Split Japanese DOL till audio.c

This commit is contained in:
dbalatoni13 2024-11-25 22:37:02 +01:00
parent de4be8b368
commit 88c09b8f5f
6 changed files with 262 additions and 188 deletions

View file

@ -475,7 +475,7 @@ Hu3DParticleAttrSet = .text:0x8002A544; // type:function size:0x40
Hu3DParticleAttrReset = .text:0x8002A584; // type:function size:0x44 Hu3DParticleAttrReset = .text:0x8002A584; // type:function size:0x44
Hu3DParticleCntSet = .text:0x8002A5C8; // type:function size:0x3C Hu3DParticleCntSet = .text:0x8002A5C8; // type:function size:0x3C
Hu3DParticleAnimModeSet = .text:0x8002A604; // type:function size:0x60 Hu3DParticleAnimModeSet = .text:0x8002A604; // type:function size:0x60
_Hu3DParticleAttrReset = .text:0x8002A664; // type:function size:0xAD4 scope:local particleFunc = .text:0x8002A664; // type:function size:0xAD4 scope:local
Hu3DParManInit = .text:0x8002B138; // type:function size:0x48 Hu3DParManInit = .text:0x8002B138; // type:function size:0x48
Hu3DParManCreate = .text:0x8002B180; // type:function size:0x1D4 Hu3DParManCreate = .text:0x8002B180; // type:function size:0x1D4
Hu3DParManLink = .text:0x8002B354; // type:function size:0x17C Hu3DParManLink = .text:0x8002B354; // type:function size:0x17C

View file

@ -545,3 +545,6 @@ extract:
- symbol: hiliteData4 - symbol: hiliteData4
binary: hiliteData4.anm binary: hiliteData4.anm
header: hiliteData4.inc header: hiliteData4.inc
- symbol: Ascii8x8_1bpp
binary: Ascii8x8_1bpp.bin
header: Ascii8x8_1bpp.inc

View file

@ -126,3 +126,65 @@ game/hsfmotion.c:
.bss start:0x8018D070 end:0x8018D870 .bss start:0x8018D070 end:0x8018D870
.sbss start:0x801D3920 end:0x801D3928 .sbss start:0x801D3920 end:0x801D3928
.sdata2 start:0x801D47D0 end:0x801D4820 .sdata2 start:0x801D47D0 end:0x801D4820
game/hsfanim.c:
.text start:0x80028B04 end:0x8002CB74
.data start:0x8012D418 end:0x8012D4D8
.bss start:0x8018D870 end:0x8018F430
.sdata2 start:0x801D4820 end:0x801D48A8
game/hsfex.c:
.text start:0x8002CB74 end:0x8002E74C
.data start:0x8012D4D8 end:0x8012D4F8
.sdata2 start:0x801D48A8 end:0x801D4938
game/perf.c:
.text start:0x8002E74C end:0x8002EBD8
.bss start:0x8018F430 end:0x8018F7D8
.sdata start:0x801D3128 end:0x801D3138
.sbss start:0x801D3928 end:0x801D3980
game/objmain.c:
.text start:0x8002EBD8 end:0x8002FF4C
.data start:0x8012D4F8 end:0x8012D8A8
.bss start:0x8018F7D8 end:0x8018F898
.sdata start:0x801D3138 end:0x801D3140
.sbss start:0x801D3980 end:0x801D39B0
.sdata2 start:0x801D4938 end:0x801D4960
game/fault.c:
.text start:0x8002FF4C end:0x800308B8
.data start:0x8012D8A8 end:0x8012E0D0
.bss start:0x8018F898 end:0x8018F8B0
.sdata start:0x801D3140 end:0x801D3150
.sbss start:0x801D39B0 end:0x801D39C0
game/gamework.c:
.text start:0x800308B8 end:0x800315BC
.rodata start:0x8011D910 end:0x8011D930
.bss start:0x8018F8B0 end:0x8018FCA8
game/objsysobj.c:
.text start:0x800315BC end:0x80031DB4
.bss start:0x8018FCA8 end:0x8018FE80
.sbss start:0x801D39C0 end:0x801D39C8
.sdata2 start:0x801D4960 end:0x801D4970
game/objdll.c:
.text start:0x80031DB4 end:0x800325F4
.data start:0x8012E0D0 end:0x8012E568
.bss start:0x8018FE80 end:0x8018FED0
.sbss start:0x801D39C8 end:0x801D39D0
game/frand.c:
.text start:0x800325F4 end:0x80032830
.sbss start:0x801D39D0 end:0x801D39D8
.sdata2 start:0x801D4970 end:0x801D4980
game/audio.c:
.text start:0x80032830 end:0x80033EEC
.data start:0x8012E568 end:0x8012ED10
.bss start:0x8018FED0 end:0x801900F0
.sdata start:0x801D3150 end:0x801D3158
.sbss start:0x801D39D8 end:0x801D3A08
.sdata2 start:0x801D4980 end:0x801D4990

View file

@ -476,7 +476,7 @@ Hu3DParticleAttrSet = .text:0x8002A544; // type:function size:0x40
Hu3DParticleAttrReset = .text:0x8002A584; // type:function size:0x44 Hu3DParticleAttrReset = .text:0x8002A584; // type:function size:0x44
Hu3DParticleCntSet = .text:0x8002A5C8; // type:function size:0x3C Hu3DParticleCntSet = .text:0x8002A5C8; // type:function size:0x3C
Hu3DParticleAnimModeSet = .text:0x8002A604; // type:function size:0x60 Hu3DParticleAnimModeSet = .text:0x8002A604; // type:function size:0x60
_Hu3DParticleAttrReset = .text:0x8002A664; // type:function size:0xAD4 scope:local particleFunc = .text:0x8002A664; // type:function size:0xAD4 scope:local
Hu3DParManInit = .text:0x8002B138; // type:function size:0x48 Hu3DParManInit = .text:0x8002B138; // type:function size:0x48
Hu3DParManCreate = .text:0x8002B180; // type:function size:0x1D4 Hu3DParManCreate = .text:0x8002B180; // type:function size:0x1D4
Hu3DParManLink = .text:0x8002B354; // type:function size:0x17C Hu3DParManLink = .text:0x8002B354; // type:function size:0x17C
@ -3592,7 +3592,7 @@ __fini_cpp_exceptions_reference = .dtors:0x8011D8C4; // type:object size:0x4 sco
lbl_8011D8E0 = .rodata:0x8011D8E0; // type:object size:0x10 scope:local data:4byte lbl_8011D8E0 = .rodata:0x8011D8E0; // type:object size:0x10 scope:local data:4byte
lbl_8011D8F0 = .rodata:0x8011D8F0; // type:object size:0x10 scope:local data:4byte lbl_8011D8F0 = .rodata:0x8011D8F0; // type:object size:0x10 scope:local data:4byte
lbl_8011D900 = .rodata:0x8011D900; // type:object size:0x10 scope:local data:4byte lbl_8011D900 = .rodata:0x8011D900; // type:object size:0x10 scope:local data:4byte
lbl_8011D910 = .rodata:0x8011D910; // type:object size:0x20 data:byte lbl_8011D910 = .rodata:0x8011D910; // type:object size:0x20 scope:local data:byte
lbl_8011D930 = .rodata:0x8011D930; // type:object size:0x10 data:4byte lbl_8011D930 = .rodata:0x8011D930; // type:object size:0x10 data:4byte
lbl_8011D940 = .rodata:0x8011D940; // type:object size:0x24 data:4byte lbl_8011D940 = .rodata:0x8011D940; // type:object size:0x24 data:4byte
lbl_8011D964 = .rodata:0x8011D964; // type:object size:0xC data:4byte lbl_8011D964 = .rodata:0x8011D964; // type:object size:0xC data:4byte
@ -3878,36 +3878,37 @@ jumptable_8012D270 = .data:0x8012D270; // type:object size:0x2C scope:local
jumptable_8012D29C = .data:0x8012D29C; // type:object size:0x68 scope:local jumptable_8012D29C = .data:0x8012D29C; // type:object size:0x68 scope:local
jumptable_8012D304 = .data:0x8012D304; // type:object size:0xF0 scope:local jumptable_8012D304 = .data:0x8012D304; // type:object size:0xF0 scope:local
jumptable_8012D3F4 = .data:0x8012D3F4; // type:object size:0x20 scope:local jumptable_8012D3F4 = .data:0x8012D3F4; // type:object size:0x20 scope:local
lbl_8012D418 = .data:0x8012D418; // type:object size:0x15 data:string lbl_8012D418 = .data:0x8012D418; // type:object size:0x15 scope:local data:string
lbl_8012D42D = .data:0x8012D42D; // type:object size:0x1F data:string lbl_8012D42D = .data:0x8012D42D; // type:object size:0x1F scope:local data:string
lbl_8012D44C = .data:0x8012D44C; // type:object size:0x18 lbl_8012D44C = .data:0x8012D44C; // type:object size:0x18 scope:local
lbl_8012D464 = .data:0x8012D464; // type:object size:0x30 basePos = .data:0x8012D464; // type:object size:0x30 scope:local
lbl_8012D494 = .data:0x8012D494; // type:object size:0x20 baseST = .data:0x8012D494; // type:object size:0x20 scope:local
lbl_8012D4B4 = .data:0x8012D4B4; // type:object size:0x24 jitterTbl = .data:0x8012D4B4; // type:object size:0x24 scope:local
jumptable_8012D4D8 = .data:0x8012D4D8; // type:object size:0x1C scope:local jumptable_8012D4D8 = .data:0x8012D4D8; // type:object size:0x1C scope:local
lbl_8012D4F8 = .data:0x8012D4F8; // type:object size:0xCA lbl_8012D4F8 = .data:0x8012D4F8; // type:object size:0xCA scope:local
lbl_8012D5C2 = .data:0x8012D5C2; // type:object size:0x1C data:string lbl_8012D5C2 = .data:0x8012D5C2; // type:object size:0x1C scope:local data:string
lbl_8012D5DE = .data:0x8012D5DE; // type:object size:0x1C data:string lbl_8012D5DE = .data:0x8012D5DE; // type:object size:0x1C scope:local data:string
lbl_8012D5FA = .data:0x8012D5FA; // type:object size:0x1D data:string lbl_8012D5FA = .data:0x8012D5FA; // type:object size:0x1D scope:local data:string
lbl_8012D617 = .data:0x8012D617; // type:object size:0x18 data:string lbl_8012D617 = .data:0x8012D617; // type:object size:0x18 scope:local data:string
lbl_8012D62F = .data:0x8012D62F; // type:object size:0xC data:string lbl_8012D62F = .data:0x8012D62F; // type:object size:0xC scope:local data:string
lbl_8012D63B = .data:0x8012D63B; // type:object size:0x45 lbl_8012D63B = .data:0x8012D63B; // type:object size:0x45 scope:local
lbl_8012D680 = .data:0x8012D680; // type:object size:0x45 lbl_8012D680 = .data:0x8012D680; // type:object size:0x45 scope:local
lbl_8012D6C5 = .data:0x8012D6C5; // type:object size:0x19 data:string lbl_8012D6C5 = .data:0x8012D6C5; // type:object size:0x19 scope:local data:string
lbl_8012D6DE = .data:0x8012D6DE; // type:object size:0x17 data:string lbl_8012D6DE = .data:0x8012D6DE; // type:object size:0x17 scope:local data:string
lbl_8012D6F5 = .data:0x8012D6F5; // type:object size:0x1B3 lbl_8012D6F5 = .data:0x8012D6F5; // type:object size:0x1B3 scope:local
lbl_8012D8A8 = .data:0x8012D8A8; // type:object size:0xF data:byte XFB_Colors = .data:0x8012D8A8; // type:object size:0xF scope:local data:byte
lbl_8012D8B7 = .data:0x8012D8B7; // type:object size:0x800 Ascii8x8_1bpp = .data:0x8012D8B7; // type:object size:0x800 scope:local align:1
lbl_8012E0B7 = .data:0x8012E0B7; // type:object size:0x19 lbl_8012E0B7 = .data:0x8012E0B7; // type:object size:0x19 scope:local
lbl_8012E0D0 = .data:0x8012E0D0; // type:object size:0x21A lbl_8012E0D0 = .data:0x8012E0D0; // type:object size:0x21A scope:local
lbl_8012E2EA = .data:0x8012E2EA; // type:object size:0xB data:string lbl_8012E2EA = .data:0x8012E2EA; // type:object size:0xB scope:local data:string
lbl_8012E2F5 = .data:0x8012E2F5; // type:object size:0x273 lbl_8012E2F5 = .data:0x8012E2F5; // type:object size:0x273 scope:local
lbl_8012E568 = .data:0x8012E568; // type:object size:0x12 data:string lbl_8012E568 = .data:0x8012E568; // type:object size:0x12 scope:local data:string
lbl_8012E57A = .data:0x8012E57A; // type:object size:0xD6 lbl_8012E57A = .data:0x8012E57A; // type:object size:0xD6 scope:local
lbl_8012E650 = .data:0x8012E650; // type:object size:0x644 sndGrpTable = .data:0x8012E650; // type:object size:0x5B0
lbl_8012EC94 = .data:0x8012EC94; // type:object size:0x11 data:string lbl_8012ec00 = .data:0x8012EC00; // type:object size:0x94 scope:local
lbl_8012ECA5 = .data:0x8012ECA5; // type:object size:0x3A lbl_8012EC94 = .data:0x8012EC94; // type:object size:0x11 scope:local data:string
lbl_8012ECDF = .data:0x8012ECDF; // type:object size:0x31 lbl_8012ECA5 = .data:0x8012ECA5; // type:object size:0x3A scope:local
lbl_8012ECDF = .data:0x8012ECDF; // type:object size:0x31 scope:local
lbl_8012ED10 = .data:0x8012ED10; // type:object size:0x1DC lbl_8012ED10 = .data:0x8012ED10; // type:object size:0x1DC
lbl_8012EEEC = .data:0x8012EEEC; // type:object size:0x18 lbl_8012EEEC = .data:0x8012EEEC; // type:object size:0x18
lbl_8012EF04 = .data:0x8012EF04; // type:object size:0x120 lbl_8012EF04 = .data:0x8012EF04; // type:object size:0x120
@ -4396,25 +4397,26 @@ Hu3DCameraMtxXPose = .bss:0x8018C56C; // type:object size:0x30
Hu3DGlobalLight = .bss:0x8018C59C; // type:object size:0x220 data:2byte Hu3DGlobalLight = .bss:0x8018C59C; // type:object size:0x220 data:2byte
Hu3DLocalLight = .bss:0x8018C7BC; // type:object size:0x880 data:2byte Hu3DLocalLight = .bss:0x8018C7BC; // type:object size:0x880 data:2byte
Hu3DMotion = .bss:0x8018D070; // type:object size:0x800 data:2byte Hu3DMotion = .bss:0x8018D070; // type:object size:0x800 data:2byte
lbl_8018D870 = .bss:0x8018D870; // type:object size:0x1400 data:2byte Hu3DTexAnimData = .bss:0x8018D870; // type:object size:0x1400 data:2byte
lbl_8018EC70 = .bss:0x8018EC70; // type:object size:0x6C0 data:2byte Hu3DTexScrData = .bss:0x8018EC70; // type:object size:0x6C0 data:2byte
lbl_8018F330 = .bss:0x8018F330; // type:object size:0x100 parManProc = .bss:0x8018F330; // type:object size:0x100 scope:local
lbl_8018F430 = .bss:0x8018F430; // type:object size:0x370 perf = .bss:0x8018F430; // type:object size:0x370 scope:local
lbl_8018F7A0 = .bss:0x8018F7A0; // type:object size:0x38 Ssw = .bss:0x8018F7A0; // type:object size:0x38 scope:local
lbl_8018F7D8 = .bss:0x8018F7D8; // type:object size:0xC0 omovlhis = .bss:0x8018F7D8; // type:object size:0xC0 scope:local
lbl_8018F898 = .bss:0x8018F898; // type:object size:0x18 XFB_Geometry = .bss:0x8018F898; // type:object size:0x18 scope:local
GWPlayerCfg = .bss:0x8018F8B0; // type:object size:0x28 GWPlayerCfg = .bss:0x8018F8B0; // type:object size:0x28
lbl_8018F8D8 = .bss:0x8018F8D8; // type:object size:0xC0 data:byte GWPlayer = .bss:0x8018F8D8; // type:object size:0xC0 data:byte
lbl_8018F998 = .bss:0x8018F998; // type:object size:0xE0 data:byte GWSystem = .bss:0x8018F998; // type:object size:0xDC data:byte
lbl_8018FA78 = .bss:0x8018FA78; // type:object size:0x230 GWGameStat = .bss:0x8018FA78; // type:object size:0x118
lbl_8018FCA8 = .bss:0x8018FCA8; // type:object size:0xC data:float GWGameStatDefault = .bss:0x8018FB90; // type:object size:0x118
lbl_8018FCB4 = .bss:0x8018FCB4; // type:object size:0xC data:float CRot = .bss:0x8018FCA8; // type:object size:0xC data:float
lbl_8018FCC0 = .bss:0x8018FCC0; // type:object size:0xC0 Center = .bss:0x8018FCB4; // type:object size:0xC data:float
lbl_8018FD80 = .bss:0x8018FD80; // type:object size:0xC0 CRotM = .bss:0x8018FCC0; // type:object size:0xC0
lbl_8018FE40 = .bss:0x8018FE40; // type:object size:0x40 CenterM = .bss:0x8018FD80; // type:object size:0xC0
lbl_8018FE80 = .bss:0x8018FE80; // type:object size:0x50 CZoomM = .bss:0x8018FE40; // type:object size:0x40
lbl_8018FED0 = .bss:0x8018FED0; // type:object size:0x200 omDLLinfoTbl = .bss:0x8018FE80; // type:object size:0x50
lbl_801900D0 = .bss:0x801900D0; // type:object size:0x20 sndFXBuf = .bss:0x8018FED0; // type:object size:0x200 scope:local
charVoiceGroupStat = .bss:0x801900D0; // type:object size:0x20
lbl_801900F0 = .bss:0x801900F0; // type:object size:0x400 data:4byte lbl_801900F0 = .bss:0x801900F0; // type:object size:0x400 data:4byte
lbl_801904F0 = .bss:0x801904F0; // type:object size:0x10 data:2byte lbl_801904F0 = .bss:0x801904F0; // type:object size:0x10 data:2byte
lbl_80190500 = .bss:0x80190500; // type:object size:0x600 data:2byte lbl_80190500 = .bss:0x80190500; // type:object size:0x600 data:2byte
@ -4422,7 +4424,7 @@ lbl_80190B00 = .bss:0x80190B00; // type:object size:0x1200 data:4byte
lbl_80191D00 = .bss:0x80191D00; // type:object size:0x100 lbl_80191D00 = .bss:0x80191D00; // type:object size:0x100
lbl_80191E00 = .bss:0x80191E00; // type:object size:0x100 lbl_80191E00 = .bss:0x80191E00; // type:object size:0x100
lbl_80191F00 = .bss:0x80191F00; // type:object size:0x100 lbl_80191F00 = .bss:0x80191F00; // type:object size:0x100
lbl_80192000 = .bss:0x80192000; // type:object size:0x60 data:4byte wipeData = .bss:0x80192000; // type:object size:0x60 data:4byte
lbl_80192060 = .bss:0x80192060; // type:object size:0x3000 data:byte lbl_80192060 = .bss:0x80192060; // type:object size:0x3000 data:byte
lbl_80195060 = .bss:0x80195060; // type:object size:0x10 lbl_80195060 = .bss:0x80195060; // type:object size:0x10
lbl_80195070 = .bss:0x80195070; // type:object size:0x1410 lbl_80195070 = .bss:0x80195070; // type:object size:0x1410
@ -4633,14 +4635,14 @@ oneceF = .sdata:0x801D3110; // type:object size:0x2 scope:local data:2byte
firstTev = .sdata:0x801D3112; // type:object size:0x4 scope:local firstTev = .sdata:0x801D3112; // type:object size:0x4 scope:local
secondTev = .sdata:0x801D3116; // type:object size:0x4 scope:local secondTev = .sdata:0x801D3116; // type:object size:0x4 scope:local
lbl_801D311A = .sdata:0x801D311A; // type:object size:0xE scope:local lbl_801D311A = .sdata:0x801D311A; // type:object size:0xE scope:local
lbl_801D3128 = .sdata:0x801D3128; // type:object size:0x4 data:string lbl_801D3128 = .sdata:0x801D3128; // type:object size:0x4 scope:local data:string
lbl_801D312C = .sdata:0x801D312C; // type:object size:0xC lbl_801D312C = .sdata:0x801D312C; // type:object size:0xC scope:local
lbl_801D3138 = .sdata:0x801D3138; // type:object size:0x1 data:byte omSysPauseEnableFlag = .sdata:0x801D3138; // type:object size:0x1 data:byte
lbl_801D313C = .sdata:0x801D313C; // type:object size:0x4 data:4byte omprevovl = .sdata:0x801D313C; // type:object size:0x4 data:4byte
lbl_801D3140 = .sdata:0x801D3140; // type:object size:0x4 data:4byte titleMes = .sdata:0x801D3140; // type:object size:0x4 scope:local data:4byte
lbl_801D3144 = .sdata:0x801D3144; // type:object size:0xC lbl_801D3144 = .sdata:0x801D3144; // type:object size:0xC scope:local
lbl_801D3150 = .sdata:0x801D3150; // type:object size:0x1 lbl_801D3150 = .sdata:0x801D3150; // type:object size:0x1 scope:local
lbl_801D3151 = .sdata:0x801D3151; // type:object size:0x7 lbl_801D3151 = .sdata:0x801D3151; // type:object size:0x7 scope:local
lbl_801D3158 = .sdata:0x801D3158; // type:object size:0x4 data:4byte lbl_801D3158 = .sdata:0x801D3158; // type:object size:0x4 data:4byte
lbl_801D315C = .sdata:0x801D315C; // type:object size:0x7 data:string lbl_801D315C = .sdata:0x801D315C; // type:object size:0x7 data:string
lbl_801D3163 = .sdata:0x801D3163; // type:object size:0x1 data:byte lbl_801D3163 = .sdata:0x801D3163; // type:object size:0x1 data:byte
@ -5048,66 +5050,64 @@ toonAnim = .sbss:0x801D3914; // type:object size:0x4 data:4byte
reflectMapNo = .sbss:0x801D3918; // type:object size:0x2 data:2byte reflectMapNo = .sbss:0x801D3918; // type:object size:0x2 data:2byte
BGColor = .sbss:0x801D391A; // type:object size:0x4 data:byte BGColor = .sbss:0x801D391A; // type:object size:0x4 data:byte
bitMapPtr = .sbss:0x801D3920; // type:object size:0x4 scope:local data:4byte bitMapPtr = .sbss:0x801D3920; // type:object size:0x4 scope:local data:4byte
metf = .sbss:0x801D3928; // type:object size:0x1 data:byte metf = .sbss:0x801D3928; // type:object size:0x1 scope:local data:byte
tokenEndF = .sbss:0x801D392A; // type:object size:0x2 data:2byte tokenEndF = .sbss:0x801D392A; // type:object size:0x2 scope:local data:2byte
total_copy_clks = .sbss:0x801D392C; // type:object size:0x4 data:4byte total_copy_clks = .sbss:0x801D392C; // type:object size:0x4 scope:local data:4byte
clr_pixels_in = .sbss:0x801D3930; // type:object size:0x4 clr_pixels_in = .sbss:0x801D3930; // type:object size:0x4 scope:local
lbl_801D3934 = .sbss:0x801D3934; // type:object size:0x4 bot_pixels_out = .sbss:0x801D3934; // type:object size:0x4
lbl_801D3938 = .sbss:0x801D3938; // type:object size:0x4 bot_pixels_in = .sbss:0x801D3938; // type:object size:0x4
lbl_801D393C = .sbss:0x801D393C; // type:object size:0x4 top_pixels_out = .sbss:0x801D393C; // type:object size:0x4
lbl_801D3940 = .sbss:0x801D3940; // type:object size:0x4 top_pixels_in = .sbss:0x801D3940; // type:object size:0x4
lbl_801D3944 = .sbss:0x801D3944; // type:object size:0x4 fi_req = .sbss:0x801D3944; // type:object size:0x4
lbl_801D3948 = .sbss:0x801D3948; // type:object size:0x4 rf_req = .sbss:0x801D3948; // type:object size:0x4
lbl_801D394C = .sbss:0x801D394C; // type:object size:0x4 pe_req = .sbss:0x801D394C; // type:object size:0x4
lbl_801D3950 = .sbss:0x801D3950; // type:object size:0x4 vi_req = .sbss:0x801D3950; // type:object size:0x4
lbl_801D3954 = .sbss:0x801D3954; // type:object size:0x4 io_req = .sbss:0x801D3954; // type:object size:0x4
lbl_801D3958 = .sbss:0x801D3958; // type:object size:0x4 dsp_req = .sbss:0x801D3958; // type:object size:0x4
lbl_801D395C = .sbss:0x801D395C; // type:object size:0x4 cpu_wr_req = .sbss:0x801D395C; // type:object size:0x4
lbl_801D3960 = .sbss:0x801D3960; // type:object size:0x4 cpu_rd_req = .sbss:0x801D3960; // type:object size:0x4
lbl_801D3964 = .sbss:0x801D3964; // type:object size:0x4 tc_req = .sbss:0x801D3964; // type:object size:0x4
lbl_801D3968 = .sbss:0x801D3968; // type:object size:0x4 cp_req = .sbss:0x801D3968; // type:object size:0x4
lbl_801D396C = .sbss:0x801D396C; // type:object size:0x4 vstall = .sbss:0x801D396C; // type:object size:0x4
lbl_801D3970 = .sbss:0x801D3970; // type:object size:0x4 vmiss = .sbss:0x801D3970; // type:object size:0x4
lbl_801D3974 = .sbss:0x801D3974; // type:object size:0x4 vcheck = .sbss:0x801D3974; // type:object size:0x4
lbl_801D3978 = .sbss:0x801D3978; // type:object size:0x4 met1 = .sbss:0x801D3978; // type:object size:0x4
lbl_801D397C = .sbss:0x801D397C; // type:object size:0x4 met0 = .sbss:0x801D397C; // type:object size:0x4
lbl_801D3980 = .sbss:0x801D3980; // type:object size:0x2 data:2byte omdispinfo = .sbss:0x801D3980; // type:object size:0x2 data:2byte
lbl_801D3982 = .sbss:0x801D3982; // type:object size:0x2 data:2byte omSysExitReq = .sbss:0x801D3982; // type:object size:0x2 data:2byte
lbl_801D3984 = .sbss:0x801D3984; // type:object size:0x1 data:byte omUPauseFlag = .sbss:0x801D3984; // type:object size:0x1 data:byte
lbl_801D3988 = .sbss:0x801D3988; // type:object size:0x4 data:4byte omnextovlstat = .sbss:0x801D3988; // type:object size:0x4 scope:local data:4byte
lbl_801D398C = .sbss:0x801D398C; // type:object size:0x4 data:4byte omovlstat = .sbss:0x801D398C; // type:object size:0x4 data:4byte
lbl_801D3990 = .sbss:0x801D3990; // type:object size:0x4 data:4byte omnextovlevtno = .sbss:0x801D3990; // type:object size:0x4 data:4byte
lbl_801D3994 = .sbss:0x801D3994; // type:object size:0x4 data:4byte omovlevtno = .sbss:0x801D3994; // type:object size:0x4 data:4byte
lbl_801D3998 = .sbss:0x801D3998; // type:object size:0x4 data:4byte omovlhisidx = .sbss:0x801D3998; // type:object size:0x4 data:4byte
lbl_801D399C = .sbss:0x801D399C; // type:object size:0x4 data:4byte omcurdll = .sbss:0x801D399C; // type:object size:0x4 data:4byte
lbl_801D39A0 = .sbss:0x801D39A0; // type:object size:0x4 data:4byte omcurovl = .sbss:0x801D39A0; // type:object size:0x4 data:4byte
lbl_801D39A4 = .sbss:0x801D39A4; // type:object size:0x4 data:4byte omnextovl = .sbss:0x801D39A4; // type:object size:0x4 data:4byte
lbl_801D39A8 = .sbss:0x801D39A8; // type:object size:0x4 data:4byte omwatchproc = .sbss:0x801D39A8; // type:object size:0x4 data:4byte
lbl_801D39AC = .sbss:0x801D39AC; // type:object size:0x4 data:4byte omDBGSysKeyObj = .sbss:0x801D39AC; // type:object size:0x4 data:4byte
lbl_801D39B0 = .sbss:0x801D39B0; // type:object size:0x4 data:4byte y_start = .sbss:0x801D39B0; // type:object size:0x4 scope:local data:4byte
lbl_801D39B4 = .sbss:0x801D39B4; // type:object size:0x4 data:4byte x_start = .sbss:0x801D39B4; // type:object size:0x4 scope:local data:4byte
lbl_801D39B8 = .sbss:0x801D39B8; // type:object size:0x1 data:byte Draw_Color = .sbss:0x801D39B8; // type:object size:0x3 scope:local data:byte
lbl_801D39B9 = .sbss:0x801D39B9; // type:object size:0x1 data:byte XFB_putc = .sbss:0x801D39BC; // type:object size:0x4 scope:local data:4byte
lbl_801D39BA = .sbss:0x801D39BA; // type:object size:0x1 data:byte omDBGMenuButton = .sbss:0x801D39C0; // type:object size:0x2
lbl_801D39BC = .sbss:0x801D39BC; // type:object size:0x4 data:4byte CZoom = .sbss:0x801D39C4; // type:object size:0x4 data:float
lbl_801D39C0 = .sbss:0x801D39C0; // type:object size:0x4 omDLLFileList = .sbss:0x801D39C8; // type:object size:0x8 data:4byte
lbl_801D39C4 = .sbss:0x801D39C4; // type:object size:0x4 data:float frand_seed = .sbss:0x801D39D0; // type:object size:0x8 scope:local data:4byte
lbl_801D39C8 = .sbss:0x801D39C8; // type:object size:0x8 data:4byte fadeStat = .sbss:0x801D39D8; // type:object size:0x1 data:byte
lbl_801D39D0 = .sbss:0x801D39D0; // type:object size:0x8 data:4byte musicOffF = .sbss:0x801D39DC; // type:object size:0x4 data:4byte
lbl_801D39D8 = .sbss:0x801D39D8; // type:object size:0x1 data:byte Snd3DDistOffset = .sbss:0x801D39E0; // type:object size:0x4 data:float
lbl_801D39DC = .sbss:0x801D39DC; // type:object size:0x4 data:4byte Snd3DSpeedOffset = .sbss:0x801D39E4; // type:object size:0x4 data:float
lbl_801D39E0 = .sbss:0x801D39E0; // type:object size:0x4 data:float Snd3DStartDisOffset = .sbss:0x801D39E8; // type:object size:0x4 data:float
lbl_801D39E4 = .sbss:0x801D39E4; // type:object size:0x4 data:float Snd3DFrontSurDisOffset = .sbss:0x801D39EC; // type:object size:0x4 data:float
lbl_801D39E8 = .sbss:0x801D39E8; // type:object size:0x4 data:float Snd3DBackSurDisOffset = .sbss:0x801D39F0; // type:object size:0x4 data:float
lbl_801D39EC = .sbss:0x801D39EC; // type:object size:0x4 data:float HuAuxBVol = .sbss:0x801D39F4; // type:object size:0x1 scope:local data:byte
lbl_801D39F0 = .sbss:0x801D39F0; // type:object size:0x4 data:float HuAuxAVol = .sbss:0x801D39F5; // type:object size:0x1 scope:local data:byte
lbl_801D39F4 = .sbss:0x801D39F4; // type:object size:0x1 data:byte auxBNoBak = .sbss:0x801D39F8; // type:object size:0x4 scope:local data:4byte
lbl_801D39F5 = .sbss:0x801D39F5; // type:object size:0x1 data:byte auxANoBak = .sbss:0x801D39FC; // type:object size:0x4 scope:local data:4byte
lbl_801D39F8 = .sbss:0x801D39F8; // type:object size:0x4 data:4byte sndGroupBak = .sbss:0x801D3A00; // type:object size:0x2 scope:local data:2byte
lbl_801D39FC = .sbss:0x801D39FC; // type:object size:0x4 data:4byte Hu3DAudVol = .sbss:0x801D3A02; // type:object size:0x6 scope:local data:2byte
lbl_801D3A00 = .sbss:0x801D3A00; // type:object size:0x2 data:2byte Meshno = .sbss:0x801D3A08; // type:object size:0x4 data:4byte
lbl_801D3A02 = .sbss:0x801D3A02; // type:object size:0x6 data:2byte
lbl_801D3A08 = .sbss:0x801D3A08; // type:object size:0x4 data:4byte
lbl_801D3A0C = .sbss:0x801D3A0C; // type:object size:0x4 data:4byte lbl_801D3A0C = .sbss:0x801D3A0C; // type:object size:0x4 data:4byte
lbl_801D3A10 = .sbss:0x801D3A10; // type:object size:0x4 data:4byte lbl_801D3A10 = .sbss:0x801D3A10; // type:object size:0x4 data:4byte
lbl_801D3A14 = .sbss:0x801D3A14; // type:object size:0x4 data:4byte lbl_801D3A14 = .sbss:0x801D3A14; // type:object size:0x4 data:4byte
@ -5908,66 +5908,66 @@ lbl_801D4808 = .sdata2:0x801D4808; // type:object size:0x8 scope:local data:doub
lbl_801D4810 = .sdata2:0x801D4810; // type:object size:0x4 scope:local data:float lbl_801D4810 = .sdata2:0x801D4810; // type:object size:0x4 scope:local data:float
lbl_801D4814 = .sdata2:0x801D4814; // type:object size:0x4 scope:local data:float lbl_801D4814 = .sdata2:0x801D4814; // type:object size:0x4 scope:local data:float
lbl_801D4818 = .sdata2:0x801D4818; // type:object size:0x8 scope:local data:float lbl_801D4818 = .sdata2:0x801D4818; // type:object size:0x8 scope:local data:float
lbl_801D4820 = .sdata2:0x801D4820; // type:object size:0x4 data:float lbl_801D4820 = .sdata2:0x801D4820; // type:object size:0x4 scope:local data:float
lbl_801D4824 = .sdata2:0x801D4824; // type:object size:0x4 data:float lbl_801D4824 = .sdata2:0x801D4824; // type:object size:0x4 scope:local data:float
lbl_801D4828 = .sdata2:0x801D4828; // type:object size:0x8 data:double lbl_801D4828 = .sdata2:0x801D4828; // type:object size:0x8 scope:local data:double
lbl_801D4830 = .sdata2:0x801D4830; // type:object size:0x4 data:float lbl_801D4830 = .sdata2:0x801D4830; // type:object size:0x4 scope:local data:float
lbl_801D4834 = .sdata2:0x801D4834; // type:object size:0x4 data:float lbl_801D4834 = .sdata2:0x801D4834; // type:object size:0x4 scope:local data:float
lbl_801D4838 = .sdata2:0x801D4838; // type:object size:0x4 data:float lbl_801D4838 = .sdata2:0x801D4838; // type:object size:0x4 scope:local data:float
lbl_801D483C = .sdata2:0x801D483C; // type:object size:0x4 data:float lbl_801D483C = .sdata2:0x801D483C; // type:object size:0x4 scope:local data:float
lbl_801D4840 = .sdata2:0x801D4840; // type:object size:0x8 data:double lbl_801D4840 = .sdata2:0x801D4840; // type:object size:0x8 scope:local data:double
lbl_801D4848 = .sdata2:0x801D4848; // type:object size:0x4 data:float lbl_801D4848 = .sdata2:0x801D4848; // type:object size:0x4 scope:local data:float
lbl_801D4850 = .sdata2:0x801D4850; // type:object size:0x8 data:double lbl_801D4850 = .sdata2:0x801D4850; // type:object size:0x8 scope:local data:double
lbl_801D4858 = .sdata2:0x801D4858; // type:object size:0x8 data:double lbl_801D4858 = .sdata2:0x801D4858; // type:object size:0x8 scope:local data:double
lbl_801D4860 = .sdata2:0x801D4860; // type:object size:0x8 data:double lbl_801D4860 = .sdata2:0x801D4860; // type:object size:0x8 scope:local data:double
lbl_801D4868 = .sdata2:0x801D4868; // type:object size:0x4 data:float lbl_801D4868 = .sdata2:0x801D4868; // type:object size:0x4 scope:local data:float
lbl_801D4870 = .sdata2:0x801D4870; // type:object size:0x8 data:double lbl_801D4870 = .sdata2:0x801D4870; // type:object size:0x8 scope:local data:double
lbl_801D4878 = .sdata2:0x801D4878; // type:object size:0x8 data:double lbl_801D4878 = .sdata2:0x801D4878; // type:object size:0x8 scope:local data:double
lbl_801D4880 = .sdata2:0x801D4880; // type:object size:0x4 data:float lbl_801D4880 = .sdata2:0x801D4880; // type:object size:0x4 scope:local data:float
lbl_801D4888 = .sdata2:0x801D4888; // type:object size:0x8 data:double lbl_801D4888 = .sdata2:0x801D4888; // type:object size:0x8 scope:local data:double
lbl_801D4890 = .sdata2:0x801D4890; // type:object size:0x8 data:double lbl_801D4890 = .sdata2:0x801D4890; // type:object size:0x8 scope:local data:double
lbl_801D4898 = .sdata2:0x801D4898; // type:object size:0x8 data:double lbl_801D4898 = .sdata2:0x801D4898; // type:object size:0x8 scope:local data:double
lbl_801D48A0 = .sdata2:0x801D48A0; // type:object size:0x8 data:double lbl_801D48A0 = .sdata2:0x801D48A0; // type:object size:0x8 scope:local data:double
lbl_801D48A8 = .sdata2:0x801D48A8; // type:object size:0x4 data:float lbl_801D48A8 = .sdata2:0x801D48A8; // type:object size:0x4 scope:local data:float
lbl_801D48AC = .sdata2:0x801D48AC; // type:object size:0x4 data:float lbl_801D48AC = .sdata2:0x801D48AC; // type:object size:0x4 scope:local data:float
lbl_801D48B0 = .sdata2:0x801D48B0; // type:object size:0x4 data:float lbl_801D48B0 = .sdata2:0x801D48B0; // type:object size:0x4 scope:local data:float
lbl_801D48B4 = .sdata2:0x801D48B4; // type:object size:0x4 data:float lbl_801D48B4 = .sdata2:0x801D48B4; // type:object size:0x4 scope:local data:float
lbl_801D48B8 = .sdata2:0x801D48B8; // type:object size:0x8 data:double lbl_801D48B8 = .sdata2:0x801D48B8; // type:object size:0x8 scope:local data:double
lbl_801D48C0 = .sdata2:0x801D48C0; // type:object size:0x4 data:float lbl_801D48C0 = .sdata2:0x801D48C0; // type:object size:0x4 scope:local data:float
lbl_801D48C8 = .sdata2:0x801D48C8; // type:object size:0x8 data:double lbl_801D48C8 = .sdata2:0x801D48C8; // type:object size:0x8 scope:local data:double
lbl_801D48D0 = .sdata2:0x801D48D0; // type:object size:0x8 data:double lbl_801D48D0 = .sdata2:0x801D48D0; // type:object size:0x8 scope:local data:double
lbl_801D48D8 = .sdata2:0x801D48D8; // type:object size:0x4 data:float lbl_801D48D8 = .sdata2:0x801D48D8; // type:object size:0x4 scope:local data:float
lbl_801D48E0 = .sdata2:0x801D48E0; // type:object size:0x8 data:double lbl_801D48E0 = .sdata2:0x801D48E0; // type:object size:0x8 scope:local data:double
lbl_801D48E8 = .sdata2:0x801D48E8; // type:object size:0x4 data:float lbl_801D48E8 = .sdata2:0x801D48E8; // type:object size:0x4 scope:local data:float
lbl_801D48EC = .sdata2:0x801D48EC; // type:object size:0x4 data:float lbl_801D48EC = .sdata2:0x801D48EC; // type:object size:0x4 scope:local data:float
lbl_801D48F0 = .sdata2:0x801D48F0; // type:object size:0x4 data:float lbl_801D48F0 = .sdata2:0x801D48F0; // type:object size:0x4 scope:local data:float
lbl_801D48F4 = .sdata2:0x801D48F4; // type:object size:0x4 data:float lbl_801D48F4 = .sdata2:0x801D48F4; // type:object size:0x4 scope:local data:float
lbl_801D48F8 = .sdata2:0x801D48F8; // type:object size:0x8 data:double lbl_801D48F8 = .sdata2:0x801D48F8; // type:object size:0x8 scope:local data:double
lbl_801D4900 = .sdata2:0x801D4900; // type:object size:0x8 data:double lbl_801D4900 = .sdata2:0x801D4900; // type:object size:0x8 scope:local data:double
lbl_801D4908 = .sdata2:0x801D4908; // type:object size:0x4 data:float lbl_801D4908 = .sdata2:0x801D4908; // type:object size:0x4 scope:local data:float
lbl_801D490C = .sdata2:0x801D490C; // type:object size:0x4 data:float lbl_801D490C = .sdata2:0x801D490C; // type:object size:0x4 scope:local data:float
lbl_801D4910 = .sdata2:0x801D4910; // type:object size:0x8 data:double lbl_801D4910 = .sdata2:0x801D4910; // type:object size:0x8 scope:local data:double
lbl_801D4918 = .sdata2:0x801D4918; // type:object size:0x4 data:float lbl_801D4918 = .sdata2:0x801D4918; // type:object size:0x4 scope:local data:float
lbl_801D491C = .sdata2:0x801D491C; // type:object size:0x4 data:float lbl_801D491C = .sdata2:0x801D491C; // type:object size:0x4 scope:local data:float
lbl_801D4920 = .sdata2:0x801D4920; // type:object size:0x4 data:float lbl_801D4920 = .sdata2:0x801D4920; // type:object size:0x4 scope:local data:float
lbl_801D4924 = .sdata2:0x801D4924; // type:object size:0x4 data:float lbl_801D4924 = .sdata2:0x801D4924; // type:object size:0x4 scope:local data:float
lbl_801D4928 = .sdata2:0x801D4928; // type:object size:0x8 data:double lbl_801D4928 = .sdata2:0x801D4928; // type:object size:0x8 scope:local data:double
lbl_801D4930 = .sdata2:0x801D4930; // type:object size:0x8 data:double lbl_801D4930 = .sdata2:0x801D4930; // type:object size:0x8 scope:local data:double
lbl_801D4938 = .sdata2:0x801D4938; // type:object size:0x4 data:float lbl_801D4938 = .sdata2:0x801D4938; // type:object size:0x4 scope:local data:float
lbl_801D493C = .sdata2:0x801D493C; // type:object size:0x4 data:float lbl_801D493C = .sdata2:0x801D493C; // type:object size:0x4 scope:local data:float
lbl_801D4940 = .sdata2:0x801D4940; // type:object size:0x4 data:float lbl_801D4940 = .sdata2:0x801D4940; // type:object size:0x4 scope:local data:float
lbl_801D4944 = .sdata2:0x801D4944; // type:object size:0x4 data:float lbl_801D4944 = .sdata2:0x801D4944; // type:object size:0x4 scope:local data:float
lbl_801D4948 = .sdata2:0x801D4948; // type:object size:0x4 data:float lbl_801D4948 = .sdata2:0x801D4948; // type:object size:0x4 scope:local data:float
lbl_801D494C = .sdata2:0x801D494C; // type:object size:0x4 data:float lbl_801D494C = .sdata2:0x801D494C; // type:object size:0x4 scope:local data:float
lbl_801D4950 = .sdata2:0x801D4950; // type:object size:0x4 data:float lbl_801D4950 = .sdata2:0x801D4950; // type:object size:0x4 scope:local data:float
lbl_801D4954 = .sdata2:0x801D4954; // type:object size:0x4 data:float lbl_801D4954 = .sdata2:0x801D4954; // type:object size:0x4 scope:local data:float
lbl_801D4958 = .sdata2:0x801D4958; // type:object size:0x4 data:float lbl_801D4958 = .sdata2:0x801D4958; // type:object size:0x4 scope:local data:float
lbl_801D4960 = .sdata2:0x801D4960; // type:object size:0x8 data:double lbl_801D4960 = .sdata2:0x801D4960; // type:object size:0x8 data:double
lbl_801D4968 = .sdata2:0x801D4968; // type:object size:0x8 data:double lbl_801D4968 = .sdata2:0x801D4968; // type:object size:0x8 data:double
lbl_801D4970 = .sdata2:0x801D4970; // type:object size:0x4 data:float lbl_801D4970 = .sdata2:0x801D4970; // type:object size:0x4 scope:local data:float
lbl_801D4978 = .sdata2:0x801D4978; // type:object size:0x8 data:double lbl_801D4978 = .sdata2:0x801D4978; // type:object size:0x8 scope:local data:double
lbl_801D4980 = .sdata2:0x801D4980; // type:object size:0x8 data:double lbl_801D4980 = .sdata2:0x801D4980; // type:object size:0x8 scope:local data:double
lbl_801D4988 = .sdata2:0x801D4988; // type:object size:0x8 data:double lbl_801D4988 = .sdata2:0x801D4988; // type:object size:0x8 scope:local data:double
lbl_801D4990 = .sdata2:0x801D4990; // type:object size:0x4 data:float lbl_801D4990 = .sdata2:0x801D4990; // type:object size:0x4 data:float
lbl_801D4994 = .sdata2:0x801D4994; // type:object size:0x4 data:float lbl_801D4994 = .sdata2:0x801D4994; // type:object size:0x4 data:float
lbl_801D4998 = .sdata2:0x801D4998; // type:object size:0x4 data:float lbl_801D4998 = .sdata2:0x801D4998; // type:object size:0x4 data:float

View file

@ -392,16 +392,16 @@ config.libs = [
Object(NonMatching, "game/hsfdraw.c"), Object(NonMatching, "game/hsfdraw.c"),
Object(Matching, "game/hsfman.c"), Object(Matching, "game/hsfman.c"),
Object(Matching, "game/hsfmotion.c"), Object(Matching, "game/hsfmotion.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/hsfanim.c"), Object(Matching, "game/hsfanim.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/hsfex.c"), Object(Matching, "game/hsfex.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/perf.c"), Object(Matching, "game/perf.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/objmain.c"), Object(Matching, "game/objmain.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/fault.c"), Object(Matching, "game/fault.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/gamework.c"), Object(Matching, "game/gamework.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/objsysobj.c"), Object(Matching, "game/objsysobj.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/objdll.c"), Object(Matching, "game/objdll.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/frand.c"), Object(Matching, "game/frand.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/audio.c"), Object(Matching, "game/audio.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/EnvelopeExec.c"), Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/EnvelopeExec.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/minigame_seq.c"), Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/minigame_seq.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/ovllist.c"), Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "game/ovllist.c"),

View file

@ -1,3 +1,5 @@
#include "version.h"
OVL_DEFINE(OVL__MINI, "dll/_minigameDLL.rel") OVL_DEFINE(OVL__MINI, "dll/_minigameDLL.rel")
OVL_DEFINE(OVL_BOOT, "dll/bootdll.rel") OVL_DEFINE(OVL_BOOT, "dll/bootdll.rel")
OVL_DEFINE(OVL_E3SETUP, "dll/e3setupDLL.rel") OVL_DEFINE(OVL_E3SETUP, "dll/e3setupDLL.rel")
@ -69,10 +71,17 @@ OVL_DEFINE(OVL_M461, "dll/m461dll.rel")
OVL_DEFINE(OVL_M462, "dll/m462dll.rel") OVL_DEFINE(OVL_M462, "dll/m462dll.rel")
OVL_DEFINE(OVL_M463, "dll/m463dll.rel") OVL_DEFINE(OVL_M463, "dll/m463dll.rel")
OVL_DEFINE(OVL_MENT, "dll/mentdll.rel") OVL_DEFINE(OVL_MENT, "dll/mentdll.rel")
#if VERSION_JAP
OVL_DEFINE(OVL_MGMODE, "dll/mgmodedll.rel")
OVL_DEFINE(OVL_MODELTEST, "dll/modeltestdll.rel")
OVL_DEFINE(OVL_MODESEL, "dll/modeseldll.rel")
OVL_DEFINE(OVL_MOVIE, "dll/movieDll.rel")
#else
OVL_DEFINE(OVL_MESS, "dll/messdll.rel") OVL_DEFINE(OVL_MESS, "dll/messdll.rel")
OVL_DEFINE(OVL_MGMODE, "dll/mgmodedll.rel") OVL_DEFINE(OVL_MGMODE, "dll/mgmodedll.rel")
OVL_DEFINE(OVL_MODELTEST, "dll/modeltestdll.rel") OVL_DEFINE(OVL_MODELTEST, "dll/modeltestdll.rel")
OVL_DEFINE(OVL_MODESEL, "dll/modeseldll.rel") OVL_DEFINE(OVL_MODESEL, "dll/modeseldll.rel")
#endif
OVL_DEFINE(OVL_MPEX, "dll/mpexdll.rel") OVL_DEFINE(OVL_MPEX, "dll/mpexdll.rel")
OVL_DEFINE(OVL_MSETUP, "dll/msetupdll.rel") OVL_DEFINE(OVL_MSETUP, "dll/msetupdll.rel")
OVL_DEFINE(OVL_MSTORY2, "dll/mstory2dll.rel") OVL_DEFINE(OVL_MSTORY2, "dll/mstory2dll.rel")
@ -96,4 +105,4 @@ OVL_DEFINE(OVL_W06, "dll/w06dll.rel")
OVL_DEFINE(OVL_W10, "dll/w10dll.rel") OVL_DEFINE(OVL_W10, "dll/w10dll.rel")
OVL_DEFINE(OVL_W20, "dll/w20dll.rel") OVL_DEFINE(OVL_W20, "dll/w20dll.rel")
OVL_DEFINE(OVL_W21, "dll/w21dll.rel") OVL_DEFINE(OVL_W21, "dll/w21dll.rel")
OVL_DEFINE(OVL_ZTAR, "dll/ztardll.rel") OVL_DEFINE(OVL_ZTAR, "dll/ztardll.rel")