Fix some player.h functions
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3 changed files with 7 additions and 7 deletions
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@ -68,9 +68,9 @@ f32 BoardPlayerRotYGet(s32);
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void BoardPlayerScaleSetV(s32, Vec*);
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void BoardPlayerScaleSet(s32, f32, f32, f32);
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s16 BoardPlayerCurrMotionGet(s32);
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void BoardPlayerMotionCreate(s32, s32);
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s32 BoardPlayerMotionCreate(s32, s32);
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void BoardPlayerMotionKill(s32, s32);
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void BoardPlayerMotionEndCheck(s32);
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s32 BoardPlayerMotionEndCheck(s32);
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void BoardPlayerMotionEndWait(s32);
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void BoardPlayerMotionStart(s32, s32, s32);
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void BoardPlayerMotionShiftSet(s32, s32, f32, f32, u32);
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