Mess byteswapping and comment out 3D render code
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8dfda41cb2
commit
7e0b12048c
3 changed files with 58 additions and 12 deletions
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@ -402,8 +402,8 @@ static void MesDispFunc(HuSprite *sprite)
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GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
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GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT);
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GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_RGBA6, 0);
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GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_RGBA6, 0);
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GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
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GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGB, GX_RGBA8, 0);
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GXSetCullMode(GX_CULL_NONE);
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GXSetNumTexGens(1);
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@ -453,16 +453,16 @@ static void MesDispFunc(HuSprite *sprite)
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}
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GXPosition3f32(char_x + 1.0f, char_y, 0.0f);
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GXColor4u8(window->mess_pal[color][0], window->mess_pal[color][1], window->mess_pal[color][2], alpha);
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GXPosition2f32(uv_minx, uv_miny);
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GXTexCoord2f32(uv_minx, uv_miny);
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GXPosition3f32(char_x + char_w, char_y, 0.0f);
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GXColor4u8(window->mess_pal[color][0], window->mess_pal[color][1], window->mess_pal[color][2], alpha);
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GXPosition2f32(uv_maxx, uv_miny);
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GXTexCoord2f32(uv_maxx, uv_miny);
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GXPosition3f32(char_x + char_w, char_y + 24.0f, 0.0f);
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GXColor4u8(window->mess_pal[color][0], window->mess_pal[color][1], window->mess_pal[color][2], alpha);
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GXPosition2f32(uv_maxx, uv_maxy);
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GXTexCoord2f32(uv_maxx, uv_maxy);
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GXPosition3f32(char_x + 1.0f, char_y + 24.0f, 0.0f);
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GXColor4u8(window->mess_pal[color][0], window->mess_pal[color][1], window->mess_pal[color][2], alpha);
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GXPosition2f32(uv_minx, uv_maxy);
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GXTexCoord2f32(uv_minx, uv_maxy);
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}
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GXEnd();
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mesCharCnt++;
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