From b762b082a63659f2785376c9f1be6e74d27ea889 Mon Sep 17 00:00:00 2001 From: gamemasterplc Date: Mon, 1 Jan 2024 23:01:06 -0600 Subject: [PATCH] Fix symbol names --- src/game/board/main.c | 2 +- src/game/board/warp.c | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/game/board/main.c b/src/game/board/main.c index 4d20d28a..a07148cd 100644 --- a/src/game/board/main.c +++ b/src/game/board/main.c @@ -104,7 +104,7 @@ void BoardCommonInit(VoidFunc create, VoidFunc destroy) boardTurnStartFunc = NULL; boardObjMan = omInitObjMan(64, 8192); omSystemKeyCheckSetup(boardObjMan); - boardMainObj = omAddObjEx(boardObjMan, 0, 0, 0, 1, InitBoardFunc); + boardMainObj = omAddObjEx(boardObjMan, 0, 0, 0, -1, InitBoardFunc); switch(omcurovl) { case OVL_W01: GWSystem.board = 0; diff --git a/src/game/board/warp.c b/src/game/board/warp.c index a9d53342..ff722153 100644 --- a/src/game/board/warp.c +++ b/src/game/board/warp.c @@ -15,7 +15,7 @@ extern s32 BoardModelMotionEndCheck(s16); extern void BoardPlayerPosSetV(s32, Point3d*); void BoardPlayerRotSet(s32, f32, f32, f32); void BoardCameraVisibleSet(s32); -void BoardCameraSTargetetSpace(s16); +void BoardCameraTargetSpaceSet(s16); extern void BoardRotateDiceNumbers(s32); extern void BoardPlayerPosGet(s32, Vec*); void BoardPlayerMotionStart(s16, s32, s32); @@ -146,7 +146,7 @@ void fn_800810A4(s32 arg0) { BoardSpacePosGet(0, GWPlayer[arg0].space_curr, &sp8); lbl_801D4030 = 1500.0f + sp8.y; BoardModelLayerSet(lbl_801D3748, 2); - BoardCameraTargetSetModel(lbl_801D3748); + BoardCameraTargetModelSet(lbl_801D3748); BoardModelMotionStart(lbl_801D3748, 0, 0); BoardModelHookSet(lbl_801D3748, lbl_801D3750, temp_r30); BoardModelPosSetV(lbl_801D3748, &sp8); @@ -196,7 +196,7 @@ void fn_80081278(s32 arg0) { BoardModelVisibilitySet(lbl_801D374A, 0); BoardModelMotionSpeedSet(lbl_801D374A, 0.0f); BoardCameraVisibleSet(0); - BoardCameraSTargetetSpace(lbl_801D4034); + BoardCameraTargetSpaceSet(lbl_801D4034); HuPrcSleep(1); WipeCreate(1, 0, 0x15); while (WipeStatGet() != 0) {