Decompile objdll and objsysobj.c
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d5569203d7
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8eb6593ccf
7 changed files with 368 additions and 13 deletions
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@ -8,6 +8,7 @@
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#include "game/window.h"
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#include "game/wipe.h"
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#include "game/pad.h"
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#include "game/minigame_seq.h"
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#include "math.h"
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@ -18,10 +19,6 @@
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#define ABS(x) (((x) < 0) ? -(x) : (x))
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void MGSeqStub(void);
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void MGSeqPauseEnableCtrl(s32 flag);
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extern s16 HuSysVWaitGet(s16 param);
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typedef struct seq_work SeqWork;
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@ -329,7 +326,7 @@ void MGSeqParamSet(s16 id, s16 param1, s16 param2)
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}
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}
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void MGSeqKill(s16 id, s16 param1, s16 param2)
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void MGSeqKill(s16 id)
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{
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if(id >= 0 && id < 8) {
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if(seqWorkData[id].stat != 0) {
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@ -338,7 +335,7 @@ void MGSeqKill(s16 id, s16 param1, s16 param2)
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}
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}
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void MGSeqKillAll(s16 id, s16 param1, s16 param2)
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void MGSeqKillAll(void)
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{
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seqDoneF = 1;
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MGSeqMain();
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@ -3170,7 +3167,6 @@ static int SeqUpdateRecord(SeqWork *work)
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}
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}
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}
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if(seqDoneF || (work->stat & 0x8)) {
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MGSeqSprKill(work);
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return 0;
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