Mess byteswapping and comment out 3D render code

This commit is contained in:
dbalatoni13 2025-04-16 06:01:46 +02:00
parent 8dfda41cb2
commit 7e0b12048c
3 changed files with 58 additions and 12 deletions

View file

@ -189,6 +189,10 @@ static void objCall(ModelData *arg0, HsfObject *arg1)
static void objMesh(ModelData *arg0, HsfObject *arg1)
{
#ifdef TARGET_PC
// TODO PC
return;
#endif
HsfDrawObject *temp_r29;
HsfConstData *temp_r25;
HsfTransform *var_r30;

View file

@ -1,5 +1,7 @@
#include "dolphin.h"
#include <port/byteswap.h>
static void *MessData_MesDataGet(void *messdata, u32 id)
{
s32 i;
@ -7,22 +9,50 @@ static void *MessData_MesDataGet(void *messdata, u32 id)
u16 *banks;
u16 bank;
s32 *data;
#ifdef TARGET_PC
s32 ofs;
u16 bank_pc;
#endif
bank = id >> 16;
data = messdata;
max_bank = *data;
#ifdef TARGET_PC
byteswap_s32(&max_bank);
#endif
data++;
#ifdef TARGET_PC
ofs = *data;
byteswap_s32(&ofs);
banks = (u16 *)(((u8 *)messdata) + ofs);
#else
banks = (u16 *)(((u8 *)messdata)+(*data));
for(i=max_bank; i != 0; i--, banks += 2) {
#endif
for(i = max_bank; i != 0; i--, banks += 2) {
#ifdef TARGET_PC
bank_pc = *banks;
byteswap_u16(&bank_pc);
if(bank_pc == bank) {
break;
}
#else
if(*banks == bank) {
break;
}
#endif
}
if(i == 0) {
if (i == 0) {
return NULL;
} else {
data += banks[1];
return (((u8 *)messdata)+(*data));
}
#ifdef TARGET_PC
bank_pc = banks[1];
byteswap_u16(&bank_pc);
ofs = data[bank_pc];
byteswap_s32(&ofs);
return (((u8 *)messdata) + ofs);
#else
data += banks[1];
return (((u8 *)messdata) + (*data));
#endif
}
static void *_MessData_MesPtrGet(void *messbank, u32 id)
@ -30,16 +60,28 @@ static void *_MessData_MesPtrGet(void *messbank, u32 id)
u16 index;
s32 max_index;
s32 *data;
#ifdef TARGET_PC
s32 ofs;
#endif
index = id & 0xFFFF;
data = messbank;
max_index = *data;
#if TARGET_PC
byteswap_s32(&max_index);
#endif
data++;
if(max_index <= index) {
return NULL;
} else {
data = data+index;
#ifdef TARGET_PC
ofs = *data;
byteswap_s32(&ofs);
return (((u8 *)messbank)+(ofs));
#else
return (((u8 *)messbank)+(*data));
#endif
}
}

View file

@ -402,8 +402,8 @@ static void MesDispFunc(HuSprite *sprite)
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_RGBA6, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_RGBA6, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGB, GX_RGBA8, 0);
GXSetCullMode(GX_CULL_NONE);
GXSetNumTexGens(1);
@ -453,16 +453,16 @@ static void MesDispFunc(HuSprite *sprite)
}
GXPosition3f32(char_x + 1.0f, char_y, 0.0f);
GXColor4u8(window->mess_pal[color][0], window->mess_pal[color][1], window->mess_pal[color][2], alpha);
GXPosition2f32(uv_minx, uv_miny);
GXTexCoord2f32(uv_minx, uv_miny);
GXPosition3f32(char_x + char_w, char_y, 0.0f);
GXColor4u8(window->mess_pal[color][0], window->mess_pal[color][1], window->mess_pal[color][2], alpha);
GXPosition2f32(uv_maxx, uv_miny);
GXTexCoord2f32(uv_maxx, uv_miny);
GXPosition3f32(char_x + char_w, char_y + 24.0f, 0.0f);
GXColor4u8(window->mess_pal[color][0], window->mess_pal[color][1], window->mess_pal[color][2], alpha);
GXPosition2f32(uv_maxx, uv_maxy);
GXTexCoord2f32(uv_maxx, uv_maxy);
GXPosition3f32(char_x + 1.0f, char_y + 24.0f, 0.0f);
GXColor4u8(window->mess_pal[color][0], window->mess_pal[color][1], window->mess_pal[color][2], alpha);
GXPosition2f32(uv_minx, uv_maxy);
GXTexCoord2f32(uv_minx, uv_maxy);
}
GXEnd();
mesCharCnt++;