Match bootdll in PAL
This commit is contained in:
parent
ddf7241695
commit
8a96d23ba9
13 changed files with 746 additions and 192 deletions
280
src/REL/bootDll/language.c
Normal file
280
src/REL/bootDll/language.c
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@ -0,0 +1,280 @@
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#include "version.h"
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#if VERSION_PAL
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#include "dolphin.h"
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#include "game/card.h"
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#include "game/saveload.h"
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#include "game/sprite.h"
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#include "game/hsfman.h"
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#include "game/hsfanim.h"
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#include "game/window.h"
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#include "game/gamework_data.h"
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#include "game/object.h"
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#include "game/wipe.h"
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#include "game/pad.h"
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#include "game/audio.h"
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#include "game/chrman.h"
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#include "game/minigame_seq.h"
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#include "math.h"
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#include "ext_math.h"
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#include "data_num/title.h"
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s32 flagFileTbl[] = {
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TITLE_FLAG_EN_ANM,
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TITLE_FLAG_ES_ANM,
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TITLE_FLAG_IT_ANM,
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TITLE_FLAG_FR_ANM,
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TITLE_FLAG_GE_ANM
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};
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extern int SystemInitF;
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extern Process *objman;
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extern Vec debugCamRot[2];
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extern Vec debugCamPos[2];
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extern float debugCamZoom[2];
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void DebugCamOutView(omObjData *obj);
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void DebugCamUpdate(omObjData *obj);
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BOOL LanguageMenuExec(void)
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{
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s16 language = GWLanguageGet()-1;
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s16 i;
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s16 gid;
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s16 time;
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s16 choiceChange;
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AnimData *anim;
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s16 sprid;
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s16 choice;
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omObjData *outView;
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omObjData *updateCamera;
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s16 modelId[5];
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s16 winId[5];
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float winSize[2];
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float dist;
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float posX;
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float posZ;
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for(i=0; i<4; i++) {
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GWPlayerCfg[i].character = i;
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}
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gid = HuSprGrpCreate(1);
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anim = HuSprAnimReadFile(TITLE_LANGUAGEBG_ANM);
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sprid = HuSprCreate(anim, 0, 0);
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HuSprGrpMemberSet(gid, 0, sprid);
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HuSprDrawNoSet(gid, 0, 127);
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HuSprPosSet(gid, 0, 288, 240);
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HuSprTPLvlSet(gid, 0, 0.6f);
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Hu3DFogSet(350, 2000, 128, 128, 128);
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debugCamRot[0].x = -20;
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debugCamRot[0].y = 0;
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debugCamRot[0].z = 0;
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debugCamPos[0].x = 0;
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debugCamPos[0].y = 20;
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debugCamPos[0].z = -7;
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debugCamZoom[0] = 600;
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Hu3DCameraPerspectiveSet(HU3D_CAM0, 60, 20, 5000, 1.2f);
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outView = omAddObjEx(objman, 32730, 0, 0, -1, DebugCamOutView);
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updateCamera = omAddObjEx(objman, 0, 32, 32, -1, DebugCamUpdate);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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if(!SystemInitF) {
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void *group_samp;
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HuWindowInit();
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group_samp = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(0));
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msmSysLoadGroup(0, group_samp, 0);
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HuMemDirectFree(group_samp);
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}
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for(i=0; i<5; i++) {
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modelId[i] = Hu3DModelCreateFile(TITLE_FLAG_HSF);
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anim = HuSprAnimReadFile(flagFileTbl[i]);
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Hu3DAnimCreate(anim, modelId[i], "flag");
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Hu3DModelPosSet(modelId[i], sind(i*72)*200, 70, cosd(i*72)*200);
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Hu3DModelRotSet(modelId[i], -20, 0, 0);
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}
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for(time=1; time<=30; time++) {
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dist = 1.0-(time/30.0);
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for(i=0; i<5; i++) {
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Hu3DModelPosSet(modelId[i], sind((dist*180.0f)+(i*72)+(language*72))*(200+(300*dist)), 70, cosd((dist*180.0f)+(i*72)+(language*72))*(200+(300*dist)));
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}
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HuPrcVSleep();
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}
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HuWinInit(1);
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HuWinMesMaxSizeGet(5, winSize, 0x380000, 0x380005, 0x38000A, 0x38000F, 0x380014);
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winId[0] = HuWinExCreateStyled(-10000, 50, winSize[0], winSize[1], -1, 0);
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HuWinAttrSet(winId[0], 0x800);
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HuWinMesSet(winId[0], 0x380000+(language*5));
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HuWinBGTPLvlSet(winId[0], 0);
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HuWinMesSpeedSet(winId[0], 0);
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HuWinDispOn(winId[0]);
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HuWinMesMaxSizeGet(5, winSize, 0x380001, 0x380006, 0x38000B, 0x380010, 0x380015);
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winId[1] = HuWinExCreateStyled(-10000, 100, winSize[0], winSize[1], -1, 0);
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HuWinAttrSet(winId[1], 0x800);
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HuWinMesSet(winId[1], 0x380001+(language*5));
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HuWinBGTPLvlSet(winId[1], 0);
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HuWinMesSpeedSet(winId[1], 0);
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HuWinDispOn(winId[1]);
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HuWinMesMaxSizeGet(5, winSize, 0x380002, 0x380007, 0x38000C, 0x380011, 0x380016);
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winId[2] = HuWinExCreateStyled(-10000, 340, winSize[0], winSize[1], -1, 0);
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HuWinAttrSet(winId[2], 0x800);
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HuWinMesSet(winId[2], 0x380002+(language*5));
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HuWinBGTPLvlSet(winId[2], 0);
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HuWinMesSpeedSet(winId[2], 0);
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HuWinDispOn(winId[2]);
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HuWinMesMaxSizeGet(5, winSize, 0x380004, 0x380009, 0x38000E, 0x380013, 0x380018);
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winId[4] = HuWinExCreateStyled(-10000, (448-winSize[1])-10, winSize[0], winSize[1], -1, 0);
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HuWinAttrSet(winId[4], 0x800);
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choiceChange = FALSE;
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while(1) {
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if(HuPadDStkRep[0] & PAD_BUTTON_LEFT) {
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HuAudFXPlay(0);
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for(time=0; time<=10; time++) {
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for(i=0; i<5; i++) {
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posX = sind((72.0*language)+(i*72)-(72.0*(time/10.0)))*200;
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posZ = cosd((72.0*language)+(i*72)-(72.0*(time/10.0)))*200;
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Hu3DModelPosSet(modelId[i], posX, 70, posZ);
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}
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HuPrcVSleep();
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}
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language--;
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if(language < 0) {
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language = 4;
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}
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choiceChange = TRUE;
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} else if(HuPadDStkRep[0] & PAD_BUTTON_RIGHT) {
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HuAudFXPlay(0);
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for(time=0; time<=10; time++) {
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for(i=0; i<5; i++) {
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posX = sind((72.0*language)+(i*72)+(72.0*(time/10.0)))*200;
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posZ = cosd((72.0*language)+(i*72)+(72.0*(time/10.0)))*200;
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Hu3DModelPosSet(modelId[i], posX, 70, posZ);
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}
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HuPrcVSleep();
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}
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language++;
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if(language >= 5) {
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language = 0;
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}
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choiceChange = TRUE;
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}
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if(choiceChange) {
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HuWinMesSet(winId[0], 0x380000+(language*5));
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HuWinMesSet(winId[1], 0x380001+(language*5));
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HuWinMesSet(winId[2], 0x380002+(language*5));
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choiceChange = FALSE;
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}
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if(HuPadBtnDown[0] & PAD_BUTTON_A) {
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HuAudFXPlay(1);
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HuWinHomeClear(winId[4]);
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HuWinExAnimIn(winId[4]);
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HuWinMesSet(winId[4], 0x380004+(language*5));
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HuWinMesWait(winId[4]);
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choice = HuWinChoiceGet(winId[4], 0);
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if(choice == 0) {
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GwLanguage = GwLanguageSave = language+1;
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GWLanguageSet(GwLanguage);
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break;
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}
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HuWinExAnimOut(winId[4]);
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}
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if(GwLanguage != -1 && (HuPadBtnDown[0] & PAD_BUTTON_B)) {
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HuAudFXPlay(3);
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break;
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}
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HuPrcVSleep();
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}
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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HuSprGrpKill(gid);
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for(i=0; i<5; i++) {
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Hu3DModelKill(modelId[i]);
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}
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omDelObjEx(objman, outView);
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omDelObjEx(objman, updateCamera);
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if(SystemInitF == 0) {
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CharManInit();
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MGSeqInit();
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}
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HuWinAllKill();
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Hu3DFogClear();
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return TRUE;
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}
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s32 LanguageBootGet(void)
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{
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s16 result = -1;
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s16 i;
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s16 j;
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for(i=0; i<2; i++) {
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if(HuCardSlotCheck(i) < 0) {
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continue;
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}
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if(HuCardMount(i) < 0) {
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continue;
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}
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for(j=0; j<3; j++) {
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CARDFileInfo fileInfo;
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if(HuCardOpen(i, SaveFileNameTbl[j], &fileInfo) < 0) {
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continue;
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}
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if(HuCardRead(&fileInfo, &saveBuf, SAVE_BUF_SIZE, 0) < 0) {
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continue;
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}
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if(!SLCheckSumCheck()) {
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continue;
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}
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memcpy(&GWGameStat, &saveBuf.data.stat, sizeof(GameStat));
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if(GWGameStat.language < 1) {
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continue;
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}
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if(GWGameStat.language > 5) {
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continue;
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}
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result = GWGameStat.language;
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OSReport("Language %d\n", GWGameStat.language);
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HuCardClose(&fileInfo);
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HuCardUnMount(i);
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return result;
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}
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HuCardUnMount(i);
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}
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if(result == -1) {
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OSReport("OS Language %d\n", OSGetLanguage());
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switch(OSGetLanguage()) {
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case OS_LANG_ENGLISH:
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result = 1;
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break;
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case OS_LANG_GERMAN:
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result = 2;
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break;
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case OS_LANG_FRENCH:
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result = 3;
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break;
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case OS_LANG_SPANISH:
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result = 5;
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break;
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case OS_LANG_ITALIAN:
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result = 4;
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break;
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default:
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result = -1;
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break;
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}
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}
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return result;
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}
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#endif
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@ -24,51 +24,69 @@
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extern int SystemInitF;
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static Process *objman[2];
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Vec lbl_1_bss_3C[2];
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Vec lbl_1_bss_24[2];
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float lbl_1_bss_1C[2];
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static omObjData *debugOutView;
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Process *objman;
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Vec debugCamRot[2];
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Vec debugCamPos[2];
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float debugCamZoom[2];
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Vec lbl_1_bss_10;
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static s16 demoWin;
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static s16 demoWinId;
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static s16 titleModel[3];
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static s16 titleGroup;
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static s16 titleMdlId[3];
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static s16 bootGrpId;
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s16 lbl_1_bss_4;
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s32 lbl_1_bss_0;
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#if VERSION_PAL
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static BOOL initLanguageF;
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#endif
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s32 debugCamOnF;
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static void BootProc(void);
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void BootExec(void);
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static void UpdateDemoMess(void);
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static void ProgressiveProc(void);
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static void TitleInit(void);
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static BOOL TitleProc(void);
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#if VERSION_NTSC
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void BootProgExec(void);
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#endif
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void BootTitleCreate(void);
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BOOL BootTitleExec(void);
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void *logoReadNintendo(void);
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void *NintendoDataDecode(void);
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void ObjectSetup(void)
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{
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omOvlHisData *history;
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OSReport("******* Boot ObjectSetup *********\n");
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objman[0] = omInitObjMan(50, 8192);
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lbl_1_bss_3C[0].x = -67;
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lbl_1_bss_3C[0].y = 40;
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lbl_1_bss_3C[0].z = 0;
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lbl_1_bss_24[0].x = 260;
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lbl_1_bss_24[0].y = -103;
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lbl_1_bss_24[0].z = -18;
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lbl_1_bss_1C[0] = 2885;
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objman = omInitObjMan(50, 8192);
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debugCamRot[0].x = -67;
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debugCamRot[0].y = 40;
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debugCamRot[0].z = 0;
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debugCamPos[0].x = 260;
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debugCamPos[0].y = -103;
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debugCamPos[0].z = -18;
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debugCamZoom[0] = 2885;
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Hu3DCameraCreate(1);
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Hu3DCameraPerspectiveSet(1, 30, 20, 15000, 1.2);
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Hu3DCameraViewportSet(1, 0, 0, 640, 480, 0, 1);
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HuPrcCreate(BootProc, 100, 12288, 0);
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HuPrcCreate(BootExec, 100, 12288, 0);
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Hu3DBGColorSet(0, 0, 0);
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history = omOvlHisGet(0);
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omOvlHisChg(0, history->overlay, 1, history->stat);
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#if VERSION_PAL
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if(SystemInitF == FALSE) {
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initLanguageF = FALSE;
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} else {
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initLanguageF = TRUE;
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}
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#endif
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}
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static void BootProc(void)
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#if VERSION_PAL
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s32 LanguageBootGet(void);
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BOOL LanguageMenuExec(void);
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#endif
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void BootExec(void)
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{
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AnimData *data;
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s16 group;
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@ -77,11 +95,24 @@ static void BootProc(void)
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s16 i;
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OSTick tick_prev;
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Process *curr = HuPrcCurrentGet();
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#if VERSION_NTSC
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if (omovlevtno == 0) {
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ProgressiveProc();
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BootProgExec();
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}
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#else
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if(SystemInitF == FALSE) {
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GwLanguage = LanguageBootGet();
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if(GwLanguage == -1) {
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if(LanguageMenuExec()) {
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SystemInitF = TRUE;
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}
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} else {
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GWLanguageSet(GwLanguage);
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}
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}
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#endif
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group = HuSprGrpCreate(2);
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data = HuSprAnimRead(logoReadNintendo());
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data = HuSprAnimRead(NintendoDataDecode());
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sprite_nintendo = HuSprCreate(data, 0, 0);
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HuSprGrpMemberSet(group, 0, sprite_nintendo);
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HuSprPosSet(group, 0, 288, 240);
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@ -94,7 +125,7 @@ static void BootProc(void)
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HuSprPosSet(group, 1, 288, 240);
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HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
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HuWinInit(1);
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TitleInit();
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BootTitleCreate();
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SystemInitF = 1;
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}
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else {
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@ -105,6 +136,18 @@ static void BootProc(void)
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for (i = 0; i < 4; i++) {
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GWPlayerCfg[i].pad_idx = i;
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}
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#if VERSION_PAL
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if(SystemInitF) {
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data = HuSprAnimReadFile(TITLE_HUDSON_ANM);
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sprite_hudson = HuSprCreate(data, 0, 0);
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HuSprGrpMemberSet(group, 1, sprite_hudson);
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HuSprPosSet(group, 1, 288, 240);
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HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
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HuAudSndGrpSetSet(0);
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BootTitleCreate();
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HuWinInit(1);
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}
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#endif
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repeat:
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HuSprAttrReset(group, 0, HUSPR_ATTR_DISPOFF);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
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@ -118,7 +161,7 @@ static void BootProc(void)
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HuWindowInit();
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MGSeqInit();
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HuWinInit(1);
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TitleInit();
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BootTitleCreate();
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data = HuSprAnimReadFile(TITLE_HUDSON_ANM);
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sprite_hudson = HuSprCreate(data, 0, 0);
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HuSprGrpMemberSet(group, 1, sprite_hudson);
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@ -130,9 +173,15 @@ static void BootProc(void)
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}
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else {
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for (i = 0; i < 180; i++) {
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#if VERSION_NTSC
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if (HuPadBtnDown[0] & (PAD_BUTTON_START | PAD_BUTTON_A)) {
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break;
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}
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#else
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if (initLanguageF && (HuPadBtnDown[0] & (PAD_BUTTON_START | PAD_BUTTON_A))) {
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break;
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}
|
||||
#endif
|
||||
HuPrcVSleep();
|
||||
}
|
||||
}
|
||||
|
|
@ -159,12 +208,21 @@ static void BootProc(void)
|
|||
}
|
||||
else {
|
||||
for (i = 0; i < 180; i++) {
|
||||
#if VERSION_NTSC
|
||||
if (HuPadBtnDown[0] & (PAD_BUTTON_START | PAD_BUTTON_A)) {
|
||||
break;
|
||||
}
|
||||
#else
|
||||
if (initLanguageF && (HuPadBtnDown[0] & (PAD_BUTTON_START | PAD_BUTTON_A))) {
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
HuPrcVSleep();
|
||||
}
|
||||
}
|
||||
#if VERSION_PAL
|
||||
initLanguageF = TRUE;
|
||||
#endif
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
|
||||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
|
|
@ -184,11 +242,11 @@ static void BootProc(void)
|
|||
HuSprGrpMemberSet(group_thp, 0, sprite_thp);
|
||||
HuSprPosSet(group_thp, 0, 288, 240);
|
||||
HuWinMesMaxSizeBetGet(win_size, MAKE_MESSID(54, 0), MAKE_MESSID(54, 4));
|
||||
demoWin = HuWinCreate(-10000, 448 - win_size[1], win_size[0], win_size[1], 0);
|
||||
HuWinMesSpeedSet(demoWin, 0);
|
||||
HuWinBGTPLvlSet(demoWin, 0);
|
||||
HuWinPriSet(demoWin, 10);
|
||||
HuWinAttrSet(demoWin, 0x800);
|
||||
demoWinId = HuWinCreate(-10000, 448 - win_size[1], win_size[0], win_size[1], 0);
|
||||
HuWinMesSpeedSet(demoWinId, 0);
|
||||
HuWinBGTPLvlSet(demoWinId, 0);
|
||||
HuWinPriSet(demoWinId, 10);
|
||||
HuWinAttrSet(demoWinId, 0x800);
|
||||
HuPrcSleep(5);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 10);
|
||||
while (WipeStatGet()) {
|
||||
|
|
@ -207,7 +265,7 @@ static void BootProc(void)
|
|||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuWinKill(demoWin);
|
||||
HuWinKill(demoWinId);
|
||||
HuTHPClose();
|
||||
HuPrcVSleep();
|
||||
HuSprGrpKill(group_thp);
|
||||
|
|
@ -216,7 +274,7 @@ static void BootProc(void)
|
|||
}
|
||||
skip_wait = FALSE;
|
||||
}
|
||||
if (!TitleProc()) {
|
||||
if (!BootTitleExec()) {
|
||||
HuPrcSleep(60);
|
||||
goto repeat;
|
||||
}
|
||||
|
|
@ -242,7 +300,7 @@ static void BootProc(void)
|
|||
} while (1);
|
||||
}
|
||||
|
||||
static s16 demoTimingTbl[] = {
|
||||
static s16 demoMessTimeTbl[] = {
|
||||
1686,
|
||||
1785,
|
||||
1850,
|
||||
|
|
@ -261,19 +319,21 @@ static void UpdateDemoMess(void)
|
|||
{
|
||||
int frame = HuTHPFrameGet();
|
||||
int i;
|
||||
for (i = 0; demoTimingTbl[i * 2] != -1; i++) {
|
||||
if (frame == demoTimingTbl[i * 2]) {
|
||||
HuWinMesSet(demoWin, MAKE_MESSID(54, i));
|
||||
for (i = 0; demoMessTimeTbl[i * 2] != -1; i++) {
|
||||
if (frame == demoMessTimeTbl[i * 2]) {
|
||||
HuWinMesSet(demoWinId, MAKE_MESSID(54, i));
|
||||
}
|
||||
if (frame == demoTimingTbl[(i * 2) + 1]) {
|
||||
HuWinHomeClear(demoWin);
|
||||
if (frame == demoMessTimeTbl[(i * 2) + 1]) {
|
||||
HuWinHomeClear(demoWinId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static u16 progressivePosTbl[] = { 236, 313, 353, 313 };
|
||||
#if VERSION_NTSC
|
||||
|
||||
static void ProgressiveProc(void)
|
||||
static u16 progPosTbl[] = { 236, 313, 353, 313 };
|
||||
|
||||
void BootProgExec(void)
|
||||
{
|
||||
s16 i;
|
||||
s16 option;
|
||||
|
|
@ -303,11 +363,11 @@ static void ProgressiveProc(void)
|
|||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_CURSOR_ON_ANM);
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 1, sprite);
|
||||
HuSprPosSet(group, 1, progressivePosTbl[option * 2], progressivePosTbl[(option * 2) + 1]);
|
||||
HuSprPosSet(group, 1, progPosTbl[option * 2], progPosTbl[(option * 2) + 1]);
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_CURSOR_OFF_ANM);
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 2, sprite);
|
||||
HuSprPosSet(group, 2, progressivePosTbl[option * 2], progressivePosTbl[(option * 2) + 1]);
|
||||
HuSprPosSet(group, 2, progPosTbl[option * 2], progPosTbl[(option * 2) + 1]);
|
||||
HuSprAttrSet(group, 2, HUSPR_ATTR_DISPOFF);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
|
||||
while (WipeStatGet()) {
|
||||
|
|
@ -316,12 +376,12 @@ static void ProgressiveProc(void)
|
|||
for (i = 0; i < 600; i++) {
|
||||
if (HU_PAD_DSTK_ALL & (PAD_BUTTON_LEFT | PAD_BUTTON_RIGHT)) {
|
||||
option ^= 1;
|
||||
HuSprPosSet(group, 1, progressivePosTbl[option * 2], progressivePosTbl[(option * 2) + 1]);
|
||||
HuSprPosSet(group, 1, progPosTbl[option * 2], progPosTbl[(option * 2) + 1]);
|
||||
i = 0;
|
||||
}
|
||||
if (HU_PAD_BTNDOWN_ALL & PAD_BUTTON_A) {
|
||||
HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprPosSet(group, 2, progressivePosTbl[option * 2], progressivePosTbl[(option * 2) + 1]);
|
||||
HuSprPosSet(group, 2, progPosTbl[option * 2], progPosTbl[(option * 2) + 1]);
|
||||
HuSprAttrReset(group, 2, HUSPR_ATTR_DISPOFF);
|
||||
break;
|
||||
}
|
||||
|
|
@ -370,33 +430,35 @@ static void ProgressiveProc(void)
|
|||
HuPrcSleep(30);
|
||||
}
|
||||
|
||||
u16 lbl_1_data_58[] = { 1, 2 };
|
||||
#endif
|
||||
|
||||
void fn_1_1178(void)
|
||||
static u16 debugCamTbl[] = { 1, 2 };
|
||||
|
||||
void DebugCamOutView(omObjData *obj)
|
||||
{
|
||||
s16 i;
|
||||
for (i = 0; i < 1; i++) {
|
||||
Vec pos, target, up;
|
||||
float x, y, z;
|
||||
|
||||
x = lbl_1_bss_3C[i].x;
|
||||
y = lbl_1_bss_3C[i].y;
|
||||
z = lbl_1_bss_3C[i].z;
|
||||
x = debugCamRot[i].x;
|
||||
y = debugCamRot[i].y;
|
||||
z = debugCamRot[i].z;
|
||||
|
||||
pos.x = (((sind(y) * cosd(x)) * lbl_1_bss_1C[i]) + lbl_1_bss_24[i].x);
|
||||
pos.y = (-sind(x) * lbl_1_bss_1C[i]) + lbl_1_bss_24[i].y;
|
||||
pos.z = ((cosd(y) * cosd(x)) * lbl_1_bss_1C[i]) + lbl_1_bss_24[i].z;
|
||||
target.x = lbl_1_bss_24[i].x;
|
||||
target.y = lbl_1_bss_24[i].y;
|
||||
target.z = lbl_1_bss_24[i].z;
|
||||
pos.x = (((sind(y) * cosd(x)) * debugCamZoom[i]) + debugCamPos[i].x);
|
||||
pos.y = (-sind(x) * debugCamZoom[i]) + debugCamPos[i].y;
|
||||
pos.z = ((cosd(y) * cosd(x)) * debugCamZoom[i]) + debugCamPos[i].z;
|
||||
target.x = debugCamPos[i].x;
|
||||
target.y = debugCamPos[i].y;
|
||||
target.z = debugCamPos[i].z;
|
||||
up.x = sind(y) * sind(x);
|
||||
up.y = cosd(x);
|
||||
up.z = cosd(y) * sind(x);
|
||||
Hu3DCameraPosSet(lbl_1_data_58[i], pos.x, pos.y, pos.z, up.x, up.y, up.z, target.x, target.y, target.z);
|
||||
Hu3DCameraPosSet(debugCamTbl[i], pos.x, pos.y, pos.z, up.x, up.y, up.z, target.x, target.y, target.z);
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_152C(void)
|
||||
void DebugCamUpdate(omObjData *obj)
|
||||
{
|
||||
Vec pos;
|
||||
Vec offset;
|
||||
|
|
@ -405,28 +467,30 @@ void fn_1_152C(void)
|
|||
|
||||
f32 z_rot;
|
||||
s8 stick_pos;
|
||||
|
||||
|
||||
#if VERSION_NTSC
|
||||
if ((HuPadBtnDown[0] & 0x800)) {
|
||||
lbl_1_bss_0 = (lbl_1_bss_0) ? 0 : 1;
|
||||
debugCamOnF = (debugCamOnF) ? 0 : 1;
|
||||
}
|
||||
if (lbl_1_bss_0 != 0) {
|
||||
lbl_1_bss_3C[0].y += 0.1f * HuPadStkX[0];
|
||||
lbl_1_bss_3C[0].x += 0.1f * HuPadStkY[0];
|
||||
lbl_1_bss_1C[0] += HuPadTrigL[0] / 2;
|
||||
lbl_1_bss_1C[0] -= HuPadTrigR[0] / 2;
|
||||
if (lbl_1_bss_1C[0] < 100.0f) {
|
||||
lbl_1_bss_1C[0] = 100.0f;
|
||||
#endif
|
||||
if (debugCamOnF != 0) {
|
||||
debugCamRot[0].y += 0.1f * HuPadStkX[0];
|
||||
debugCamRot[0].x += 0.1f * HuPadStkY[0];
|
||||
debugCamZoom[0] += HuPadTrigL[0] / 2;
|
||||
debugCamZoom[0] -= HuPadTrigR[0] / 2;
|
||||
if (debugCamZoom[0] < 100.0f) {
|
||||
debugCamZoom[0] = 100.0f;
|
||||
}
|
||||
pos.x = lbl_1_bss_24[0].x + (lbl_1_bss_1C[0] * (sind(lbl_1_bss_3C[0].y) * cosd(lbl_1_bss_3C[0].x)));
|
||||
pos.y = (lbl_1_bss_24[0].y + (lbl_1_bss_1C[0] * -sind(lbl_1_bss_3C[0].x)));
|
||||
pos.z = (lbl_1_bss_24[0].z + (lbl_1_bss_1C[0] * (cosd(lbl_1_bss_3C[0].y) * cosd(lbl_1_bss_3C[0].x))));
|
||||
offset.x = lbl_1_bss_24[0].x - pos.x;
|
||||
offset.y = lbl_1_bss_24[0].y - pos.y;
|
||||
offset.z = lbl_1_bss_24[0].z - pos.z;
|
||||
dir.x = (sind(lbl_1_bss_3C[0].y) * sind(lbl_1_bss_3C[0].x));
|
||||
dir.y = cosd(lbl_1_bss_3C[0].x);
|
||||
dir.z = (cosd(lbl_1_bss_3C[0].y) * sind(lbl_1_bss_3C[0].x));
|
||||
z_rot = lbl_1_bss_3C[0].z;
|
||||
pos.x = debugCamPos[0].x + (debugCamZoom[0] * (sind(debugCamRot[0].y) * cosd(debugCamRot[0].x)));
|
||||
pos.y = (debugCamPos[0].y + (debugCamZoom[0] * -sind(debugCamRot[0].x)));
|
||||
pos.z = (debugCamPos[0].z + (debugCamZoom[0] * (cosd(debugCamRot[0].y) * cosd(debugCamRot[0].x))));
|
||||
offset.x = debugCamPos[0].x - pos.x;
|
||||
offset.y = debugCamPos[0].y - pos.y;
|
||||
offset.z = debugCamPos[0].z - pos.z;
|
||||
dir.x = (sind(debugCamRot[0].y) * sind(debugCamRot[0].x));
|
||||
dir.y = cosd(debugCamRot[0].x);
|
||||
dir.z = (cosd(debugCamRot[0].y) * sind(debugCamRot[0].x));
|
||||
z_rot = debugCamRot[0].z;
|
||||
y_offset.x = dir.x * (offset.x * offset.x + (1.0f - offset.x * offset.x) * cosd(z_rot))
|
||||
+ dir.y * (offset.x * offset.y * (1.0f - cosd(z_rot)) - offset.z * sind(z_rot))
|
||||
+ dir.z * (offset.x * offset.z * (1.0f - cosd(z_rot)) + offset.y * sind(z_rot));
|
||||
|
|
@ -443,70 +507,102 @@ void fn_1_152C(void)
|
|||
VECNormalize(&offset, &offset);
|
||||
stick_pos = (HuPadSubStkX[0] & 0xF8);
|
||||
if (stick_pos != 0) {
|
||||
lbl_1_bss_24[0].x += 0.05f * (offset.x * stick_pos);
|
||||
lbl_1_bss_24[0].y += 0.05f * (offset.y * stick_pos);
|
||||
lbl_1_bss_24[0].z += 0.05f * (offset.z * stick_pos);
|
||||
debugCamPos[0].x += 0.05f * (offset.x * stick_pos);
|
||||
debugCamPos[0].y += 0.05f * (offset.y * stick_pos);
|
||||
debugCamPos[0].z += 0.05f * (offset.z * stick_pos);
|
||||
}
|
||||
VECNormalize(&y_offset, &offset);
|
||||
stick_pos = -(HuPadSubStkY[0] & 0xF8);
|
||||
if (stick_pos != 0) {
|
||||
lbl_1_bss_24[0].x += 0.05f * (offset.x * stick_pos);
|
||||
lbl_1_bss_24[0].y += 0.05f * (offset.y * stick_pos);
|
||||
lbl_1_bss_24[0].z += 0.05f * (offset.z * stick_pos);
|
||||
debugCamPos[0].x += 0.05f * (offset.x * stick_pos);
|
||||
debugCamPos[0].y += 0.05f * (offset.y * stick_pos);
|
||||
debugCamPos[0].z += 0.05f * (offset.z * stick_pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void TitleInit(void)
|
||||
void BootTitleCreate(void)
|
||||
{
|
||||
s16 model;
|
||||
s16 sprite;
|
||||
AnimData *sprite_data;
|
||||
titleModel[0] = model = Hu3DModelCreateFile(TITLE_CHAR_HSF);
|
||||
s16 i;
|
||||
titleMdlId[0] = model = Hu3DModelCreateFile(TITLE_CHAR_HSF);
|
||||
Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
|
||||
titleModel[1] = model = Hu3DModelCreateFile(TITLE_CUBE_HSF);
|
||||
titleMdlId[1] = model = Hu3DModelCreateFile(TITLE_CUBE_HSF);
|
||||
Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
|
||||
titleModel[2] = model = Hu3DModelCreateFile(TITLE_SKY_HSF);
|
||||
titleMdlId[2] = model = Hu3DModelCreateFile(TITLE_SKY_HSF);
|
||||
Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
|
||||
Hu3DModelCameraInfoSet(model, 1);
|
||||
Hu3DModelLightInfoSet(model, 1);
|
||||
titleGroup = HuSprGrpCreate(4);
|
||||
#if VERSION_NTSC
|
||||
bootGrpId = HuSprGrpCreate(4);
|
||||
#else
|
||||
bootGrpId = HuSprGrpCreate(13);
|
||||
#endif
|
||||
sprite_data = HuSprAnimReadFile(TITLE_BG_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 0, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 0, sprite);
|
||||
HuSprAttrSet(titleGroup, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprDrawNoSet(titleGroup, 0, 127);
|
||||
HuSprPosSet(titleGroup, 0, 288, 240);
|
||||
HuSprGrpMemberSet(bootGrpId, 0, sprite);
|
||||
HuSprAttrSet(bootGrpId, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprDrawNoSet(bootGrpId, 0, 127);
|
||||
HuSprPosSet(bootGrpId, 0, 288, 240);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_COPYRIGHT_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 1, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 1, sprite);
|
||||
HuSprAttrSet(titleGroup, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprPosSet(titleGroup, 1, 288, 420);
|
||||
HuSprGrpMemberSet(bootGrpId, 1, sprite);
|
||||
HuSprAttrSet(bootGrpId, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprPosSet(bootGrpId, 1, 288, 420);
|
||||
#if VERSION_NTSC
|
||||
sprite_data = HuSprAnimReadFile(TITLE_PRESS_START_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 2, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 2, sprite);
|
||||
HuSprAttrSet(titleGroup, 2, HUSPR_ATTR_DISPOFF | HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(titleGroup, 2, 288, 380);
|
||||
HuSprGrpMemberSet(bootGrpId, 2, sprite);
|
||||
HuSprAttrSet(bootGrpId, 2, HUSPR_ATTR_DISPOFF | HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(bootGrpId, 2, 288, 380);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_LOGO_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 0, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 3, sprite);
|
||||
HuSprAttrSet(titleGroup, 3, HUSPR_ATTR_DISPOFF | HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(titleGroup, 3, 288, 200);
|
||||
HuSprGrpMemberSet(bootGrpId, 3, sprite);
|
||||
HuSprAttrSet(bootGrpId, 3, HUSPR_ATTR_DISPOFF | HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(bootGrpId, 3, 288, 200);
|
||||
#else
|
||||
sprite_data = HuSprAnimReadFile(TITLE_LOGO_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 0, 0);
|
||||
HuSprGrpMemberSet(bootGrpId, 2, sprite);
|
||||
HuSprAttrSet(bootGrpId, 2, HUSPR_ATTR_DISPOFF | HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(bootGrpId, 2, 288, 200);
|
||||
for(i=0; i<5; i++) {
|
||||
sprite_data = HuSprAnimReadFile(TITLE_PRESS_START_EN_ANM+i);
|
||||
sprite = HuSprCreate(sprite_data, 3+i, 0);
|
||||
HuSprGrpMemberSet(bootGrpId, 3+i, sprite);
|
||||
HuSprAttrSet(bootGrpId, 3+i, HUSPR_ATTR_DISPOFF | HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(bootGrpId, 3+i, 288, 340);
|
||||
}
|
||||
for(i=0; i<5; i++) {
|
||||
sprite_data = HuSprAnimReadFile(TITLE_LANGUAGE_EN_ANM+i);
|
||||
sprite = HuSprCreate(sprite_data, 8+i, 0);
|
||||
HuSprGrpMemberSet(bootGrpId, 8+i, sprite);
|
||||
HuSprAttrSet(bootGrpId, 8+i, HUSPR_ATTR_DISPOFF | HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(bootGrpId, 8+i, 288, 380);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static BOOL TitleProc(void)
|
||||
BOOL BootTitleExec(void)
|
||||
{
|
||||
float scale;
|
||||
float scale_time;
|
||||
int seNo[32];
|
||||
s16 pressStartMemberNo;
|
||||
s16 languageMemberNo;
|
||||
s16 i;
|
||||
Hu3DModelAttrReset(titleModel[0], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrReset(titleModel[1], HU3D_ATTR_DISPOFF);
|
||||
HuSprAttrReset(titleGroup, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrReset(titleGroup, 1, HUSPR_ATTR_DISPOFF);
|
||||
s16 choice;
|
||||
float temp;
|
||||
repeat:
|
||||
Hu3DModelAttrReset(titleMdlId[0], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrReset(titleMdlId[1], HU3D_ATTR_DISPOFF);
|
||||
HuSprAttrReset(bootGrpId, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrReset(bootGrpId, 1, HUSPR_ATTR_DISPOFF);
|
||||
OSReport(">>>>>>>>MSM_SE_SEL_01 %d\n", msmSeGetEntryID(2092, seNo));
|
||||
OSReport(">>>>>>>>SE Num %d\n", msmSeGetNumPlay(0));
|
||||
HuAudSStreamPlay(20);
|
||||
|
|
@ -514,24 +610,128 @@ static BOOL TitleProc(void)
|
|||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprAttrReset(titleGroup, 3, HUSPR_ATTR_DISPOFF);
|
||||
#if VERSION_NTSC
|
||||
HuSprAttrReset(bootGrpId, 3, HUSPR_ATTR_DISPOFF);
|
||||
for (i = 1; i <= 50; i++) {
|
||||
scale = (cosd(i * 1.8) * 10.0) + 1.0;
|
||||
HuSprScaleSet(titleGroup, 3, scale, scale);
|
||||
HuSprTPLvlSet(titleGroup, 3, i / 50.0);
|
||||
HuSprScaleSet(bootGrpId, 3, scale, scale);
|
||||
HuSprTPLvlSet(bootGrpId, 3, i / 50.0);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprAttrReset(titleGroup, 2, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrReset(bootGrpId, 2, HUSPR_ATTR_DISPOFF);
|
||||
#else
|
||||
HuSprAttrReset(bootGrpId, 2, HUSPR_ATTR_DISPOFF);
|
||||
for (i = 1; i <= 50; i++) {
|
||||
scale = (cosd(i * 1.8) * 10.0) + 1.0;
|
||||
HuSprScaleSet(bootGrpId, 2, scale, scale);
|
||||
HuSprTPLvlSet(bootGrpId, 2, i / 50.0);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
if(GwLanguage == -1) {
|
||||
pressStartMemberNo = 3;
|
||||
languageMemberNo = 8;
|
||||
} else {
|
||||
pressStartMemberNo = GwLanguage+3-1;
|
||||
languageMemberNo = GwLanguage+8-1;
|
||||
}
|
||||
HuSprAttrReset(bootGrpId, pressStartMemberNo, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrReset(bootGrpId, languageMemberNo, HUSPR_ATTR_DISPOFF);
|
||||
for(i=1; i<=20; i++) {
|
||||
scale = sind(i*4.5);
|
||||
HuSprScaleSet(bootGrpId, pressStartMemberNo, scale, scale);
|
||||
HuSprScaleSet(bootGrpId, languageMemberNo, scale*0.7, scale*0.7);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
choice = 0;
|
||||
scale_time = 0;
|
||||
#endif
|
||||
|
||||
#if VERSION_NTSC
|
||||
for (i = scale_time = 0; i < 1800; i++) {
|
||||
#else
|
||||
for (i = temp = 0; i < 1800; i++) {
|
||||
#endif
|
||||
#if VERSION_PAL
|
||||
if((choice == 0 && (HuPadDStkRep[0] & PAD_BUTTON_DOWN)) || (choice != 0 && (HuPadDStkRep[0] & PAD_BUTTON_UP))) {
|
||||
HuAudFXPlay(0);
|
||||
for(i=1; i<=10; i++) {
|
||||
scale = ((1-(i/10.0))*(((cosd(scale_time)*0.1)+0.9)-0.7))+0.7;
|
||||
if(choice == 0) {
|
||||
HuSprScaleSet(bootGrpId, pressStartMemberNo, scale, scale);
|
||||
} else {
|
||||
HuSprScaleSet(bootGrpId, languageMemberNo, scale, scale);
|
||||
}
|
||||
scale = ((1-(i/10.0))*(((cosd(scale_time/3.0)*0.05)+0.65)-1.0))+1.0;
|
||||
if(choice == 0) {
|
||||
HuSprScaleSet(bootGrpId, languageMemberNo, scale, scale);
|
||||
} else {
|
||||
HuSprScaleSet(bootGrpId, pressStartMemberNo, scale, scale);
|
||||
}
|
||||
HuPrcVSleep();
|
||||
}
|
||||
choice ^= 1;
|
||||
scale_time = 0;
|
||||
}
|
||||
if (HuPadBtnDown[0] & (PAD_BUTTON_START|PAD_BUTTON_A)) {
|
||||
if(choice == 0) {
|
||||
s32 ret = HuAudFXPlay(2092);
|
||||
if (ret < 0) {
|
||||
OSReport(">>>>>Error %d\n", ret);
|
||||
}
|
||||
HuSprAttrSet(bootGrpId, 2, HUSPR_ATTR_DISPOFF);
|
||||
return 1;
|
||||
} else {
|
||||
HuAudFXPlay(1);
|
||||
HuAudSStreamAllFadeOut(500);
|
||||
WipeColorSet(255, 255, 255);
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
|
||||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
Hu3DModelAttrSet(titleMdlId[0], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(titleMdlId[1], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(titleMdlId[2], HU3D_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 2, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 2, HUSPR_ATTR_DISPOFF);
|
||||
for(i=0; i<5; i++) {
|
||||
HuSprAttrSet(bootGrpId, i+3, HUSPR_ATTR_DISPOFF);
|
||||
}
|
||||
for(i=0; i<5; i++) {
|
||||
HuSprAttrSet(bootGrpId, i+8, HUSPR_ATTR_DISPOFF);
|
||||
}
|
||||
LanguageMenuExec();
|
||||
Hu3DModelCameraInfoSet(titleMdlId[2], 1);
|
||||
Hu3DModelLightInfoSet(titleMdlId[2], 1);
|
||||
HuWinInit(1);
|
||||
goto repeat;
|
||||
}
|
||||
}
|
||||
scale = (cosd(scale_time) * 0.1) + 0.9;
|
||||
if(choice == 0) {
|
||||
HuSprScaleSet(bootGrpId, pressStartMemberNo, scale, scale);
|
||||
} else {
|
||||
HuSprScaleSet(bootGrpId, languageMemberNo, scale, scale);
|
||||
}
|
||||
scale = (cosd(scale_time/3.0) * 0.05) + 0.65;
|
||||
if(choice == 0) {
|
||||
HuSprScaleSet(bootGrpId, languageMemberNo, scale, scale);
|
||||
} else {
|
||||
HuSprScaleSet(bootGrpId, pressStartMemberNo, scale, scale);
|
||||
}
|
||||
scale_time += 5;
|
||||
HuPrcVSleep();
|
||||
#else
|
||||
if (i <= 10) {
|
||||
HuSprTPLvlSet(titleGroup, 2, i / 10.0);
|
||||
HuSprTPLvlSet(bootGrpId, 2, i / 10.0);
|
||||
}
|
||||
if (HuPadBtnDown[0] & PAD_BUTTON_START) {
|
||||
s32 ret = HuAudFXPlay(2092);
|
||||
if (ret < 0) {
|
||||
OSReport(">>>>>Error %d\n", ret);
|
||||
}
|
||||
HuSprAttrSet(titleGroup, 2, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 2, HUSPR_ATTR_DISPOFF);
|
||||
return 1;
|
||||
}
|
||||
scale = (sind(i * scale_time) * 0.1) + 0.9;
|
||||
|
|
@ -539,20 +739,48 @@ static BOOL TitleProc(void)
|
|||
if (scale_time > 5) {
|
||||
scale_time = 5;
|
||||
}
|
||||
HuSprScaleSet(titleGroup, 2, scale, scale);
|
||||
HuSprScaleSet(bootGrpId, 2, scale, scale);
|
||||
HuPrcVSleep();
|
||||
#endif
|
||||
|
||||
}
|
||||
WipeColorSet(255, 255, 255);
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
|
||||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
Hu3DModelAttrSet(titleModel[0], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(titleModel[1], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(titleModel[2], HU3D_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 2, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 3, HUSPR_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(titleMdlId[0], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(titleMdlId[1], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(titleMdlId[2], HU3D_ATTR_DISPOFF);
|
||||
#if VERSION_NTSC
|
||||
HuSprAttrSet(bootGrpId, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 2, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 3, HUSPR_ATTR_DISPOFF);
|
||||
#else
|
||||
HuSprAttrSet(bootGrpId, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(bootGrpId, 2, HUSPR_ATTR_DISPOFF);
|
||||
for(i=0; i<5; i++) {
|
||||
HuSprAttrSet(bootGrpId, i+3, HUSPR_ATTR_DISPOFF);
|
||||
}
|
||||
for(i=0; i<5; i++) {
|
||||
HuSprAttrSet(bootGrpId, i+8, HUSPR_ATTR_DISPOFF);
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
#include "nintendoData.inc"
|
||||
|
||||
void *NintendoDataDecode(void)
|
||||
{
|
||||
u32 *src = (u32 *)nintendoData;
|
||||
u32 size = *src++;
|
||||
void *dst = HuMemDirectMalloc(HEAP_DATA, size);
|
||||
int decode_type = *src++;
|
||||
if(dst) {
|
||||
HuDecodeData(src, dst, size, decode_type);
|
||||
}
|
||||
return dst;
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
#include "game/data.h"
|
||||
|
||||
#include "logoNintendoData.inc"
|
||||
|
||||
void *logoReadNintendo(void)
|
||||
{
|
||||
u32 *src = (u32 *)logoNintendoData;
|
||||
u32 size = *src++;
|
||||
void *dst = HuMemDirectMalloc(HEAP_DATA, size);
|
||||
int decode_type = *src++;
|
||||
if(dst) {
|
||||
HuDecodeData(src, dst, size, decode_type);
|
||||
}
|
||||
return dst;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue