Split Japanese DOL till audio.c
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parent
de4be8b368
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6 changed files with 262 additions and 188 deletions
20
configure.py
20
configure.py
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@ -392,16 +392,16 @@ config.libs = [
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Object(NonMatching, "game/hsfdraw.c"),
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Object(Matching, "game/hsfman.c"),
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Object(Matching, "game/hsfmotion.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/hsfanim.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/hsfex.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/perf.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/objmain.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/fault.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/gamework.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/objsysobj.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/objdll.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/frand.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/audio.c"),
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Object(Matching, "game/hsfanim.c"),
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Object(Matching, "game/hsfex.c"),
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Object(Matching, "game/perf.c"),
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Object(Matching, "game/objmain.c"),
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Object(Matching, "game/fault.c"),
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Object(Matching, "game/gamework.c"),
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Object(Matching, "game/objsysobj.c"),
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Object(Matching, "game/objdll.c"),
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Object(Matching, "game/frand.c"),
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Object(Matching, "game/audio.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/EnvelopeExec.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/minigame_seq.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/ovllist.c"),
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