commit
9a763f3334
3 changed files with 180 additions and 48 deletions
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@ -230,7 +230,7 @@ config.libs = [
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"cflags": cflags_game,
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"cflags": cflags_game,
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"host": False,
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"host": False,
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"objects": [
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"objects": [
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Object(NonMatching, "game/main.c"),
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Object(Matching, "game/main.c"),
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Object(Matching, "game/pad.c"),
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Object(Matching, "game/pad.c"),
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Object(Matching, "game/dvd.c"),
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Object(Matching, "game/dvd.c"),
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Object(NonMatching, "game/data.c"),
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Object(NonMatching, "game/data.c"),
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@ -113,52 +113,50 @@ typedef struct light_data {
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GXColor color;
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GXColor color;
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} LightData;
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} LightData;
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void ClusterMotionExec(ModelData*); /* extern */
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extern void ClusterMotionExec(ModelData*); /* extern */
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void ClusterProc(ModelData*); /* extern */
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extern void ClusterProc(ModelData*); /* extern */
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void EnvelopeProc(HsfData*); /* extern */
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extern void EnvelopeProc(HsfData*); /* extern */
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void GXWaitDrawDone(); /* extern */
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extern void GXWaitDrawDone(); /* extern */
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void Hu3DAnimExec(); /* extern */
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extern void Hu3DAnimExec(); /* extern */
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void Hu3DCameraMotionExec(s16); /* extern */
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extern void Hu3DCameraMotionExec(s16); /* extern */
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void Hu3DDraw(ModelData*, f32*, f32*); /* extern */
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extern void Hu3DDraw(ModelData*, f32*, f32*); /* extern */
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void Hu3DDrawPost(); /* extern */
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extern void Hu3DDrawPost(); /* extern */
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void Hu3DDrawPreInit(); /* extern */
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extern void Hu3DDrawPreInit(); /* extern */
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void Hu3DMotionNext(s16); /* extern */
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extern void Hu3DMotionNext(s16); /* extern */
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void Hu3DShadowExec(); /* extern */
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extern void Hu3DShadowExec(); /* extern */
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void Hu3DSubMotionExec(s16); /* extern */
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extern void Hu3DSubMotionExec(s16); /* extern */
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void HuPerfBegin(s32); /* extern */
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extern void HuPerfBegin(s32); /* extern */
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void HuPerfEnd(s32); /* extern */
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extern void HuPerfEnd(s32); /* extern */
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void HuSprBegin(void); /* extern */
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extern void HuSprBegin(void); /* extern */
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void HuSprDispInit(void); /* extern */
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extern void HuSprDispInit(void); /* extern */
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void HuSprExec(s16); /* extern */
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extern void HuSprExec(s16); /* extern */
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void HuSprFinish(void); /* extern */
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extern void HuSprFinish(void); /* extern */
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void InitVtxParm(HsfData*); /* extern */
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extern void InitVtxParm(HsfData*); /* extern */
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void ShapeProc(HsfData*); /* extern */
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extern void ShapeProc(HsfData*); /* extern */
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void mtxRot(Mtx, f32, f32, f32); /* extern */
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extern void mtxRot(Mtx, f32, f32, f32); /* extern */
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void mtxScaleCat(Mtx, f32, f32, f32); /* extern */
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extern void mtxScaleCat(Mtx, f32, f32, f32); /* extern */
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void mtxTransCat(Mtx, f32, f32, f32);
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extern void mtxTransCat(Mtx, f32, f32, f32);
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void Hu3DAnimInit(void);
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extern void Hu3DAnimInit(void);
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void Hu3DFogClear(void);
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extern void Hu3DMotionInit(void);
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void Hu3DMotionInit(void);
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extern void Hu3DParManInit(void);
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void Hu3DParManInit(void);
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extern void Hu3DMotionClusterSet(s16, s16); /* extern */
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void Hu3DFogSet(f32, f32, u8, u8, u8); /* extern */
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extern void Hu3DMotionExec(s16, s16, f32, s32);
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void Hu3DMotionClusterSet(s16, s16); /* extern */
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extern f32 Hu3DMotionMaxTimeGet(s16); /* extern */
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void Hu3DMotionExec(s16, s16, f32, s32);
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extern s16 Hu3DMotionModelCreate(s16); /* extern */
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f32 Hu3DMotionMaxTimeGet(s16); /* extern */
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extern void Hu3DMotionShapeSet(s16, s16); /* extern */
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s16 Hu3DMotionModelCreate(s16); /* extern */
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extern void MakeDisplayList(s16, HsfData*); /* extern */
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void Hu3DMotionShapeSet(s16, s16); /* extern */
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extern void ClusterAdjustObject(HsfData*, HsfData*); /* extern */
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void MakeDisplayList(s16, HsfData*); /* extern */
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extern HsfObject* Hu3DObjDuplicate(HsfData*, u32); /* extern */
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void ClusterAdjustObject(HsfData*, HsfData*); /* extern */
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extern void Hu3DAnimModelKill(s16); /* extern */
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HsfObject* Hu3DObjDuplicate(HsfData*, u32); /* extern */
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extern void Hu3DGLightKill(s16); /* extern */
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void Hu3DAnimModelKill(s16); /* extern */
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extern void Hu3DLLightKill(s16, s16); /* extern */
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void Hu3DGLightKill(s16); /* extern */
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extern s32 Hu3DMotionKill(s16);
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void Hu3DLLightKill(s16, s16); /* extern */
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extern void Hu3DModelKill(s16);
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s32 Hu3DMotionKill(s16);
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extern void Hu3DParManAllKill(void);
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void Hu3DModelKill(s16);
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extern f32 Hu3DMotionMotionMaxTimeGet(s16);
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void Hu3DParManAllKill(void);
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extern void Hu3DMotionStartEndSet(s16, f32, f32);
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f32 Hu3DMotionMotionMaxTimeGet(s16);
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extern void Hu3DMotionTimeSet(s16, f32);
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void Hu3DMotionStartEndSet(s16, f32, f32);
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extern void GXInitSpecularDir(GXLightObj*, f32, f32, f32);
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void Hu3DMotionTimeSet(s16, f32);
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void GXInitSpecularDir(GXLightObj*, f32, f32, f32);
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void Hu3DInit(void);
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void Hu3DInit(void);
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void Hu3DPreProc(void);
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void Hu3DPreProc(void);
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@ -250,8 +248,12 @@ void Hu3DReflectMapSet(AnimData* arg0);
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void Hu3DReflectNoSet(s16 arg0);
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void Hu3DReflectNoSet(s16 arg0);
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void Hu3DFogSet(f32, f32, u8, u8, u8);
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void Hu3DFogSet(f32, f32, u8, u8, u8);
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void Hu3DFogClear(void);
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void Hu3DFogClear(void);
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//...
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void Hu3DShadowCreate(f32, f32, f32);
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void Hu3DShadowPosSet(Vec*, Vec*, Vec*);
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void Hu3DShadowTPLvlSet(f32);
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void Hu3DShadowSizeSet(u16);
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void Hu3DShadowSizeSet(u16);
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void Hu3DShadowExec(void);
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s16 Hu3DProjectionCreate(void*, f32, f32, f32);
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void Hu3DProjectionKill(s16);
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void Hu3DProjectionKill(s16);
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void Hu3DProjectionPosSet(s16, Vec, Vec, Vec);
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void Hu3DProjectionPosSet(s16, Vec, Vec, Vec);
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void Hu3DProjectionTPLvlSet(s16, f32);
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void Hu3DProjectionTPLvlSet(s16, f32);
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130
src/game/main.c
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130
src/game/main.c
Normal file
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@ -0,0 +1,130 @@
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#include "common.h"
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#include "game/dvd.h"
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#include "game/printfunc.h"
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#include "game/object.h"
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#include "game/wipe.h"
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#include "game/init.h"
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#include "game/process.h"
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#include "game/pad.h"
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#include "game/data.h"
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#include "game/sprite.h"
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#include "game/hsfformat.h"
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#include "game/hsfman.h"
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#include "game/perf.h"
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#include "game/gamework.h"
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extern s32 ViGetRetraceCount(void);
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extern GXRenderModeObj* RenderMode;
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extern FileListEntry _ovltbl[];
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s32 lbl_801D3A54;
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u32 lbl_801D3A50;
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u32 lbl_801D3A4C;
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u32 lbl_801D3A48;
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u32 lbl_801D3A44;
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u32 lbl_801D3A40;
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u32 lbl_801D3A3C;
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u32 lbl_801D3A38;
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u32 lbl_801D3A34;
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u32 lbl_801D3A30;
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u32 lbl_801D3A2C;
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u32 lbl_801D3A28;
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u32 lbl_801D3A24;
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u32 lbl_801D3A20;
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u32 lbl_801D3A1C;
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u32 lbl_801D3A18;
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u32 lbl_801D3A14;
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u32 lbl_801D3A10;
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u32 lbl_801D3A0C;
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u32 lbl_801D3A08;
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s32 HuDvdErrWait;
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s32 lbl_801D3A00;
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void main(void) {
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u32 sp14;
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u32 sp10;
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s32 spC;
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s32 sp8;
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s16 var_r31;
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s32 temp_r30;
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HuDvdErrWait = 0;
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lbl_801D3A00 = 0;
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HuSysInit(&GXNtsc480IntDf);
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HuPrcInit();
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HuPadInit();
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GWInit();
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pfInit();
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lbl_801D3A54 = 0;
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HuSprInit();
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Hu3DInit();
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HuDataInit();
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HuPerfInit();
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HuPerfCreate("USR0", 0xFF, 0xFF, 0xFF, 0xFF);
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HuPerfCreate("USR1", 0, 0xFF, 0xFF, 0xFF);
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WipeInit(RenderMode);
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for (var_r31 = 0; var_r31 < 4; var_r31++) {
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GWPlayerCfg[var_r31].character = -1;
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}
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omMasterInit(0, _ovltbl, 0x63, 1);
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VIWaitForRetrace();
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if (VIGetNextField() == 0) {
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OSReport("VI_FIELD_BELOW\n");
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VIWaitForRetrace();
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}
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while (1) {
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temp_r30 = VIGetRetraceCount();
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if (HuSoftResetButtonCheck() != 0 || HuDvdErrWait != 0) {
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continue;
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}
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HuPerfZero();
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HuPerfBegin(2);
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HuSysBeforeRender();
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GXSetGPMetric(GX_PERF0_CLIP_VTX, GX_PERF1_VERTICES);
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GXClearGPMetric();
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GXSetVCacheMetric(GX_VC_ALL);
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GXClearVCacheMetric();
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GXClearPixMetric();
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GXClearMemMetric();
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HuPerfBegin(0);
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Hu3DPreProc();
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HuPadRead();
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pfClsScr();
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HuPrcCall(1);
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MGSeqMain();
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HuPerfBegin(1);
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Hu3DExec();
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HuDvdErrorWatch();
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WipeExecAlways();
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HuPerfEnd(0);
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pfDrawFonts();
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HuPerfEnd(1);
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msmMusFdoutEnd();
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HuSysDoneRender(temp_r30);
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GXReadGPMetric(&sp14, &sp10);
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GXReadVCacheMetric(&lbl_801D3A50, &lbl_801D3A4C, &lbl_801D3A48);
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GXReadPixMetric(&lbl_801D3A44, &lbl_801D3A40, &lbl_801D3A3C, &lbl_801D3A38, &lbl_801D3A34, &lbl_801D3A30);
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GXReadMemMetric(&lbl_801D3A2C, &lbl_801D3A28, &lbl_801D3A24, &lbl_801D3A20, &lbl_801D3A1C, &lbl_801D3A18, &lbl_801D3A14, &lbl_801D3A10, &lbl_801D3A0C, &lbl_801D3A08);
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HuPerfEnd(2);
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lbl_801D3A54++;
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}
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}
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void HuSysVWaitSet(s16 arg0) {
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minimumVcount = arg0;
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minimumVcountf = arg0;
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}
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s16 HuSysVWaitGet(void) {
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return (s16) minimumVcount;
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}
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s32 rnd_seed = 0x0000D9ED;
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s32 rand8(void) {
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rnd_seed = (rnd_seed * 0x41C64E6D) + 0x3039;
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return (u8)(((rnd_seed + 1) >> 0x10) & 0xFF);
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}
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