @@
|
|||
#include "include/REL/w10Dll.h"
|
||||
#include "game/data.h"
|
||||
|
||||
#include "math.h"
|
||||
|
||||
//BSS
|
||||
s16 lbl_1_bss_22[11];
|
||||
s16 lbl_1_bss_20;
|
||||
|
|
@ -58,11 +60,6 @@ s32 lbl_1_data_6C[2] = {
|
|||
DATA_NUM_LISTEND
|
||||
};
|
||||
|
||||
//RODATA
|
||||
//HACK: Force 0.5 and 3.0 double constants to appear in REL
|
||||
const double _half = 0.5;
|
||||
const double _three = 3.0;
|
||||
|
||||
// function is probably global. only inlined in rels?
|
||||
inline s32 get_current_board(void) {
|
||||
return GWSystem.unk08 & 0x1F;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue