Cleanup and get rid of many warnings when compiling with stricter warnings (#578)

* Mini improvements

* Fix some splits

* Remove last comma from enums

* Fix symbols

* Fix some headers and missing prototypes

* Replace most of f32 with float

* Replace most of Point3d with Vec

* Add missing esprite include with guard

* Add HuSetVecF to ext_math behind a guard

* More includes
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dbalatoni13 2025-04-01 07:11:31 +02:00 committed by GitHub
parent 4b0737d49c
commit 887cb00c5b
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67 changed files with 1662 additions and 1545 deletions

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@ -5,14 +5,12 @@
#include "game/object.h"
#include "game/process.h"
#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
#include "REL/m407dll.h"
#define MAX_WHOMPS_PLAYER 160
#define MAX_WHOMPS_ALL_PLAYERS MAX_WHOMPS_PLAYER *ARRAY_COUNT(GWPlayer)
#define MAX_WHOMPS (MAX_WHOMPS_PLAYER + 1) * ARRAY_COUNT(GWPlayer)
typedef void (*ObjFuncs)(omObjData *);
typedef struct unkDominationData7 {
/* 0x00 */ u32 unk_00;
/* 0x04 */ s32 unk_04;