Label variables in objsub.c

Also improved variable names
This commit is contained in:
gamemasterplc 2024-01-27 20:26:04 -06:00
parent 80f41518ee
commit 8a91c4bc79
3 changed files with 56 additions and 37 deletions

View file

@ -5556,9 +5556,9 @@ SimpleControl = .bss:0x80197AC0; // type:object size:0x19C
SoundBuffer = .bss:0x80197C60; // type:object size:0x500 scope:local align:32
WorkBuffer = .bss:0x80198160; // type:object size:0x40 scope:local align:32
THPFileName = .bss:0x801981A0; // type:object size:0x40 scope:local
GWGameStatBackup = .bss:0x801981E0; // type:object size:0x118
lbl_801982F8 = .bss:0x801982F8; // type:object size:0x100
lbl_801983F8 = .bss:0x801983F8; // type:object size:0x18
mgGameStatBackup = .bss:0x801981E0; // type:object size:0x118
mgIndexList = .bss:0x801982F8; // type:object size:0x100
mgTicTacToeGrid = .bss:0x801983F8; // type:object size:0x12
_Sys_Flag = .bss:0x80198410; // type:object size:0x10
curFileInfo = .bss:0x80198420; // type:object size:0x20
saveBuf = .bss:0x80198440; // type:object size:0x4000 align:32
@ -6310,14 +6310,15 @@ decodeThread = .sbss:0x801D3E68; // type:object size:0x4 scope:local data:4byte
decodeStackP = .sbss:0x801D3E6C; // type:object size:0x4 scope:local data:4byte
decodeRate = .sbss:0x801D3E70; // type:object size:0x4 scope:local data:4byte
audioTrack = .sbss:0x801D3E74; // type:object size:0x8 scope:local data:4byte
lbl_801D3E80 = .sbss:0x801D3E80; // type:object size:0x4
lbl_801D3E84 = .sbss:0x801D3E84; // type:object size:0x4
lbl_801D3E88 = .sbss:0x801D3E88; // type:object size:0x4 data:4byte
lbl_801D3E8C = .sbss:0x801D3E8C; // type:object size:0x4 data:4byte
lbl_801D3E90 = .sbss:0x801D3E90; // type:object size:0x4
lbl_801D3E94 = .sbss:0x801D3E94; // type:object size:0x4
lbl_801D3E98 = .sbss:0x801D3E98; // type:object size:0x8
lbl_801D3EA0 = .sbss:0x801D3EA0; // type:object size:0x8
mgBoardHostEnableF = .sbss:0x801D3E80; // type:object size:0x1
mgInstExitEnableF = .sbss:0x801D3E84; // type:object size:0x4
mgPracticeEnableF = .sbss:0x801D3E88; // type:object size:0x4 data:4byte
mgQuitExtraF = .sbss:0x801D3E8C; // type:object size:0x4 data:4byte
mgRecordExtra = .sbss:0x801D3E90; // type:object size:0x4
lbl_801D3E94 = .sbss:0x801D3E94; // type:object size:0x1
mgBattleStarMax = .sbss:0x801D3E96; // type:object size:0x2
mgBattleStar = .sbss:0x801D3E98; // type:object size:0x8
mgTypeCurr = .sbss:0x801D3EA0; // type:object size:0x2 data:2byte
curSlotNo = .sbss:0x801D3EA8; // type:object size:0x2 data:2byte
curBoxNo = .sbss:0x801D3EAA; // type:object size:0x1 data:byte
saveExecF = .sbss:0x801D3EAC; // type:object size:0x4