Set a lot of RELs to matching in the Japanese version
Deleted unnecessary corresponding splits
This commit is contained in:
parent
17020537fc
commit
9303f27387
88 changed files with 207 additions and 12957 deletions
238
configure.py
238
configure.py
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@ -824,13 +824,13 @@ config.libs = [
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"objects": [
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/empty.c"), # Must be marked as matching
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/board_executor.c"),
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Object(Matching, "REL/board_executor.c"),
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],
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},
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Rel(
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"_minigameDLL",
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/_minigameDLL/_minigameDLL.c"),
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Object(Matching, "REL/_minigameDLL/_minigameDLL.c"),
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},
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),
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Rel(
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@ -843,8 +843,8 @@ config.libs = [
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Rel(
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"E3setupDLL",
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/E3setupDLL/mgselect.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/E3setupDLL/main.c"),
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Object(Matching, "REL/E3setupDLL/mgselect.c"),
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Object(Matching, "REL/E3setupDLL/main.c"),
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},
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),
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Rel(
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@ -857,92 +857,92 @@ config.libs = [
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Rel(
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"m401Dll", # Manta Rings
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m401Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m401Dll/main_ex.c"),
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Object(Matching, "REL/m401Dll/main.c"),
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Object(Matching, "REL/m401Dll/main_ex.c"),
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},
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),
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Rel(
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"m402Dll", # Slime Time
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m402Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m402Dll/main.c"),
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},
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),
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Rel(
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"m403Dll", # Booksquirm
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m403Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m403Dll/scene.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m403Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m403Dll/scene.c"),
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},
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),
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Rel(
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"m404Dll", # Trace Race
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m404Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m404Dll/main.c"),
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},
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),
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Rel(
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"m405Dll", # Mario Medley
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m405Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m405Dll/main.c"),
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},
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),
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Rel(
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"m406Dll", # Avalanche!
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m406Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m406Dll/map.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m406Dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m406Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m406Dll/map.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m406Dll/player.c"),
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},
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),
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Rel(
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"m407dll", # Domination
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m407dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m407dll/map.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m407dll/camera.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m407dll/whomp.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m407dll/whomp_score.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m407dll/effect.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m407dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m407dll/score.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m407dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m407dll/map.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m407dll/camera.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m407dll/whomp.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m407dll/whomp_score.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m407dll/effect.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m407dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m407dll/score.c"),
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},
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),
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Rel(
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"m408Dll", # Paratrooper Plunge
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m408Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m408Dll/camera.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m408Dll/stage.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m408Dll/object.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m408Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m408Dll/camera.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m408Dll/stage.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m408Dll/object.c"),
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},
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),
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Rel(
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"m409Dll", # Toad's Quick Draw
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m409Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m409Dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m409Dll/cursor.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m409Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m409Dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m409Dll/cursor.c"),
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},
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),
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Rel(
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"m410Dll", # Three Throw
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m410Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m410Dll/stage.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m410Dll/game.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m410Dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m410Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m410Dll/stage.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m410Dll/game.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m410Dll/player.c"),
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},
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),
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Rel(
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"m411Dll", # Photo Finish
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m411Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m411Dll/main.c"),
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},
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),
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Rel(
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"m412Dll", # Mr. Blizzard's Brigade
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m412Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m412Dll/main.c"),
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},
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),
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Rel(
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@ -954,30 +954,30 @@ config.libs = [
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Rel(
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"m414Dll", # Long Claw of the Law
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m414Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m414Dll/main.c"),
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},
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),
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Rel(
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"m415Dll", # Stamp Out!
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m415Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m415Dll/main.c"),
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Object(NonMatching, "REL/m415Dll/map.c"),
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},
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),
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Rel(
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"m416Dll", # Candlelight Flight
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m416Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m416Dll/map.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m416Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m416Dll/map.c"),
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},
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),
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Rel(
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"m417Dll", # Makin' Waves
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m417Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m417Dll/water.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m417Dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m417Dll/sequence.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m417Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m417Dll/water.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m417Dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m417Dll/sequence.c"),
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},
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),
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Rel(
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@ -996,19 +996,19 @@ config.libs = [
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Rel(
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"m420dll", # Fish n' Drips
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m420dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m420dll/camera.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m420dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m420dll/map.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m420dll/rand.c"),
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Object(Matching, "REL/m420dll/main.c"),
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Object(Matching, "REL/m420dll/camera.c"),
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Object(Matching, "REL/m420dll/player.c"),
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Object(Matching, "REL/m420dll/map.c"),
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Object(Matching, "REL/m420dll/rand.c"),
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},
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),
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Rel(
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"m421Dll", # Hop or Pop
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m421Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m421Dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m421Dll/map.c"),
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Object(Matching, "REL/m421Dll/main.c"),
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Object(Matching, "REL/m421Dll/player.c"),
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Object(Matching, "REL/m421Dll/map.c"),
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},
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),
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Rel(
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@ -1078,14 +1078,14 @@ config.libs = [
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Rel(
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"m431Dll", # Order Up
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m431Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m431Dll/object.c"),
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Object(Matching, "REL/m431Dll/main.c"),
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Object(Matching, "REL/m431Dll/object.c"),
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},
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),
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Rel(
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"m432Dll", # Dungeon Duos
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m432Dll/main.c"),
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Object(Matching, "REL/m432Dll/main.c"),
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},
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),
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Rel(
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@ -1099,10 +1099,10 @@ config.libs = [
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Rel(
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"m434Dll", # Cheep Cheep Sweep
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m434Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m434Dll/map.c"),
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Object(Matching, "REL/m434Dll/main.c"),
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Object(Matching, "REL/m434Dll/map.c"),
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Object(NonMatching, "REL/m434Dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m434Dll/fish.c"),
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Object(Matching, "REL/m434Dll/fish.c"),
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},
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),
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Rel(
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@ -1115,15 +1115,15 @@ config.libs = [
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Rel(
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"m436Dll", # Fruits of Doom
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m436Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m436Dll/sequence.c"),
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Object(Matching, "REL/m436Dll/main.c"),
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Object(Matching, "REL/m436Dll/sequence.c"),
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},
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),
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Rel(
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"m437Dll", # Balloon of Doom
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m437Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m437Dll/sequence.c"),
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Object(Matching, "REL/m437Dll/main.c"),
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Object(Matching, "REL/m437Dll/sequence.c"),
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},
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),
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Rel(
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@ -1137,35 +1137,35 @@ config.libs = [
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Rel(
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"m439Dll", # Paths of Peril
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m439Dll/main.c"),
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Object(Matching, "REL/m439Dll/main.c"),
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},
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),
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Rel(
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"m440Dll", # Bowser's Bigger Blast
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m440Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m440Dll/object.c"),
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Object(Matching, "REL/m440Dll/main.c"),
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Object(Matching, "REL/m440Dll/object.c"),
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},
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),
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Rel(
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"m441Dll", # Butterfly Blitz
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m441Dll/main.c"),
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Object(Matching, "REL/m441Dll/main.c"),
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},
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),
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Rel(
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"m442Dll", # Barrel Baron
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m442Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m442Dll/score.c"),
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Object(Matching, "REL/m442Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m442Dll/score.c"),
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},
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),
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Rel(
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"m443Dll", # Mario Speedwagons
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m443Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m443Dll/map.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m443Dll/player.c"),
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Object(Matching, "REL/m443Dll/main.c"),
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Object(Matching, "REL/m443Dll/map.c"),
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Object(Matching, "REL/m443Dll/player.c"),
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},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1180,37 +1180,37 @@ config.libs = [
|
|||
Rel(
|
||||
"m445Dll", # Bowser Bop
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m445Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m445Dll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m446dll", # Mystic Match 'Em
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m446Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m446Dll/card.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m446Dll/deck.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m446Dll/table.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m446Dll/player.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m446Dll/camera.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m446Dll/cursor.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m446Dll/stage.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m446Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m446Dll/card.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m446Dll/deck.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m446Dll/table.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m446Dll/player.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m446Dll/camera.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m446Dll/cursor.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m446Dll/stage.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m447dll", # Archaeologuess
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m447dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m447dll/stage.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m447dll/camera.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m447dll/player.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m447dll/player_col.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m447dll/block.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m447dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m447dll/stage.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m447dll/camera.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m447dll/player.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m447dll/player_col.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m447dll/block.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m448Dll", # Goomba's Chip Flip
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m448Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m448Dll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1222,28 +1222,28 @@ config.libs = [
|
|||
Rel(
|
||||
"m450Dll", # The Final Battle!
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/m450Dll/main.c"),
|
||||
Object(Matching, "REL/m450Dll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m451Dll", # Jigsaw Jitters
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m451Dll/m451.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m451Dll/m451.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m453Dll", # Challenge Booksquirm
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m453Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m453Dll/map.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m453Dll/score.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m453Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m453Dll/map.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m453Dll/score.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m455Dll", # Rumble Fishing
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m455Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m455Dll/stage.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m455Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m455Dll/stage.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1274,16 +1274,16 @@ config.libs = [
|
|||
Rel(
|
||||
"m460Dll", # Doors of Doom
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m460Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m460Dll/player.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m460Dll/map.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m460Dll/score.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m460Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m460Dll/player.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m460Dll/map.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m460Dll/score.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m461Dll", # Bob-omb X-ing
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m461Dll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/m461Dll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1308,28 +1308,28 @@ config.libs = [
|
|||
Rel(
|
||||
"messDll",
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/messDll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/messDll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"mgmodedll",
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/mgmodedll/mgmode.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/mgmodedll/free_play.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/mgmodedll/record.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/mgmodedll/battle.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/mgmodedll/mgmode.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/mgmodedll/free_play.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/mgmodedll/record.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/mgmodedll/battle.c"),
|
||||
Object(NonMatching, "REL/mgmodedll/tictactoe.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/mgmodedll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/mgmodedll/datalist.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/mgmodedll/minigame.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/mgmodedll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/mgmodedll/datalist.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/mgmodedll/minigame.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"modeltestDll",
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/modeltestDll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/modeltestDll/modeltest00.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/modeltestDll/modeltest01.c"),
|
||||
Object(Matching, "REL/modeltestDll/main.c"),
|
||||
Object(Matching, "REL/modeltestDll/modeltest00.c"),
|
||||
Object(Matching, "REL/modeltestDll/modeltest01.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1392,7 +1392,7 @@ config.libs = [
|
|||
Rel(
|
||||
"nisDll",
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/nisDll/main.c")
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/nisDll/main.c")
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1412,19 +1412,19 @@ config.libs = [
|
|||
Rel(
|
||||
"present",
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/present/init.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/present/camera.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/present/present.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/present/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPP01_00", "GMPP01_02"), "REL/present/common.c"),
|
||||
Object(Matching, "REL/present/init.c"),
|
||||
Object(Matching, "REL/present/camera.c"),
|
||||
Object(Matching, "REL/present/present.c"),
|
||||
Object(Matching, "REL/present/main.c"),
|
||||
Object(Matching, "REL/present/common.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"resultDll",
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/resultDll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/resultDll/battle.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/resultDll/datalist.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/resultDll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/resultDll/battle.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/resultDll/datalist.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1448,7 +1448,7 @@ config.libs = [
|
|||
Rel(
|
||||
"subchrselDll",
|
||||
objects={
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/subchrselDll/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/subchrselDll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue