Cleanup and get rid of many warnings when compiling with stricter warnings (#578)
* Mini improvements * Fix some splits * Remove last comma from enums * Fix symbols * Fix some headers and missing prototypes * Replace most of f32 with float * Replace most of Point3d with Vec * Add missing esprite include with guard * Add HuSetVecF to ext_math behind a guard * More includes
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67 changed files with 1662 additions and 1545 deletions
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@ -26,7 +26,7 @@ typedef struct {
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/* 0x40 */ GXColor unk40;
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} HsfanimStruct01; // Size 0x44
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typedef struct particle_data {
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struct particle_data {
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/* 0x00 */ s16 unk_00;
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/* 0x02 */ s16 unk_02;
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/* 0x04 */ Vec unk_04;
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@ -50,7 +50,7 @@ typedef struct particle_data {
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/* 0x4C */ Vec *unk_4C;
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/* 0x50 */ void *unk_50;
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/* 0x54 */ ParticleHook unk_54;
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} ParticleData; // Size 0x58
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}; // Size 0x58
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typedef struct {
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/* 0x00 */ s16 unk00;
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