Label variables in objsub.c
Also improved variable names
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80f41518ee
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8a91c4bc79
3 changed files with 56 additions and 37 deletions
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@ -5556,9 +5556,9 @@ SimpleControl = .bss:0x80197AC0; // type:object size:0x19C
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SoundBuffer = .bss:0x80197C60; // type:object size:0x500 scope:local align:32
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WorkBuffer = .bss:0x80198160; // type:object size:0x40 scope:local align:32
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THPFileName = .bss:0x801981A0; // type:object size:0x40 scope:local
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GWGameStatBackup = .bss:0x801981E0; // type:object size:0x118
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lbl_801982F8 = .bss:0x801982F8; // type:object size:0x100
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lbl_801983F8 = .bss:0x801983F8; // type:object size:0x18
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mgGameStatBackup = .bss:0x801981E0; // type:object size:0x118
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mgIndexList = .bss:0x801982F8; // type:object size:0x100
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mgTicTacToeGrid = .bss:0x801983F8; // type:object size:0x12
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_Sys_Flag = .bss:0x80198410; // type:object size:0x10
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curFileInfo = .bss:0x80198420; // type:object size:0x20
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saveBuf = .bss:0x80198440; // type:object size:0x4000 align:32
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@ -6310,14 +6310,15 @@ decodeThread = .sbss:0x801D3E68; // type:object size:0x4 scope:local data:4byte
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decodeStackP = .sbss:0x801D3E6C; // type:object size:0x4 scope:local data:4byte
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decodeRate = .sbss:0x801D3E70; // type:object size:0x4 scope:local data:4byte
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audioTrack = .sbss:0x801D3E74; // type:object size:0x8 scope:local data:4byte
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lbl_801D3E80 = .sbss:0x801D3E80; // type:object size:0x4
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lbl_801D3E84 = .sbss:0x801D3E84; // type:object size:0x4
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lbl_801D3E88 = .sbss:0x801D3E88; // type:object size:0x4 data:4byte
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lbl_801D3E8C = .sbss:0x801D3E8C; // type:object size:0x4 data:4byte
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lbl_801D3E90 = .sbss:0x801D3E90; // type:object size:0x4
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lbl_801D3E94 = .sbss:0x801D3E94; // type:object size:0x4
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lbl_801D3E98 = .sbss:0x801D3E98; // type:object size:0x8
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lbl_801D3EA0 = .sbss:0x801D3EA0; // type:object size:0x8
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mgBoardHostEnableF = .sbss:0x801D3E80; // type:object size:0x1
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mgInstExitEnableF = .sbss:0x801D3E84; // type:object size:0x4
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mgPracticeEnableF = .sbss:0x801D3E88; // type:object size:0x4 data:4byte
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mgQuitExtraF = .sbss:0x801D3E8C; // type:object size:0x4 data:4byte
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mgRecordExtra = .sbss:0x801D3E90; // type:object size:0x4
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lbl_801D3E94 = .sbss:0x801D3E94; // type:object size:0x1
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mgBattleStarMax = .sbss:0x801D3E96; // type:object size:0x2
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mgBattleStar = .sbss:0x801D3E98; // type:object size:0x8
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mgTypeCurr = .sbss:0x801D3EA0; // type:object size:0x2 data:2byte
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curSlotNo = .sbss:0x801D3EA8; // type:object size:0x2 data:2byte
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curBoxNo = .sbss:0x801D3EAA; // type:object size:0x1 data:byte
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saveExecF = .sbss:0x801D3EAC; // type:object size:0x4
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