Decompile rest of board/model.c

This commit is contained in:
gamemasterplc 2024-01-20 09:21:36 -06:00
parent 0c0397ac34
commit 99c38b8325
13 changed files with 732 additions and 79 deletions

View file

@ -142,9 +142,9 @@ u32 BoardRandMod(u32 value);
float BoardRandFloat(void);
float BoardVecDistXZCalc(Vec *vec1, Vec *vec2);
s32 BoardVecMaxDistXZCheck(Vec *vec1, Vec *vec2, float max_dist);
void BoardVecDAngleCalcVec(Vec *vec1);
float BoardVecDAngleCalc(float value);
s32 BoardVecDAngleCalcRange(float *value, float min, float range);
void BoardDAngleCalcVec(Vec *vec1);
float BoardDAngleCalc(float value);
s32 BoardDAngleCalcRange(float *value, float min, float range);
s32 BoardVecMinDistCheck(Vec *vec1, Vec *vec2, float min_dist);
void BoardFilterFadeOut(s16 len);
void BoardFilterFadeInit(s16 len, u8 max_alpha);