Privatize Many minigame_seq Symbols

This commit is contained in:
gamemasterplc 2023-12-01 06:54:25 -06:00
parent f45d02dabe
commit 93a273fb3a

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@ -656,7 +656,7 @@ SetRevMtx = .text:0x80035218; // type:function size:0x11C scope:local
SearchSklenton = .text:0x80035334; // type:function size:0x78 scope:local
MGSeqInit = .text:0x800353AC; // type:function size:0xBC
MGSeqMain = .text:0x80035468; // type:function size:0x188
MGSeqVCreate = .text:0x800355F0; // type:function size:0x1A4
CreateSeq = .text:0x800355F0; // type:function size:0x1A4 scope:local
MGSeqCreate = .text:0x80035794; // type:function size:0x100
MGSeqGetStat = .text:0x80035894; // type:function size:0x88
MGSeqSetPos = .text:0x8003591C; // type:function size:0x4C
@ -666,36 +666,36 @@ MGSeqKillAll = .text:0x80035A0C; // type:function size:0x3C
MGSeqIsDone = .text:0x80035A48; // type:function size:0xA4
MGSeqDummy_80035AEC = .text:0x80035AEC; // type:function size:0x4
MGSeqSprKill = .text:0x80035AF0; // type:function size:0x8C
MGSeqTimerInit = .text:0x80035B7C; // type:function size:0x2E0
MGSeqTimerUpdate = .text:0x80035E5C; // type:function size:0x69C
SeqInitTimer = .text:0x80035B7C; // type:function size:0x2E0 scope:local
SeqUpdateTimer = .text:0x80035E5C; // type:function size:0x69C scope:local
fn_800364F8 = .text:0x800364F8; // type:function size:0x3D8
fn_800368D0 = .text:0x800368D0; // type:function size:0x2F8
fn_80036BC8 = .text:0x80036BC8; // type:function size:0x188
fn_80036D50 = .text:0x80036D50; // type:function size:0x1D0
fn_80036F20 = .text:0x80036F20; // type:function size:0x26C
MGSeqMGBasicInit = .text:0x8003718C; // type:function size:0x194
MGSeqMGBasicUpdate = .text:0x80037320; // type:function size:0x9D0
MGSeqMGCommonInit = .text:0x80037CF0; // type:function size:0x2A4
MGSeqMGBattleUpdate = .text:0x80037F94; // type:function size:0xDA4
MGSeqMG1vs3Update = .text:0x80038D38; // type:function size:0xDA4
MGSeqMGStoryUpdate = .text:0x80039ADC; // type:function size:0xBB8
MGSeqMG2vs2Update = .text:0x8003A694; // type:function size:0xAB4
SeqInitMGBasic = .text:0x8003718C; // type:function size:0x194 scope:local
SeqUpdateMGBasic = .text:0x80037320; // type:function size:0x9D0 scope:local
SeqInitMGCommon = .text:0x80037CF0; // type:function size:0x2A4 scope:local
SeqUpdateMGBattle = .text:0x80037F94; // type:function size:0xDA4 scope:local
SeqUpdateMG1vs3 = .text:0x80038D38; // type:function size:0xDA4 scope:local
SeqUpdateMGStory = .text:0x80039ADC; // type:function size:0xBB8 scope:local
SeqUpdateMG2vs2 = .text:0x8003A694; // type:function size:0xAB4 scope:local
fn_8003B148 = .text:0x8003B148; // type:function size:0x3C4
fn_8003B50C = .text:0x8003B50C; // type:function size:0x91C
MGSeqMGBowserUpdate = .text:0x8003BE28; // type:function size:0xC84
SeqUpdateMGBowser = .text:0x8003BE28; // type:function size:0xC84 scope:local
fn_8003CAAC = .text:0x8003CAAC; // type:function size:0xDC
fn_8003CB88 = .text:0x8003CB88; // type:function size:0x3DC
MGSeqWinInit = .text:0x8003CF64; // type:function size:0x8A0
MGSeqWinUpdate = .text:0x8003D804; // type:function size:0x72C
MGSeqRecordInit = .text:0x8003DF30; // type:function size:0x774
MGSeqRecordUpdate = .text:0x8003E6A4; // type:function size:0x304
SeqInitWin = .text:0x8003CF64; // type:function size:0x8A0 scope:local
SeqUpdateWin = .text:0x8003D804; // type:function size:0x72C scope:local
SeqInitRecord = .text:0x8003DF30; // type:function size:0x774 scope:local
SeqUpdateRecord = .text:0x8003E6A4; // type:function size:0x304 scope:local
MGSeqPauseStart = .text:0x8003E9A8; // type:function size:0x6C
MGSeqPauseProcFunc = .text:0x8003EA14; // type:function size:0x94C
SeqPauseProcFunc = .text:0x8003EA14; // type:function size:0x94C scope:local
MGSeqPauseStop = .text:0x8003F360; // type:function size:0xC
MGSeqPauseEnableCtrl = .text:0x8003F36C; // type:function size:0x40
MGSeqPracticeStart = .text:0x8003F3AC; // type:function size:0xDC
MGSeqPracticeProc = .text:0x8003F488; // type:function size:0x234
MGSeqPlaySE = .text:0x8003F6BC; // type:function size:0xD4
SeqPracticeProcFunc = .text:0x8003F488; // type:function size:0x234 scope:local
SeqSEPlay = .text:0x8003F6BC; // type:function size:0xD4 scope:local
MGSeqPracticeExitCheck = .text:0x8003F790; // type:function size:0x128
espInit = .text:0x8003F8B8; // type:function size:0xA0
espEntry = .text:0x8003F958; // type:function size:0x1B0
@ -4924,21 +4924,21 @@ lbl_8012F020 = .data:0x8012F020; // type:object size:0x94
lbl_8012F0B4 = .data:0x8012F0B4; // type:object size:0x11 data:string
lbl_8012F0C5 = .data:0x8012F0C5; // type:object size:0x3A
lbl_8012F0FF = .data:0x8012F0FF; // type:object size:0x31
MGSeqTable = .data:0x8012F130; // type:object size:0x1DC
SeqTable = .data:0x8012F130; // type:object size:0x1DC scope:local
lbl_8012F30C = .data:0x8012F30C; // type:object size:0x18
lbl_8012F324 = .data:0x8012F324; // type:object size:0x120
MGSeqWordTable = .data:0x8012F444; // type:object size:0x18
MGSeqBattleLetterOfs = .data:0x8012F45C; // type:object size:0x40
MGSeq2vs2LetterOfs = .data:0x8012F49C; // type:object size:0x1C
MGSeqBowserLetterOfs = .data:0x8012F4B8; // type:object size:0x38
WordTbl = .data:0x8012F444; // type:object size:0x18 scope:local
LetterBattleOfs = .data:0x8012F45C; // type:object size:0x40 scope:local
Letter2vs2Ofs = .data:0x8012F49C; // type:object size:0x1C scope:local
LetterBowserOfs = .data:0x8012F4B8; // type:object size:0x38 scope:local
lbl_8012F4F0 = .data:0x8012F4F0; // type:object size:0xC
MGSeqCharStr = .data:0x8012F4FC; // type:object size:0x78
CharNameTbl = .data:0x8012F4FC; // type:object size:0x78 scope:local
lbl_8012F574 = .data:0x8012F574; // type:object size:0xC
MGSeqWinStr = .data:0x8012F580; // type:object size:0x18
MGSeqWinOfs = .data:0x8012F598; // type:object size:0x50
MGSeqPracticeList = .data:0x8012F5E8; // type:object size:0xAC
MGSeqPracticeYPos = .data:0x8012F694; // type:object size:0xC
MGSeqSfxTable = .data:0x8012F6A0; // type:object size:0xF0
WinStrTbl = .data:0x8012F580; // type:object size:0x18 scope:local
WinPosOfs = .data:0x8012F598; // type:object size:0x50 scope:local
PracticeTbl = .data:0x8012F5E8; // type:object size:0xAC scope:local
PracticePosTbl = .data:0x8012F694; // type:object size:0xC scope:local
SeqSETable = .data:0x8012F6A0; // type:object size:0xF0 scope:local
lbl_8012F790 = .data:0x8012F790; // type:object size:0x15 data:string
lbl_8012F7A5 = .data:0x8012F7A5; // type:object size:0x10 data:string
lbl_8012F7B5 = .data:0x8012F7B5; // type:object size:0x13 data:string
@ -5121,12 +5121,12 @@ lbl_801321A8 = .data:0x801321A8; // type:object size:0xC data:string
lbl_801321B4 = .data:0x801321B4; // type:object size:0xC
jumptable_801321C0 = .data:0x801321C0; // type:object size:0x34 scope:local
lbl_801321F8 = .data:0x801321F8; // type:object size:0x10
lbl_80132208 = .data:0x80132208; // type:object size:0x1384
lbl_8013358C = .data:0x8013358C; // type:object size:0x1384
lbl_80134910 = .data:0x80134910; // type:object size:0x1384
lbl_80135C94 = .data:0x80135C94; // type:object size:0x1384
lbl_80137018 = .data:0x80137018; // type:object size:0x1384
lbl_8013839C = .data:0x8013839C; // type:object size:0x1384
lbl_80132208 = .data:0x80132208; // type:object size:0x1384 noreloc
lbl_8013358C = .data:0x8013358C; // type:object size:0x1384 noreloc
lbl_80134910 = .data:0x80134910; // type:object size:0x1384 noreloc
lbl_80135C94 = .data:0x80135C94; // type:object size:0x1384 noreloc
lbl_80137018 = .data:0x80137018; // type:object size:0x1384 noreloc
lbl_8013839C = .data:0x8013839C; // type:object size:0x1384 noreloc
jumptable_80139720 = .data:0x80139720; // type:object size:0x34 scope:local
lbl_80139754 = .data:0x80139754; // type:object size:0x18
lbl_8013976C = .data:0x8013976C; // type:object size:0x13 data:string
@ -5431,8 +5431,8 @@ CZoomM = .bss:0x801901A0; // type:object size:0x40
omDLLinfoTbl = .bss:0x801901E0; // type:object size:0x50
sndFXBuf = .bss:0x80190230; // type:object size:0x200 scope:local
charVoiceGroupStat = .bss:0x80190430; // type:object size:0x20 scope:local
MGSeqDataBuf = .bss:0x80190450; // type:object size:0x400 data:4byte
MGSeqDuration = .bss:0x80190850; // type:object size:0x10 data:2byte
SeqData = .bss:0x80190450; // type:object size:0x400 scope:local data:4byte
SeqDuration = .bss:0x80190850; // type:object size:0x10 scope:local data:2byte
lbl_80190860 = .bss:0x80190860; // type:object size:0x600 data:2byte
lbl_80190E60 = .bss:0x80190E60; // type:object size:0x1200 data:4byte
lbl_80192060 = .bss:0x80192060; // type:object size:0x100
@ -5700,7 +5700,7 @@ lbl_801D359E = .sdata:0x801D359E; // type:object size:0x5 data:string
lbl_801D35A3 = .sdata:0x801D35A3; // type:object size:0x7
lbl_801D35AA = .sdata:0x801D35AA; // type:object size:0x6
lbl_801D35B0 = .sdata:0x801D35B0; // type:object size:0x8
lbl_801D35B8 = .sdata:0x801D35B8; // type:object size:0x8
PauseStrTbl = .sdata:0x801D35B8; // type:object size:0x8 scope:local
lbl_801D35C0 = .sdata:0x801D35C0; // type:object size:0x8
lbl_801D35C8 = .sdata:0x801D35C8; // type:object size:0x8
lbl_801D35D0 = .sdata:0x801D35D0; // type:object size:0x8
@ -6128,17 +6128,17 @@ nMesh = .sbss:0x801D3D64; // type:object size:0x4 scope:local data:4byte
nObj = .sbss:0x801D3D68; // type:object size:0x4 scope:local data:4byte
MtxTop = .sbss:0x801D3D6C; // type:object size:0x4 data:4byte
Vertextop = .sbss:0x801D3D70; // type:object size:0x8 data:4byte
MGSeqLanguage = .sbss:0x801D3D78; // type:object size:0x4 data:4byte
MGSeqPauseProc = .sbss:0x801D3D7C; // type:object size:0x4 data:4byte
MGSeqPauseActive = .sbss:0x801D3D80; // type:object size:0x4 data:4byte
MGSeqPauseExit = .sbss:0x801D3D84; // type:object size:0x4 data:4byte
MGSeqPauseExitWait = .sbss:0x801D3D88; // type:object size:0x4 data:4byte
MGSeqTempRecord = .sbss:0x801D3D8C; // type:object size:0x4 data:4byte
MGSeqPauseSeq = .sbss:0x801D3D90; // type:object size:0x2 data:2byte
MGSeqTimerSpeed = .sbss:0x801D3D92; // type:object size:0x2 data:2byte
SeqLanguage = .sbss:0x801D3D78; // type:object size:0x4 scope:local data:4byte
PauseProcess = .sbss:0x801D3D7C; // type:object size:0x4 scope:local data:4byte
PauseActive = .sbss:0x801D3D80; // type:object size:0x4 scope:local data:4byte
PauseExit = .sbss:0x801D3D84; // type:object size:0x4 scope:local data:4byte
PauseWait = .sbss:0x801D3D88; // type:object size:0x4 scope:local data:4byte
SeqRecordValue = .sbss:0x801D3D8C; // type:object size:0x4 scope:local data:4byte
PauseSeq = .sbss:0x801D3D90; // type:object size:0x2 scope:local data:2byte
SeqSpeed = .sbss:0x801D3D92; // type:object size:0x2 scope:local data:2byte
lbl_801D3D94 = .sbss:0x801D3D94; // type:object size:0x1 data:byte
MGSeqDone = .sbss:0x801D3D95; // type:object size:0x1 data:byte
MGSeqTimer = .sbss:0x801D3D96; // type:object size:0x2 data:2byte
SeqDone = .sbss:0x801D3D95; // type:object size:0x1 scope:local data:byte
SeqTimer = .sbss:0x801D3D96; // type:object size:0x2 scope:local data:2byte
lbl_801D3D98 = .sbss:0x801D3D98; // type:object size:0x8 data:2byte
lbl_801D3DA0 = .sbss:0x801D3DA0; // type:object size:0x8
lbl_801D3DA8 = .sbss:0x801D3DA8; // type:object size:0x8 data:4byte