diff --git a/config/GMPP01_00/rels/resultDll/symbols.txt b/config/GMPP01_00/rels/resultDll/symbols.txt index b0b7a9af..db16ef1b 100644 --- a/config/GMPP01_00/rels/resultDll/symbols.txt +++ b/config/GMPP01_00/rels/resultDll/symbols.txt @@ -1,34 +1,34 @@ _prolog = .text:0x00000000; // type:function size:0x54 scope:global _epilog = .text:0x00000054; // type:function size:0x4C scope:global ObjectSetup = .text:0x000000A0; // type:function size:0x438 -fn_1_4D8 = .text:0x000004D8; // type:function size:0x3B0 -fn_1_888 = .text:0x00000888; // type:function size:0x2F0 -fn_1_B78 = .text:0x00000B78; // type:function size:0x13D4 -fn_1_1F4C = .text:0x00001F4C; // type:function size:0xB90 -fn_1_2ADC = .text:0x00002ADC; // type:function size:0x1074 -fn_1_3B50 = .text:0x00003B50; // type:function size:0x15C -fn_1_3CAC = .text:0x00003CAC; // type:function size:0x15C -fn_1_3E08 = .text:0x00003E08; // type:function size:0x1D0 -fn_1_3FD8 = .text:0x00003FD8; // type:function size:0x104 -fn_1_40DC = .text:0x000040DC; // type:function size:0x160 -fn_1_423C = .text:0x0000423C; // type:function size:0x3E0 -fn_1_461C = .text:0x0000461C; // type:function size:0x1E0 -fn_1_47FC = .text:0x000047FC; // type:function size:0x1084 -fn_1_5880 = .text:0x00005880; // type:function size:0xC10 -fn_1_6490 = .text:0x00006490; // type:function size:0x2D0 -fn_1_6760 = .text:0x00006760; // type:function size:0xC4 -fn_1_6824 = .text:0x00006824; // type:function size:0xD20 -fn_1_7544 = .text:0x00007544; // type:function size:0xA54 -fn_1_7F98 = .text:0x00007F98; // type:function size:0x3A0 -fn_1_8338 = .text:0x00008338; // type:function size:0x14C -fn_1_8484 = .text:0x00008484; // type:function size:0x1D4 -fn_1_8658 = .text:0x00008658; // type:function size:0x84 -fn_1_86DC = .text:0x000086DC; // type:function size:0x2BC -fn_1_8998 = .text:0x00008998; // type:function size:0x320 -fn_1_8CB8 = .text:0x00008CB8; // type:function size:0x340 -fn_1_8FF8 = .text:0x00008FF8; // type:function size:0x284 -fn_1_927C = .text:0x0000927C; // type:function size:0x138 -fn_1_93B4 = .text:0x000093B4; // type:function size:0x78 +ResultMain = .text:0x000004D8; // type:function size:0x3B0 scope:local +ResultIdle = .text:0x00000888; // type:function size:0x2F0 scope:local +ResultCreate = .text:0x00000B78; // type:function size:0x13D4 scope:local +ResultStatAdd = .text:0x00001F4C; // type:function size:0xB90 scope:local +ResultOrderApply = .text:0x00002ADC; // type:function size:0x1074 scope:local +ResultSprNumSet = .text:0x00003B50; // type:function size:0x15C scope:local +ResultCoinAddNumSet = .text:0x00003CAC; // type:function size:0x15C scope:local +ResultOrderSet = .text:0x00003E08; // type:function size:0x1D0 scope:local +ResultBoardDataRead = .text:0x00003FD8; // type:function size:0x104 +ResultCoinAdd = .text:0x000040DC; // type:function size:0x160 +ResultCoinNumGet = .text:0x0000423C; // type:function size:0x3E0 +SaveExec = .text:0x0000461C; // type:function size:0x1E0 scope:local +ResultTeamExec = .text:0x000047FC; // type:function size:0x1084 scope:local +CameraDebug = .text:0x00005880; // type:function size:0xC10 +ResultBattleMain = .text:0x00006490; // type:function size:0x2D0 +ResultBattleIdle = .text:0x00006760; // type:function size:0xC4 scope:local +ResultBattleCreate = .text:0x00006824; // type:function size:0xD20 scope:local +ResultBattleStatAdd = .text:0x00007544; // type:function size:0xA54 scope:local +ResultBattleCoinAddShow = .text:0x00007F98; // type:function size:0x3A0 scope:local +ResultBattleCoinAddNumSet = .text:0x00008338; // type:function size:0x14C scope:local +ResultBattleOrderSet = .text:0x00008484; // type:function size:0x1D4 scope:local +CoinEffectInit = .text:0x00008658; // type:function size:0x84 scope:local +CoinEffectAdd = .text:0x000086DC; // type:function size:0x2BC scope:local +CoinEffectMain = .text:0x00008998; // type:function size:0x320 scope:local +ResultShadowDraw = .text:0x00008CB8; // type:function size:0x340 scope:local +StageModelCreate = .text:0x00008FF8; // type:function size:0x284 +StageSpriteCreate = .text:0x0000927C; // type:function size:0x138 +StageSpriteKill = .text:0x000093B4; // type:function size:0x78 _ctors = .ctors:0x00000000; // type:label scope:global data:4byte _dtors = .dtors:0x00000000; // type:label scope:global data:4byte lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float @@ -94,7 +94,7 @@ lbl_1_rodata_148 = .rodata:0x00000148; // type:object size:0x4 scope:local data: lbl_1_rodata_14C = .rodata:0x0000014C; // type:object size:0x4 scope:local data:float lbl_1_rodata_150 = .rodata:0x00000150; // type:object size:0x4 scope:local data:float lbl_1_rodata_154 = .rodata:0x00000154; // type:object size:0x4 scope:local data:float -lbl_1_rodata_158 = .rodata:0x00000158; // type:object size:0x8 scope:local data:float +lbl_1_rodata_158 = .rodata:0x00000158; // type:object size:0x4 scope:local data:float lbl_1_rodata_160 = .rodata:0x00000160; // type:object size:0x4 scope:local data:float lbl_1_rodata_164 = .rodata:0x00000164; // type:object size:0x4 scope:local data:float lbl_1_rodata_168 = .rodata:0x00000168; // type:object size:0x4 scope:local data:float @@ -134,77 +134,77 @@ lbl_1_rodata_218 = .rodata:0x00000218; // type:object size:0x4 scope:local data: lbl_1_rodata_21C = .rodata:0x0000021C; // type:object size:0x4 scope:local data:float lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0x4 scope:local data:float lbl_1_rodata_228 = .rodata:0x00000228; // type:object size:0x8 scope:local data:double -lbl_1_data_0 = .data:0x00000000; // type:object size:0x2A4 -lbl_1_data_2A4 = .data:0x000002A4; // type:object size:0xDC data:4byte -lbl_1_data_380 = .data:0x00000380; // type:object size:0x2 data:2byte +resultModel = .data:0x00000000; // type:object size:0x2A4 scope:local +resultSprite = .data:0x000002A4; // type:object size:0xDC scope:local data:4byte +rankNewGrpId = .data:0x00000380; // type:object size:0x2 scope:local data:2byte lbl_1_data_382 = .data:0x00000382; // type:object size:0x26 scope:local data:string -lbl_1_data_3A8 = .data:0x000003A8; // type:object size:0x18 -lbl_1_data_3C0 = .data:0x000003C0; // type:object size:0x18 -lbl_1_data_3D8 = .data:0x000003D8; // type:object size:0x20 -lbl_1_data_3F8 = .data:0x000003F8; // type:object size:0x10 -lbl_1_data_408 = .data:0x00000408; // type:object size:0x30 -lbl_1_data_438 = .data:0x00000438; // type:object size:0x10 -lbl_1_data_448 = .data:0x00000448; // type:object size:0x8 scope:local -lbl_1_data_450 = .data:0x00000450; // type:object size:0x18 -lbl_1_data_468 = .data:0x00000468; // type:object size:0x20 -lbl_1_data_488 = .data:0x00000488; // type:object size:0x30 +resultBackFile = .data:0x000003A8; // type:object size:0x18 scope:local +resultLetterFile = .data:0x000003C0; // type:object size:0x18 scope:local +resultStatPosTbl = .data:0x000003D8; // type:object size:0x20 scope:local +resultRankPosTbl = .data:0x000003F8; // type:object size:0x10 scope:local +resultCharPosTbl = .data:0x00000408; // type:object size:0x30 scope:local +resultCoinAddPosTbl = .data:0x00000438; // type:object size:0x10 scope:local +lbl_1_data_448 = .data:0x00000448; // type:object size:0x5 scope:local data:string +resultBoardDirTbl = .data:0x00000450; // type:object size:0x18 scope:local +resultCharMdlTbl = .data:0x00000468; // type:object size:0x20 scope:local +resultTeamCharPosTbl = .data:0x00000488; // type:object size:0x30 scope:local lbl_1_data_4B8 = .data:0x000004B8; // type:object size:0x11 scope:local data:string lbl_1_data_4C9 = .data:0x000004C9; // type:object size:0x11 scope:local data:string lbl_1_data_4DA = .data:0x000004DA; // type:object size:0xB scope:local data:string -lbl_1_data_4E8 = .data:0x000004E8; // type:object size:0x270 -lbl_1_data_758 = .data:0x00000758; // type:object size:0x28 -lbl_1_data_780 = .data:0x00000780; // type:object size:0x50 -lbl_1_data_7D0 = .data:0x000007D0; // type:object size:0x20 -lbl_1_data_7F0 = .data:0x000007F0; // type:object size:0x30 +resultBattleModel = .data:0x000004E8; // type:object size:0x270 scope:local +resultBattleSprite = .data:0x00000758; // type:object size:0x28 scope:local +resultBattleEffParMan = .data:0x00000780; // type:object size:0x50 scope:local +resultStatPosTbl = .data:0x000007D0; // type:object size:0x20 scope:local +playerPosTbl = .data:0x000007F0; // type:object size:0x30 scope:local lbl_1_data_820 = .data:0x00000820; // type:object size:0x10 -lbl_1_data_830 = .data:0x00000830; // type:object size:0x10 -lbl_1_data_840 = .data:0x00000840; // type:object size:0x20 -lbl_1_data_860 = .data:0x00000860; // type:object size:0x20 -lbl_1_data_880 = .data:0x00000880; // type:object size:0x20 -lbl_1_data_8A0 = .data:0x000008A0; // type:object size:0x6 data:2byte -lbl_1_data_8A6 = .data:0x000008A6; // type:object size:0x8 scope:local data:float -lbl_1_data_8AE = .data:0x000008AE; // type:object size:0x8 scope:local data:float -lbl_1_data_8B8 = .data:0x000008B8; // type:object size:0x60 -lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte -lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x4 data:4byte -lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x2 data:2byte -lbl_1_bss_A = .bss:0x0000000A; // type:object size:0x8 -lbl_1_bss_12 = .bss:0x00000012; // type:object size:0x28 -lbl_1_bss_3A = .bss:0x0000003A; // type:object size:0x8 -lbl_1_bss_42 = .bss:0x00000042; // type:object size:0x8 -lbl_1_bss_4A = .bss:0x0000004A; // type:object size:0x8 -lbl_1_bss_52 = .bss:0x00000052; // type:object size:0x2 data:2byte -lbl_1_bss_54 = .bss:0x00000054; // type:object size:0x8 -lbl_1_bss_5C = .bss:0x0000005C; // type:object size:0x40 -lbl_1_bss_9C = .bss:0x0000009C; // type:object size:0x2 data:2byte -lbl_1_bss_9E = .bss:0x0000009E; // type:object size:0x30 -lbl_1_bss_CE = .bss:0x000000CE; // type:object size:0x12 -lbl_1_bss_E0 = .bss:0x000000E0; // type:object size:0x4 data:4byte -lbl_1_bss_E4 = .bss:0x000000E4; // type:object size:0x60 -lbl_1_bss_144 = .bss:0x00000144; // type:object size:0x14 -lbl_1_bss_158 = .bss:0x00000158; // type:object size:0x10 -lbl_1_bss_168 = .bss:0x00000168; // type:object size:0x8 -lbl_1_bss_170 = .bss:0x00000170; // type:object size:0x2 data:2byte -lbl_1_bss_172 = .bss:0x00000172; // type:object size:0x2 data:2byte -lbl_1_bss_174 = .bss:0x00000174; // type:object size:0x4 data:4byte -lbl_1_bss_178 = .bss:0x00000178; // type:object size:0x4 data:4byte -lbl_1_bss_17C = .bss:0x0000017C; // type:object size:0x2 data:2byte -lbl_1_bss_180 = .bss:0x00000180; // type:object size:0x4 data:4byte -lbl_1_bss_184 = .bss:0x00000184; // type:object size:0x4 data:4byte +bomheiCubeMdlTbl = .data:0x00000830; // type:object size:0x10 scope:local +coinEffectYOfs = .data:0x00000840; // type:object size:0x20 scope:local +coinAddYOfs = .data:0x00000860; // type:object size:0x20 scope:local +coinBlankYOfs = .data:0x00000880; // type:object size:0x20 scope:local +coinNumXOfs = .data:0x000008A0; // type:object size:0x6 scope:local data:2byte +lbl_1_data_8A6 = .data:0x000008A6; // type:object size:0x8 scope:local data:string +lbl_1_data_8AE = .data:0x000008AE; // type:object size:0x8 scope:local data:string +cameraShakeOfs = .data:0x000008B8; // type:object size:0x60 scope:local +resultReorderF = .bss:0x00000000; // type:object size:0x4 scope:local data:4byte +resultSkipF = .bss:0x00000004; // type:object size:0x4 scope:local data:4byte +resultTeamOrder = .bss:0x00000008; // type:object size:0x2 scope:local data:2byte +resultCharCubeMdlId = .bss:0x0000000A; // type:object size:0x8 scope:local +resultCoinAddSprId = .bss:0x00000012; // type:object size:0x28 scope:local +resultCoinAddGrpId = .bss:0x0000003A; // type:object size:0x8 scope:local +resultRank = .bss:0x00000042; // type:object size:0x8 scope:local +resultOrder = .bss:0x0000004A; // type:object size:0x8 scope:local +resultRankGrpId = .bss:0x00000052; // type:object size:0x2 scope:local data:2byte +resultPlayerCubeMdlId = .bss:0x00000054; // type:object size:0x8 scope:local +resultCubeMdlId = .bss:0x0000005C; // type:object size:0x40 scope:local +resultCrownGrpId = .bss:0x0000009C; // type:object size:0x2 scope:local data:2byte +resultNumSprId = .bss:0x0000009E; // type:object size:0x30 scope:local +resultNumGrpId = .bss:0x000000CE; // type:object size:0x10 scope:local +resultCrownAnim = .bss:0x000000E0; // type:object size:0x4 scope:local data:4byte +resultCharAnim = .bss:0x000000E4; // type:object size:0x60 scope:local +resultRankAnim = .bss:0x00000144; // type:object size:0x14 scope:local +statShadowMdlId = .bss:0x00000158; // type:object size:0x10 scope:local +charShadowMdlId = .bss:0x00000168; // type:object size:0x8 scope:local +teamResultGrpId = .bss:0x00000170; // type:object size:0x2 scope:local data:2byte +resultBonusPlayer = .bss:0x00000172; // type:object size:0x2 data:2byte +resultFastF = .bss:0x00000174; // type:object size:0x4 data:4byte +resultReadEndF = .bss:0x00000178; // type:object size:0x4 data:4byte +resultMgNo = .bss:0x0000017C; // type:object size:0x2 data:2byte +objman = .bss:0x00000180; // type:object size:0x4 data:4byte +outViewObj = .bss:0x00000184; // type:object size:0x4 scope:local data:4byte lbl_1_bss_188 = .bss:0x00000188; // type:object size:0x4 data:4byte -lbl_1_bss_190 = .bss:0x00000190; // type:object size:0x4 data:4byte -lbl_1_bss_194 = .bss:0x00000194; // type:object size:0x1680 -lbl_1_bss_1814 = .bss:0x00001814; // type:object size:0x8 +resultBattleSkipF = .bss:0x00000190; // type:object size:0x4 scope:local data:4byte +coinEffectData = .bss:0x00000194; // type:object size:0x1680 scope:local +resultBattleEffParManId = .bss:0x00001814; // type:object size:0x8 scope:local lbl_1_bss_181C = .bss:0x0000181C; // type:object size:0xC -lbl_1_bss_1828 = .bss:0x00001828; // type:object size:0x168 data:2byte -lbl_1_bss_1990 = .bss:0x00001990; // type:object size:0x20 -lbl_1_bss_19B0 = .bss:0x000019B0; // type:object size:0x8 -lbl_1_bss_19B8 = .bss:0x000019B8; // type:object size:0x28 -lbl_1_bss_19E0 = .bss:0x000019E0; // type:object size:0x8 -lbl_1_bss_19E8 = .bss:0x000019E8; // type:object size:0x8 -lbl_1_bss_19F0 = .bss:0x000019F0; // type:object size:0x8 +coinEffectMdlId = .bss:0x00001828; // type:object size:0x168 scope:local data:2byte +resultBattleCharMot = .bss:0x00001990; // type:object size:0x20 scope:local +resultBattleCharMdl = .bss:0x000019B0; // type:object size:0x8 scope:local +coinNumSprId = .bss:0x000019B8; // type:object size:0x28 scope:local +coinNumGrpId = .bss:0x000019E0; // type:object size:0x8 scope:local +resultBattleRank = .bss:0x000019E8; // type:object size:0x8 scope:local +resultBattleOrder = .bss:0x000019F0; // type:object size:0x8 scope:local lbl_1_bss_19F8 = .bss:0x000019F8; // type:object size:0x20 lbl_1_bss_1A18 = .bss:0x00001A18; // type:object size:0x2 -lbl_1_bss_1A1A = .bss:0x00001A1A; // type:object size:0x42 data:2byte -lbl_1_bss_1A5C = .bss:0x00001A5C; // type:object size:0x40 data:2byte -lbl_1_bss_1A9C = .bss:0x00001A9C; // type:object size:0x40 data:2byte +stageSprId = .bss:0x00001A1A; // type:object size:0x42 data:2byte +stageMotId = .bss:0x00001A5C; // type:object size:0x40 data:2byte +stageSprId = .bss:0x00001A9C; // type:object size:0x40 data:2byte diff --git a/configure.py b/configure.py index b3b128bd..fbfa721c 100644 --- a/configure.py +++ b/configure.py @@ -1453,9 +1453,9 @@ config.libs = [ Rel( "resultDll", objects={ - Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/resultDll/main.c"), - Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/resultDll/battle.c"), - Object(MatchingFor("GMPE01_00", "GMPE01_01", "GMPJ01_00"), "REL/resultDll/datalist.c"), + Object(Matching, "REL/resultDll/main.c"), + Object(Matching, "REL/resultDll/battle.c"), + Object(Matching, "REL/resultDll/datalist.c"), }, ), Rel(