Label var_50 and var_18 in board/window.c

This commit is contained in:
gamemasterplc 2024-03-06 20:24:37 -06:00
parent 83000dbb16
commit 88ae9e2e45

View file

@ -75,13 +75,13 @@ static void ExecBoardWindow(void) {
f32 *size_win;
WindowData *win_curr = NULL;
f32 var_50[7][2] = {
f32 size_all[7][2] = {
{384.0f, 64.0f}, {432.0f, 192.0f},
{504.0f, 96.0f}, {432.0f, 128.0f},
{288.0f, 192.0f}, {432.0f, 96.0f},
{432.0f, 96.0f},
};
f32 var_18[7][2] = {
f32 pos_all[7][2] = {
{96.0f, 328.0f}, {72.0f, 128.0f},
{36.0f, 344.0f}, {128.0f, 312.0f},
{144.0f, 144.0f}, {128.0f, 264.0f},
@ -89,8 +89,8 @@ static void ExecBoardWindow(void) {
};
if (windowID < 0) {
size_win = var_50[winPosIdx];
pos_win = var_18[winPosIdx];
size_win = size_all[winPosIdx];
pos_win = pos_all[winPosIdx];
HuWinMesMaxSizeGet(1, size, winMess);
if (size[0] <= size_win[0]) {
size[0] = size_win[0];