Fix build
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parent
a22158db45
commit
97c166dcaf
3 changed files with 4 additions and 4 deletions
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@ -3,8 +3,8 @@
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#include "dolphin.h"
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#include "dolphin.h"
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void BoardEventLandBlue(s32, s16);
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void BoardEventLandBlue(s32, s32);
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void BoardEventLandRed(s32, s16);
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void BoardEventLandRed(s32, s32);
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s8 BoardCoinChgCreate(Vec*, s8);
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s8 BoardCoinChgCreate(Vec*, s8);
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s32 BoardCoinChgExist(s32);
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s32 BoardCoinChgExist(s32);
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void BoardCoinChgHide(s32);
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void BoardCoinChgHide(s32);
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@ -43,7 +43,7 @@ void BoardPlayerPosGet(s32, Vec*);
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void BoardPlayerCoinsSet(s32 player, s32 value);
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void BoardPlayerCoinsSet(s32 player, s32 value);
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s32 BoardPlayerSizeGet(s32 player);
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s32 BoardPlayerSizeGet(s32 player);
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void BoardPlayerAutoSizeSet(s32 player, s32 value);
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void BoardPlayerAutoSizeSet(s32 player, s32 value);
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void BoardPlayerMotionStart(s32, s32, s32);
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void BoardPlayerMotionStart(s16, s32, s32);
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void BoardPlayerMotionShiftSet(s32 player, s32 arg1, float start, float end, u32 attr);
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void BoardPlayerMotionShiftSet(s32 player, s32 arg1, float start, float end, u32 attr);
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void BoardPlayerRotYSet(s32 player, float rot_y);
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void BoardPlayerRotYSet(s32 player, float rot_y);
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@ -4,6 +4,6 @@
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#include "game/process.h"
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#include "game/process.h"
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#include "game/wipe.h"
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#include "game/wipe.h"
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void BoardWarpExec(s32 player, s16 space);
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void BoardWarpExec(s32 player, s32 space);
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#endif
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#endif
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