Label board/model.c

This commit is contained in:
gamemasterplc 2023-12-28 17:22:09 -06:00
parent 9012193413
commit 7d9dcbb47b
6 changed files with 139 additions and 139 deletions

View file

@ -1004,7 +1004,7 @@ InitBoardFunc = .text:0x8005B430; // type:function size:0x64 scope:local
ExecBoardFunc = .text:0x8005B494; // type:function size:0x9C scope:local
KillBoardFunc = .text:0x8005B530; // type:function size:0xCC scope:local
BoardKill = .text:0x8005B5FC; // type:function size:0xAC
fn_8005B6A8 = .text:0x8005B6A8; // type:function size:0x48
BoardIsKill = .text:0x8005B6A8; // type:function size:0x48
BoardSetPauseEnable = .text:0x8005B6F0; // type:function size:0x74
BoardGetPauseEnable = .text:0x8005B764; // type:function size:0x48
BoardSetSave = .text:0x8005B7AC; // type:function size:0x524
@ -1051,8 +1051,8 @@ BoardCameraStartMotion = .text:0x8005DB24; // type:function size:0x48
BoardCameraStartMotion2 = .text:0x8005DB6C; // type:function size:0x230
BoardCameraFovSet = .text:0x8005DD9C; // type:function size:0x20
BoardCameraCullCheck = .text:0x8005DDBC; // type:function size:0x2BC
fn_8005E078 = .text:0x8005E078; // type:function size:0x48
fn_8005E0C0 = .text:0x8005E0C0; // type:function size:0x58
BoardCameraMotionIsDone = .text:0x8005E078; // type:function size:0x48
BoardCameraMotionWait = .text:0x8005E0C0; // type:function size:0x58
BoardCameraInit = .text:0x8005E118; // type:function size:0x24C
BoardCameraUpdate = .text:0x8005E364; // type:function size:0x350
BoardCameraCalcTarget = .text:0x8005E6B4; // type:function size:0xE4
@ -1219,76 +1219,76 @@ fn_8006BC34 = .text:0x8006BC34; // type:function size:0x980
fn_8006C5B4 = .text:0x8006C5B4; // type:function size:0xA48
fn_8006CFFC = .text:0x8006CFFC; // type:function size:0x24C
fn_8006D248 = .text:0x8006D248; // type:function size:0xC0
fn_8006D308 = .text:0x8006D308; // type:function size:0xF0
fn_8006D3F8 = .text:0x8006D3F8; // type:function size:0xA0
fn_8006D498 = .text:0x8006D498; // type:function size:0x70
fn_8006D508 = .text:0x8006D508; // type:function size:0x4
fn_8006D50C = .text:0x8006D50C; // type:function size:0xCC
fn_8006D5D8 = .text:0x8006D5D8; // type:function size:0x90
fn_8006D668 = .text:0x8006D668; // type:function size:0x70
fn_8006D6D8 = .text:0x8006D6D8; // type:function size:0x7C
fn_8006D754 = .text:0x8006D754; // type:function size:0x250
fn_8006D9A4 = .text:0x8006D9A4; // type:function size:0x40
fn_8006D9E4 = .text:0x8006D9E4; // type:function size:0x44
fn_8006DA28 = .text:0x8006DA28; // type:function size:0x168
fn_8006DB90 = .text:0x8006DB90; // type:function size:0x44
fn_8006DBD4 = .text:0x8006DBD4; // type:function size:0x48
BoardModelInit = .text:0x8006D308; // type:function size:0xF0
BoardModelKillAll = .text:0x8006D3F8; // type:function size:0xA0
ModelObjFunc = .text:0x8006D498; // type:function size:0x70 scope:local
stubfn_8006D508 = .text:0x8006D508; // type:function size:0x4
UpdateVisibility = .text:0x8006D50C; // type:function size:0xCC scope:local
BoardModelShowSetAll = .text:0x8006D5D8; // type:function size:0x90
BoardModelPosSetAll = .text:0x8006D668; // type:function size:0x70
BoardModelCameraSetAll = .text:0x8006D6D8; // type:function size:0x7C
BoardModelCreateInstance = .text:0x8006D754; // type:function size:0x250
BoardModelCreate = .text:0x8006D9A4; // type:function size:0x40
BoardModelCreateCharacter = .text:0x8006D9E4; // type:function size:0x44
BoardModelCreateParam = .text:0x8006DA28; // type:function size:0x168
BoardModelKill = .text:0x8006DB90; // type:function size:0x44
BoardModelIDGet = .text:0x8006DBD4; // type:function size:0x48
fn_8006DC1C = .text:0x8006DC1C; // type:function size:0x60
fn_8006DC7C = .text:0x8006DC7C; // type:function size:0x74
fn_8006DCF0 = .text:0x8006DCF0; // type:function size:0x68
fn_8006DD58 = .text:0x8006DD58; // type:function size:0x48
fn_8006DDA0 = .text:0x8006DDA0; // type:function size:0x48
BoardModelSetPass = .text:0x8006DC7C; // type:function size:0x74
BoardModelAmbSet = .text:0x8006DCF0; // type:function size:0x68
BoardModelExist = .text:0x8006DD58; // type:function size:0x48
BoardModelExistDupe = .text:0x8006DDA0; // type:function size:0x48
fn_8006DDE8 = .text:0x8006DDE8; // type:function size:0x70
fn_8006DE58 = .text:0x8006DE58; // type:function size:0x140
fn_8006DF98 = .text:0x8006DF98; // type:function size:0x118
fn_8006E0B0 = .text:0x8006E0B0; // type:function size:0xE8
fn_8006E198 = .text:0x8006E198; // type:function size:0x7C
BoardModelMotionCreate = .text:0x8006DE58; // type:function size:0x140
BoardModelMotionKill = .text:0x8006DF98; // type:function size:0x118
BoardModelMotionTimeRangeSet = .text:0x8006E0B0; // type:function size:0xE8
BoardModelMotionUpdateSet = .text:0x8006E198; // type:function size:0x7C
fn_8006E214 = .text:0x8006E214; // type:function size:0xA4
fn_8006E2B8 = .text:0x8006E2B8; // type:function size:0x174
fn_8006E42C = .text:0x8006E42C; // type:function size:0x50
fn_8006E47C = .text:0x8006E47C; // type:function size:0x148
fn_8006E5C4 = .text:0x8006E5C4; // type:function size:0x58
fn_8006E61C = .text:0x8006E61C; // type:function size:0x58
fn_8006E674 = .text:0x8006E674; // type:function size:0x84
fn_8006E6F8 = .text:0x8006E6F8; // type:function size:0x94
fn_8006E78C = .text:0x8006E78C; // type:function size:0x88
fn_8006E814 = .text:0x8006E814; // type:function size:0x64
fn_8006E878 = .text:0x8006E878; // type:function size:0xA4
fn_8006E91C = .text:0x8006E91C; // type:function size:0x80
fn_8006E99C = .text:0x8006E99C; // type:function size:0x100
fn_8006EA9C = .text:0x8006EA9C; // type:function size:0x7C
fn_8006EB18 = .text:0x8006EB18; // type:function size:0xBC
fn_8006EBD4 = .text:0x8006EBD4; // type:function size:0x88
fn_8006EC5C = .text:0x8006EC5C; // type:function size:0x64
fn_8006ECC0 = .text:0x8006ECC0; // type:function size:0x14C
fn_8006EE0C = .text:0x8006EE0C; // type:function size:0x100
fn_8006EF0C = .text:0x8006EF0C; // type:function size:0xB0
fn_8006EFBC = .text:0x8006EFBC; // type:function size:0x8C
fn_8006F048 = .text:0x8006F048; // type:function size:0x8C
fn_8006F0D4 = .text:0x8006F0D4; // type:function size:0x54
fn_8006F128 = .text:0x8006F128; // type:function size:0x30
fn_8006F158 = .text:0x8006F158; // type:function size:0x50
fn_8006F1A8 = .text:0x8006F1A8; // type:function size:0x78
fn_8006F220 = .text:0x8006F220; // type:function size:0x50
fn_8006F270 = .text:0x8006F270; // type:function size:0x78
fn_8006F2E8 = .text:0x8006F2E8; // type:function size:0x50
fn_8006F338 = .text:0x8006F338; // type:function size:0x78
fn_8006F3B0 = .text:0x8006F3B0; // type:function size:0x74
fn_8006F424 = .text:0x8006F424; // type:function size:0x74
fn_8006F498 = .text:0x8006F498; // type:function size:0x74
BoardModelMotionStart = .text:0x8006E2B8; // type:function size:0x174
BoardModelMotionShiftIDGet = .text:0x8006E42C; // type:function size:0x50
BoardModelMotionShiftSet = .text:0x8006E47C; // type:function size:0x148
BoardModelAttrSet = .text:0x8006E5C4; // type:function size:0x58
BoardModelAttrReset = .text:0x8006E61C; // type:function size:0x58
BoardModelMotionTimeReset = .text:0x8006E674; // type:function size:0x84
BoardModelMotionTimeGet = .text:0x8006E6F8; // type:function size:0x94
BoardModelMotionMaxTimeGet = .text:0x8006E78C; // type:function size:0x88
BoardModelMotionSpeedGet = .text:0x8006E814; // type:function size:0x64
BoardModelMotionSpeedSet = .text:0x8006E878; // type:function size:0xA4
BoardModelMotionEndCheck = .text:0x8006E91C; // type:function size:0x80
BoardModelMotionShapeSet = .text:0x8006E99C; // type:function size:0x100
BoardModelMotionShapeTimeSet = .text:0x8006EA9C; // type:function size:0x7C
BoardModelMotionShapeMaxTimeGet = .text:0x8006EB18; // type:function size:0xBC
BoardModelMotionShapeSpeedSet = .text:0x8006EBD4; // type:function size:0x88
BoardModelMotionShapeSpeedGet = .text:0x8006EC5C; // type:function size:0x64
BoardModelMotionShapeEndCheck = .text:0x8006ECC0; // type:function size:0x14C
BoardModelMotionShapeStartEndSet = .text:0x8006EE0C; // type:function size:0x100
BoardModelAlphaSet = .text:0x8006EF0C; // type:function size:0xB0
BoardModelMtxSet = .text:0x8006EFBC; // type:function size:0x8C
BoardModelMtxGet = .text:0x8006F048; // type:function size:0x8C
BoardModelRotYSet = .text:0x8006F0D4; // type:function size:0x54
BoardModelRotYGet = .text:0x8006F128; // type:function size:0x30
BoardModelPosSetV = .text:0x8006F158; // type:function size:0x50
BoardModelPosSet = .text:0x8006F1A8; // type:function size:0x78
BoardModelRotSetV = .text:0x8006F220; // type:function size:0x50
BoardModelRotSet = .text:0x8006F270; // type:function size:0x78
BoardModelScaleSetV = .text:0x8006F2E8; // type:function size:0x50
BoardModelScaleSet = .text:0x8006F338; // type:function size:0x78
BoardModelPosGet = .text:0x8006F3B0; // type:function size:0x74
BoardModelRotGet = .text:0x8006F424; // type:function size:0x74
BoardModelScaleGet = .text:0x8006F498; // type:function size:0x74
fn_8006F50C = .text:0x8006F50C; // type:function size:0x60
fn_8006F56C = .text:0x8006F56C; // type:function size:0x4C
fn_8006F5B8 = .text:0x8006F5B8; // type:function size:0x64
fn_8006F61C = .text:0x8006F61C; // type:function size:0x64
fn_8006F680 = .text:0x8006F680; // type:function size:0x48
fn_8006F6C8 = .text:0x8006F6C8; // type:function size:0x74
fn_8006F73C = .text:0x8006F73C; // type:function size:0xC4
fn_8006F800 = .text:0x8006F800; // type:function size:0x50
fn_8006F850 = .text:0x8006F850; // type:function size:0x58
fn_8006F8A8 = .text:0x8006F8A8; // type:function size:0x9C
fn_8006F944 = .text:0x8006F944; // type:function size:0x178
fn_8006FABC = .text:0x8006FABC; // type:function size:0x194
fn_8006FC50 = .text:0x8006FC50; // type:function size:0x12C
BoardModelCameraSet = .text:0x8006F5B8; // type:function size:0x64
BoardModelLayerSet = .text:0x8006F61C; // type:function size:0x64
BoardModelLayerGet = .text:0x8006F680; // type:function size:0x48
BoardModelLayerSetAll = .text:0x8006F6C8; // type:function size:0x74
BoardModelHookSet = .text:0x8006F73C; // type:function size:0xC4
BoardModelHookReset = .text:0x8006F800; // type:function size:0x50
BoardModelHookObjReset = .text:0x8006F850; // type:function size:0x58
SearchBoardModel = .text:0x8006F8A8; // type:function size:0x9C scope:local
KillBoardModel = .text:0x8006F944; // type:function size:0x178 scope:local
CreateBoardModel = .text:0x8006FABC; // type:function size:0x194 scope:local
CreateBoardModelMotion = .text:0x8006FC50; // type:function size:0x12C scope:local
BoardWinInit = .text:0x8006FD7C; // type:function size:0x24
lbl_8006FDA0 = .text:0x8006FDA0; // type:function size:0x34
BoardWinKillAll = .text:0x8006FDD4; // type:function size:0x24