Build all RELs
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64 changed files with 1280 additions and 1017 deletions
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@ -4,6 +4,7 @@
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#include "game/hsfformat.h"
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#include "game/hsfman.h"
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#include "game/animdata.h"
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#include "version.h"
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typedef struct model_data ModelData;
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typedef struct particle_data ParticleData;
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@ -138,7 +139,7 @@ void Hu3DParManTimeLimitSet(s16 arg0, s32 arg1);
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void Hu3DParManVacumeSet(s16 arg0, float arg1, float arg2, float arg3, float arg4);
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void Hu3DParManColorSet(s16 arg0, s16 arg1);
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extern Hu3DTexAnimDataStruct Hu3DTexAnimData[256];
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extern Hu3DTexScrDataStruct Hu3DTexScrData[16];
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SHARED_SYM extern Hu3DTexAnimDataStruct Hu3DTexAnimData[256];
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SHARED_SYM extern Hu3DTexScrDataStruct Hu3DTexScrData[16];
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#endif
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